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FV-720 Mora behaves weird on destruction
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Description

Whenever a Mora gets destroyed it flys throug the air and the model of its wreck glitches into the Ground.
Here a Video that showcases the Problem.
https://www.youtube.com/watch?v=tDVdJIRHQqQ

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General
Steps To Reproduce
  1. Go to the editor
  2. Place a Mora
  3. Place an missile Specialist (AT)
  4. Controll the missile specialist and destroy the mora

Event Timeline

Kreu created this task.Nov 13 2020, 7:08 PM

Confirmed in arma vanilla.
I placed a Mora at Stratis: [2594.48,5482.89,-0.0391083] (copied from 3den)
Then shot with B_soldier_AT_F player (missile on visual target). The destroyed mora flies high into the air.

I have also tried this and can confirm that this also happens on the latest main patch.

Kreu added a comment.Sat, Sep 18, 12:44 PM

Bug still exists in the latest version

I believe this was introduced with Contact. My impression is that the cause is the physics hitbox of the wreck model being extended well below the visual model and clipping into the ground - you can also find the wrecks appearing to float in some circumstances.

Kreu added a comment.Sun, Sep 19, 9:51 AM

I believe this was introduced with Contact. My impression is that the cause is the physics hitbox of the wreck model being extended well below the visual model and clipping into the ground - you can also find the wrecks appearing to float in some circumstances.

Yes i also think that this is the Problem. Doesn't look extremly hard to fix. I get the impression barely anyone uses vanilla assets because nobody reports about this bug.