- User Since
- May 12 2013, 11:43 PM (350 w, 2 d)
May 10 2016
Still crashing, here are logs from the last 2 days of me playing. Using the latest stable patch. Playing on the last stable Nvidia drivers yesterday and the latest stable ones today.
Invade and Annex crashed a lot quicker than Occupation I noticed but we did have a lot more people playing and a lot more going on in Invade and Annex.
Heres my specs btw:
Intel i7 3770 3.4ghz and not running an overclock
8 GB Ram
2tb Hard Drive
RopeX Wasn't used in TOH, I do hope though unlike TOH it is multiplayer compatible this time without using external scripts!
Been doing a bit more testing, seems that the AI may be over steering causing the spinning since the Marshall does turn very sharply even after a small press of the button. Also exiting from the water may be an issue of lack of power, as it barely can get out of the water even on a 'reasonable beach'.
Also tried other LZ's around the coast, but same effect.
I like it, especially as it had multiple difficulties so at least you can cater for both the rookies and the people who want more of a challenge.
May 9 2016
Same problem, heres some RPT's, was playing domi/invade and annex:
More crash dumps with version 1.02:
Did delete my .vars.profile on the advice of someone over at BIS forums, I didn't crash for about an hour, but still crashed afterwards.
Here are a few more report packs (wont let me upload cos of my internet):
Hope these help you a bit. By the way I am not running Sli and I only have 1 card (although room for 2)
More RPTS, latest version on dev branch, latest GEforce drivers 320.49, still sucks this hasn't been fixed
Some more RPT's, gotten whilst playing domi/invade and anneex: