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Mar 25 2020

Groove_C added a comment to T148664: a3\weapons_f_contact\data\dummyitem_muzzleantenna_02_f.p3d: No geometry and no visual shape.

fixed

Mar 25 2020, 2:41 AM · Arma 3
Groove_C added a comment to T146150: AI Can't cross river in van (even over a bridge) Map Livonia.

fixed

Mar 25 2020, 2:21 AM · Arma 3
Groove_C added a comment to T128710: Toolkit Issue.

fixed

Mar 25 2020, 2:16 AM · Arma 3
Groove_C added a comment to T148470: Spectrum device: sensitivity scale on y-axis seems to be upside down and shown with wrong steps.

fixed

Mar 25 2020, 2:11 AM · Arma 3
Groove_C added a comment to T145005: Rugged tablet screen texture not working.

fixed^^

Mar 25 2020, 2:10 AM · Arma 3
Groove_C added a comment to T148160: Spectrum Device: frequency and sensitivity scale disappear after first use of the device.

fixed - checked in DEV today.

Mar 25 2020, 2:07 AM · Arma 3
Groove_C added a comment to T148292: Incorrect weekday displayed in eden editor..

fixed - checked in DEV today.

Mar 25 2020, 2:05 AM · Arma 3

Mar 24 2020

Groove_C added a comment to T144897: Strider and Wipeout model issue.

A-164 Wipeout right ailron is now positioned/rotated correctly, but it's so much darker than the left, that one can't even see the details, whereas on the left ailron one can clearly see all the details.

Mar 24 2020, 11:29 PM · Arma 3
Groove_C added a comment to T145614: Missing Geometry on APEX Fire Escape Stairs.

fixed - checked it current DEV!

Mar 24 2020, 11:19 PM · Arma 3
Groove_C added a comment to T146447: List of buildings with window(s) completely/partially missing view blocking for AI.
Mar 24 2020, 11:15 PM · Arma 3
Groove_C added a comment to T145362: LDF mortar tube backpack deploys into HMG turret instead of mortar.

can be closed since it's fixed in DEV.

Mar 24 2020, 9:00 PM · Arma 3
Groove_C added a comment to T147759: Warlords - Infinite loadouts from Arsenal.

checked now in DEV - fixed!
https://www.youtube.com/watch?v=otd_aobwyPY

Mar 24 2020, 8:41 PM · Arma 3
Groove_C added a comment to T143153: addMagazineAmmoCargo do not create empty magazines.

@BIS_fnc_KK any news?

Mar 24 2020, 8:14 PM · Arma 3
Groove_C added a comment to T127800: To-199 Neophron headlights issue.

Checked in current DEV - fixed!

Mar 24 2020, 4:41 PM · Arma 3
Groove_C added a comment to T148400: Speedboat Minigun commander turret direction indicator not working.

Checked in DEV right now - fixed!

Mar 24 2020, 4:27 PM · Arma 3
Groove_C added a comment to T71017: Give modders the tools to identify and avoid/solve performance bottlenecks..

Specific features?
We have profiling branch already available.
Do you want it to be extended with live profiling and a better UI like https://forums.bohemia.net/forums/topic/211626-arma-script-profiler/ ?

Mar 24 2020, 3:22 PM · Arma 3

Mar 19 2020

Groove_C added a comment to T117702: Hash numbers do not match.

It's fixed - ticket can be closed. Checked by Dedmen

Mar 19 2020, 9:46 PM · Arma 3

Jan 31 2020

Groove_C added a comment to T137283: Glitch smoke with MRAP's window.

