The issue should be separated from vehicles entirely, just to focus on the KIA animation of the character.
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Oct 1 2021
Sep 30 2021
I try this before. I know Steam. I have had Steam since 2006. I try anything and have just two language ENG and RUS :(
I found a work-around: pull the nested #if... #endif structures out of the config.cpp into a separate HPP file.
Sep 29 2021
Im preatty sure it does but in case it doesnt could you tell me how to do that
Yes, sounds great. I could also use that to visualize dynamic simulation areas etc. Drawing triggers is already possible anyway with some light scripting.
Might make drawPolygon3D command, then you can do this (need to manually script the trigger stuff....) and much more?
Thanks for your suggestion
I'm here fall guys free
Sep 28 2021
Can you make sure that Arma 3 has read/write access to the documents folder? I had it once that for some reason write access was removed and my saves would not be saved.
We will likely not fix this as I think this combination (HUD UAV Camera + mid-game PIP Quality change) is somewhat rare.
And 2.06 release is planned for next week so changing things now is risky
It appears to be functioning correctly in development branch. I take it this will be included in the next major update to stable and profiling branches?
Sep 27 2021
The loading screen that opens when you click OK is freezing the game, and only if a UAV Camera is open in a HUD display.
Not the PIP quality change itself which happens live in the background when you click on the option.
Sep 26 2021
Did you press F after equipping the M79? Apparently, the buckshot is an alternative fire-mode.
Please follow the steps of this page to ensure your game was properly installed. https://help.steampowered.com/en/faqs/view/0C48-FCBD-DA71-93EB
Sep 25 2021
My friends and I are having the same issue and it is preventing progression in the game, the only work around we've had so far is to restart our sever and pray no sites are in the water.
If this only happens with CBA A3 installed the please report this issue to the CBA team.
Sep 24 2021
Sep 23 2021
Updated mission file to also post isPlayer status of hc to rpt.
Sep 22 2021
I have had random crashes of the Eden Editor over the past month or so. I filed the necessary details and report files via "Feedback". I am awaiting an analysis. Thanks.
Sep 21 2021
In T160642#2236735, @SlumDoc wrote:Dont know where you got the info that drum mags load from the side but they certainly do not.
They also do fire from an open bolt when using a drum
Dont know where you got the info that drum mags load from the side but they certainly do not.
Тот же прикол )
Sep 20 2021
Thanks, we will look into this in one of the future updates.
Thanks, we will look into this in one of the future updates.
Thanks, we will look into this in one of the future updates.
Thanks, we will look into this in one of the future updates.
Thanks, we will look into this in one of the future updates.
would be handy indeed
@Tenshi sorry for the late response.
Hi Explodygoboom,
Sep 19 2021
What exactly is the issue you are having?
Please provide more information such as log files or screenshots of the message you recieved. Otherwise there is no way we can help you.
At least in the real Commando version, the bipod is only removable, not deployable, as it is a clamp bipod, similar to the M16 bipod.
In T155018#2235848, @NikkoJT wrote:I believe this was introduced with Contact. My impression is that the cause is the physics hitbox of the wreck model being extended well below the visual model and clipping into the ground - you can also find the wrecks appearing to float in some circumstances.