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LDF mortar tube backpack deploys into HMG turret instead of mortar
Closed, ResolvedPublic


Title pretty much says it all.


Operating System
Windows 10
Steps To Reproduce
  1. In Eden editor place down a playable character and the two backpacks that represent the disassembled LDF mortar (I_E_Mortar_01_Weapon_F, and I_E_Mortar_01_support_F).
  2. Play the scenario and choose "Assemble MK6 Mortar" from the action menu
  3. Wonder why it gives you the Mk30A HMG .50 instead of the Mk6 Mortar
Additional Information

Looks like a simple config issue...

Event Timeline

dmorchard created this task.Oct 6 2019, 2:40 AM

Somewhat related:
The NATO-Pacific faction's Mk6 Gunner (classname = B_T_Support_Mort_F) carries a backpack with the displayname "Folded Mk6 Mortar Tube (Green) [NATO]" (classname = B_Mortar_01_Weapon_grn_F). However, the assembleTo line of that backpack's config references the AAF version of the Mk6 mortar (classname = I_Mortar_01_F); the appropriate classname would be B_T_Mortar_01_F...

...As a result when a NATO-Pacific mortar team assembles their weapon it is actually the AAF version of the Mk6 (verifiable by checking classname in-game).

Should be fixed in next dev

Wulf added a subscriber: Wulf.Feb 5 2020, 9:08 AM

Fixed in Dev. Should be in the next update as well.

can be closed since it's fixed in DEV.

BIS_fnc_KK closed this task as Resolved.Mar 24 2020, 9:17 PM
BIS_fnc_KK changed Resolution from Open to Fixed.
Groove_C removed a subscriber: Groove_C.Oct 22 2020, 2:50 PM