Please, finally fix the ability to see through deployed smoke when looking through Strider's windows, being outside of it.
https://www.youtube.com/watch?v=wU6d0yi7Aaw

Jan 31 2020, 12:21 PM · Arma 3
Groove_C created T148686: Mk200 6.5 mm charging handle should move on each shot, since Stoner 99 LMG charging handle does.
Jan 31 2020, 5:38 AM · Arma 3
Groove_C created T148683: LIM-85 5.56 mm charging handle should not move to rear position when mag empty, since M249 charging handle does not.
Jan 31 2020, 5:18 AM · Arma 3
Groove_C created T148682: Navid 9.3 mm charging handle should not move to rear position when mag empty, since HK121/MG5 charging handle does not.
Jan 31 2020, 4:29 AM · Arma 3
Groove_C created T148679: Mk20(C) (EGLM) charging handle should not move on each shot like a jackhammer, but only once, after loading new mag, before shooting.
Jan 31 2020, 2:53 AM · Arma 3
Groove_C updated the task description for T148668: All AK family weapons' charging handle should not go in rear position when mag empty.
Jan 31 2020, 1:52 AM · Arma 3
Groove_C added a comment to T66117: TRG21's charging handle moves while firing unlike real life TAR21's.

Please, finally fix the charging handle from moving on each shot like a jackhammer on TRG-20, TRG-21 and TRG-21 EGLM, since it doesn't need to be moved/touched even once/ at all, because there is a "button" you can press instead, behind the mag itself, after loading new mag, before shooting.
See video proof.
https://youtu.be/jzaTEoEb2P4?t=406

Jan 31 2020, 12:52 AM · Arma 3

Jan 30 2020

Groove_C renamed T148668: All AK family weapons' charging handle should not go in rear position when mag empty from All AK family weapons have their charging handle wrongly going in rear position when mag empty to All AK family weapons' charging handle should not go in rear position when mag empty.
Jan 30 2020, 8:39 PM · Arma 3
Groove_C renamed T148615: CMR-76 6.5 mm charging handle collides with shells ejection plate texture, going in rear position when mag empty + handle should not go in rear position when mag empty from CMR-76 6.5 mm charging handle collides with shells ejection plate texture, going in rear position when mag empty + handle should not stay in rear position when mag empty, but return to front to CMR-76 6.5 mm charging handle collides with shells ejection plate texture, going in rear position when mag empty + handle should not go in rear position when mag empty.
Jan 30 2020, 8:35 PM · Arma 3
Groove_C renamed T148615: CMR-76 6.5 mm charging handle collides with shells ejection plate texture, going in rear position when mag empty + handle should not go in rear position when mag empty from CMR-76 6.5 mm charging handle collides with shells ejection plate texture, going in back position when mag empty + handle should not stay in rear position when mag empty to CMR-76 6.5 mm charging handle collides with shells ejection plate texture, going in rear position when mag empty + handle should not stay in rear position when mag empty, but return to front.
Jan 30 2020, 8:26 PM · Arma 3
Groove_C renamed T148668: All AK family weapons' charging handle should not go in rear position when mag empty from All AK family weapons have their reloading handle wrongly going in rear position when mag empty to All AK family weapons have their charging handle wrongly going in rear position when mag empty.
Jan 30 2020, 8:25 PM · Arma 3
Groove_C renamed T148615: CMR-76 6.5 mm charging handle collides with shells ejection plate texture, going in rear position when mag empty + handle should not go in rear position when mag empty from CMR-76 6.5 mm reload handle collides with shells ejection plate texture, going in back position when mag empty + handle should not stay in rear position when mag empty to CMR-76 6.5 mm charging handle collides with shells ejection plate texture, going in back position when mag empty + handle should not stay in rear position when mag empty.
Jan 30 2020, 8:24 PM · Arma 3
Groove_C renamed T148615: CMR-76 6.5 mm charging handle collides with shells ejection plate texture, going in rear position when mag empty + handle should not go in rear position when mag empty from List of units that have their specialization icons misplaced? to CMR-76 6.5 mm reload handle collides with shells ejection plate texture, going in back position when mag empty + handle should not stay in rear position when mag empty.
Jan 30 2020, 8:18 PM · Arma 3
Groove_C updated the task description for T148668: All AK family weapons' charging handle should not go in rear position when mag empty.
Jan 30 2020, 7:27 PM · Arma 3
Groove_C renamed T148668: All AK family weapons' charging handle should not go in rear position when mag empty from . to All AK family weapons have their reloading handle wrongly going in rear position when mag empty.
Jan 30 2020, 7:24 PM · Arma 3
Groove_C renamed T148668: All AK family weapons' charging handle should not go in rear position when mag empty from Type 115 6.5 mm has no shells ejected when shooting - only smoke to ..
Jan 30 2020, 7:11 PM · Arma 3
Groove_C created T148668: All AK family weapons' charging handle should not go in rear position when mag empty.
Jan 30 2020, 7:00 PM · Arma 3
Groove_C updated the task description for T148667: List of weapons with mag visually missing when spawned on ground in editor.
Jan 30 2020, 6:10 PM · Arma 3
Groove_C updated the task description for T148667: List of weapons with mag visually missing when spawned on ground in editor.
Jan 30 2020, 5:59 PM · Arma 3
Groove_C renamed T148667: List of weapons with mag visually missing when spawned on ground in editor from List of weapons with mag visually missing when spawned in ground in editor to List of weapons with mag visually missing when spawned on ground in editor.
Jan 30 2020, 5:56 PM · Arma 3
Groove_C updated the task description for T148667: List of weapons with mag visually missing when spawned on ground in editor.
Jan 30 2020, 5:54 PM · Arma 3
Groove_C created T148667: List of weapons with mag visually missing when spawned on ground in editor.
Jan 30 2020, 5:52 PM · Arma 3
Groove_C created T148664: a3\weapons_f_contact\data\dummyitem_muzzleantenna_02_f.p3d: No geometry and no visual shape.
Jan 30 2020, 4:41 PM · Arma 3

