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LDF mortar tube backpack deploys into HMG turret instead of mortar
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Description

Title pretty much says it all.

Details

Severity
None
Resolution
Open
Reproducibility
Always
Operating System
Windows 10
Category
General
Steps To Reproduce
  1. In Eden editor place down a playable character and the two backpacks that represent the disassembled LDF mortar (I_E_Mortar_01_Weapon_F, and I_E_Mortar_01_support_F).
  2. Play the scenario and choose "Assemble MK6 Mortar" from the action menu
  3. Wonder why it gives you the Mk30A HMG .50 instead of the Mk6 Mortar
Additional Information

Looks like a simple config issue...

Event Timeline

dmorchard created this task.Sun, Oct 6, 2:40 AM

Somewhat related:
The NATO-Pacific faction's Mk6 Gunner (classname = B_T_Support_Mort_F) carries a backpack with the displayname "Folded Mk6 Mortar Tube (Green) [NATO]" (classname = B_Mortar_01_Weapon_grn_F). However, the assembleTo line of that backpack's config references the AAF version of the Mk6 mortar (classname = I_Mortar_01_F); the appropriate classname would be B_T_Mortar_01_F...

...As a result when a NATO-Pacific mortar team assembles their weapon it is actually the AAF version of the Mk6 (verifiable by checking classname in-game).