When loading mods using a linux server and a windows client some of the mods loaded in the same order produce different hash numbers in the log files. All mods are the same installed form the same downloaded archive file. All mods with different hash numbers show up red on the client multiplayer screen. This has occurred after update 1.60.
Description
Description
Details
Details
- Severity
- Major
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Linux x64
- Category
- Modding
Steps To Reproduce
run a linux server and a windows client