Jan 29 2020

Groove_C added a comment to T148616: [Vanilla Object] Bad FIRE LOD for building "Land_u_House_Big_02_V1_F".

If you could upload a short video, it would be much better. I have tried like described, but couldn't see anything. Maybe I was looking not at exact place and my crosshair was maybe too low/high.

Jan 29 2020, 9:39 AM · Arma 3
Groove_C added a comment to T148615: CMR-76 6.5 mm charging handle collides with shells ejection plate texture, going in rear position when mag empty + handle should not go in rear position when mag empty.
Jan 29 2020, 8:58 AM · Arma 3
Groove_C edited Steps To Reproduce on T148615: CMR-76 6.5 mm charging handle collides with shells ejection plate texture, going in rear position when mag empty + handle should not go in rear position when mag empty.
Jan 29 2020, 8:05 AM · Arma 3
Groove_C edited Steps To Reproduce on T148615: CMR-76 6.5 mm charging handle collides with shells ejection plate texture, going in rear position when mag empty + handle should not go in rear position when mag empty.
Jan 29 2020, 7:54 AM · Arma 3
Groove_C edited Steps To Reproduce on T148615: CMR-76 6.5 mm charging handle collides with shells ejection plate texture, going in rear position when mag empty + handle should not go in rear position when mag empty.
Jan 29 2020, 7:47 AM · Arma 3
Groove_C renamed T148615: CMR-76 6.5 mm charging handle collides with shells ejection plate texture, going in rear position when mag empty + handle should not go in rear position when mag empty from List of units that have their specialization icon misplaced? to List of units that have their specialization icons misplaced?.
Jan 29 2020, 7:46 AM · Arma 3
Groove_C created T148615: CMR-76 6.5 mm charging handle collides with shells ejection plate texture, going in rear position when mag empty + handle should not go in rear position when mag empty.
Jan 29 2020, 7:44 AM · Arma 3

Jan 28 2020

Groove_C updated the task description for T148556: List of vehicles with wheels sinking into the ground (locally).
Jan 28 2020, 2:22 PM · Arma 3

Jan 26 2020

Groove_C added a comment to T116817: Strider FPS view/outside skin.

I've checked it - it's fixed (see screenshots). Ticket can be closed.


Jan 26 2020, 11:47 PM · Arma 3
Groove_C created T148556: List of vehicles with wheels sinking into the ground (locally).
Jan 26 2020, 11:34 PM · Arma 3
Groove_C added a comment to T128216: Only the first player who enters Apc/Tank can trigger pop smoke defences.

Ticket can be closed, as it's a duplicate of T148482, missing steps to repro, missing all possible cases and missing full list of vehicles concerned.

Jan 26 2020, 4:55 PM
Groove_C added a comment to T126105: [Multiplayer] Commander smoke bug for APCs/MBTs.

Ticket can be closed, as it's a duplicate of T148482, missing steps to repro, missing all possible cases and missing full list of vehicles concerned.

Jan 26 2020, 4:54 PM · Arma 3
Groove_C added a comment to T123828: Vehicle Commander can't deploy smoke under certain conditions.

Ticket can be closed, as it's a duplicate of T148482, missing steps to repro, missing all possible cases and missing full list of vehicles concerned.

Jan 26 2020, 4:53 PM · Arma 3
Groove_C added a comment to T117552: Smoke deployment broken on several vehicles..

Ticket can be closed, as it's a duplicate of T148482, missing steps to repro, missing all possible cases and missing full list of vehicles concerned.

Jan 26 2020, 4:52 PM · Arma 3
Groove_C added a comment to T66270: Hunter doesn't have smoke screen.

It's not a bug, but a wish. Please, close the ticket or move it to Wishlist.

Jan 26 2020, 4:35 PM · Arma 3
Groove_C added a comment to T124063: Y-32 Xi'an Targeting pod camera not aligned.

I've checked it - it's fixed. Ticket can be closed.

Jan 26 2020, 10:35 AM · Arma 3

Jan 25 2020

Groove_C edited Steps To Reproduce on T146447: List of buildings with window(s) completely/partially missing view blocking for AI.
Jan 25 2020, 5:10 PM · Arma 3
Groove_C added a comment to T65550: no name for ifrit and maybe other vehicles when ordered to attack.

I've checked it - it's fixed. Ticket can be closed.

Jan 25 2020, 1:29 PM · Arma 3

Jan 24 2020

Groove_C renamed T148482: Commander smoke missing and/or not visible in interface (locality issue?) from Commander smoke missing (locality issue?) to Commander smoke missing and/or not visible in interface (locality issue?).
Jan 24 2020, 1:36 PM · Arma 3
Groove_C edited Steps To Reproduce on T148498: Not working incoming missile sound warning + M letter on radar (where radar available).
Jan 24 2020, 5:54 AM · Arma 3
Groove_C edited Steps To Reproduce on T148482: Commander smoke missing and/or not visible in interface (locality issue?).
Jan 24 2020, 5:51 AM · Arma 3
Groove_C edited Steps To Reproduce on T148482: Commander smoke missing and/or not visible in interface (locality issue?).
Jan 24 2020, 5:42 AM · Arma 3
Groove_C created T148498: Not working incoming missile sound warning + M letter on radar (where radar available).
Jan 24 2020, 5:08 AM · Arma 3

Jan 23 2020

Groove_C updated the task description for T148491: List of helicopters/planes where it's impossible to get out when under armor fire, due to get out animation and DPS (damage per seconde) to the player.
Jan 23 2020, 10:20 PM · Arma 3
Groove_C renamed T148491: List of helicopters/planes where it's impossible to get out when under armor fire, due to get out animation and DPS (damage per seconde) to the player from List of helicopters/planes where it's impossible to get out when under armor, due to get out animation and DPS (damage per seconde) to the player to List of helicopters/planes where it's impossible to get out when under armor fire, due to get out animation and DPS (damage per seconde) to the player.
Jan 23 2020, 9:21 PM · Arma 3
Groove_C created T148491: List of helicopters/planes where it's impossible to get out when under armor fire, due to get out animation and DPS (damage per seconde) to the player.
Jan 23 2020, 9:20 PM · Arma 3
Groove_C edited Steps To Reproduce on T148482: Commander smoke missing and/or not visible in interface (locality issue?).
Jan 23 2020, 5:38 PM · Arma 3
Groove_C edited Steps To Reproduce on T148482: Commander smoke missing and/or not visible in interface (locality issue?).
Jan 23 2020, 5:02 PM · Arma 3
Groove_C created T148482: Commander smoke missing and/or not visible in interface (locality issue?).
Jan 23 2020, 4:59 PM · Arma 3

Jan 21 2020

Groove_C added a comment to T148246: aileronTRightDamaged and aileronBRightDamaged animation source incorrect (issue present on A-164 wipeout speedbrake).

@Wulf related to T144897.
See the 2rd screen, where you can see the right Wipeout's aileron texture colliding with Falchion-22 air-air missile vs. 3rd screen, where the left Wipeout's aileron has no colision with Falchion-22 air-air missile.
As one can see, right aileron texture is different from left aileron texture.
It's because right aileron is flipped and one sees the texture of its opposite side, which is wrong.
So Wipeout's right aileron must be rotated, so the player sees its texture on the opposite side and it won't collide with missile anymore.

Jan 21 2020, 4:54 PM · Arma 3
Groove_C added a comment to T60801: Offroad Speedometer doesn't show speed after 140 km/h.

Problem still relevant, since the speedometer has numbers going up to 200 km/h and this is also the speed you can reach driving it, but the arrow stops at 140 km/h, even if you're diving 200 km/h.

Jan 21 2020, 4:39 PM · Arma 3

Jan 20 2020

Groove_C renamed T148411: List of vehicles with commander turret not returned back by AI to vehicle's direction, when player switches to another seat from List of vehicles with commander/gunner turret(s) not returned back by AI to vehicle's direction, when player switches to another seat to List of vehicles with commander turret not returned back by AI to vehicle's direction, when player switches to another seat.
Jan 20 2020, 4:52 PM · Arma 3
Groove_C created T148411: List of vehicles with commander turret not returned back by AI to vehicle's direction, when player switches to another seat.
Jan 20 2020, 4:44 PM · Arma 3
Groove_C updated the task description for T148400: Speedboat Minigun commander turret direction indicator not working.
Jan 20 2020, 12:34 PM · Arma 3
Groove_C created T148400: Speedboat Minigun commander turret direction indicator not working.
Jan 20 2020, 12:04 PM · Arma 3
Groove_C created T148399: Wrong "mortar" translation in russian (when AI reproting).
Jan 20 2020, 11:51 AM · Arma 3

Jan 9 2020

Groove_C updated subscribers of T146425: 502 Server Error..
Jan 9 2020, 3:53 PM · Arma 3

Dec 30 2019

Groove_C added a comment to T63659: Black screen.

Ticket can be closed, as it's not valid anymore.

Dec 30 2019, 7:22 AM · Arma 3
Groove_C added a comment to T63563: Main Menu doesn't respond..

Ticket can be closed, as it's not valid anymore.

Dec 30 2019, 4:57 AM · Arma 3
Groove_C added a comment to T63309: Massive stutter and RPT spam when running over dirt terrain without grass..

It's fixed. Ticket can be closed.

Dec 30 2019, 4:56 AM · Arma 3
Groove_C added a comment to T64465: Mouse clicks don't work when exiting Arma 3.

It's fixed. Ticket can be closed.

Dec 30 2019, 4:54 AM · Arma 3
Groove_C added a comment to T63740: Allow rifles to be equipped in both the primary and secondary slot.

Ticket can be closed, as it's not a bug/issue, but a request. Or move it to Wishlist.

Dec 30 2019, 4:52 AM · Arma 3
Groove_C added a comment to T65659: Bag/player model glitch, in the patch version too, but looks different and it duplicates the bag.

Ticket can be closed, as it's not valid anymore.

Dec 30 2019, 4:49 AM · Arma 3
Groove_C added a comment to T64884: Weapon manipulation commands.

It's solved. Ticket can be closed.

Dec 30 2019, 4:48 AM · Arma 3
Groove_C added a comment to T64520: Feature -Weapon: Tactical Shield.

Ticket can be closed, as it's not a bug/issue, but a request. Or move it to Wishlist.

Dec 30 2019, 4:46 AM · Arma 3
Groove_C added a comment to T64186: Weapons: Flashbang Stun Grenades & GL Flashbang Grenades.

Ticket can be closed, as it's not a bug/issue, but a request. Or move it to Wishlist.

Dec 30 2019, 4:42 AM · Arma 3
Groove_C added a comment to T117820: Caesar BTT - some display elements are visible through players and objects.

It's fixed (see screenshots). Ticket can be closed.

Dec 30 2019, 4:35 AM · Arma 3
Groove_C added a comment to T70346: Players glitching as passengers collide with helicopter rotors.

It's fixed. Ticket can be closed.

Dec 30 2019, 4:14 AM · Arma 3
Groove_C added a comment to T117831: 000x00dead.

Ticket can be closed, as it's not valid anymore.

Dec 30 2019, 4:10 AM · Arma 3
Groove_C added a comment to T66153: "Take" command has way too big radius - probably other "utilitarian" commands as well.

It's fixed. Ticket can be closed.

Dec 30 2019, 4:00 AM · Arma 3
Groove_C added a comment to T74159: Random Crashes (physx3_86.dll).

Ticket can be closed, as it's not valid anymore.

Dec 30 2019, 3:57 AM · Arma 3
Groove_C added a comment to T75380: Use of Kanji letters in squad.xml clan nick causes game crash on other clients.

Ticket can be closed, as it's not valid anymore.

Dec 30 2019, 3:54 AM · Arma 3
Groove_C added a comment to T71017: Give modders the tools to identify and avoid/solve performance bottlenecks..

Ticket can be closed, as it's not valid anymore.

Dec 30 2019, 3:51 AM · Arma 3
Groove_C added a comment to T75418: Exception code: C0000005 ACCESS_VIOLATION at 00007365 (squad logo picture issue).

Ticket can be closed, as it's not valid anymore.

Dec 30 2019, 3:49 AM · Arma 3
Groove_C added a comment to T83537: Single shot sound is missing when you load your weapon thru arsenal.

Ticket can be closed, as it's not valid anymore. Couldn't reproduce it with other players in MP.

Dec 30 2019, 3:32 AM · Arma 3
Groove_C added a comment to T62904: Only own explosives explode, even if they are near ( less than 1 m ) to explosives that someone else planted.

It's fixed - I've checked it now in MP on our server with an other player planting his satchels and me exploding his satchels with my own satchel. Ticket can be closed.

Dec 30 2019, 3:04 AM · Arma 3
Groove_C added a comment to T62030: Terrible sound immersion.

Ticket can be closed, as it's not valid anymore.

Dec 30 2019, 2:40 AM · Arma 3
Groove_C added a comment to T65961: Release of an Official Benchmark/Testing Mission..

Ticket can be closed, as it's not a bug/issue, but a request. Or can be moved to Wishlist.

Dec 30 2019, 2:32 AM · Arma 3
Groove_C added a comment to T66506: Game Freezes and Stops Working.

Ticket can be closed, as it's not valid anymore.

Dec 30 2019, 2:30 AM · Arma 3
Groove_C added a comment to T68134: [MP] Unable to access personal inventory as passenger of vehicle remote to the player.

It's fixed - I've checked it online today. Ticket can be closed.

Dec 30 2019, 2:29 AM · Arma 3