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Request: ToH helicopter flight characteristics
Closed, ResolvedPublic

Description

This is a request for the ToH flight model to be implemented into ARMA3.

Perhaps as a difficulty setting.

Details

Legacy ID
2078429552
Severity
None
Resolution
Fixed
Reproducibility
N/A
Category
Engine
Additional Information

I understand this is currently being considered and this ticket is to show popularity for this feature.

Event Timeline

EDcase edited Steps To Reproduce. (Show Details)Jun 4 2013, 6:09 PM
EDcase edited Additional Information. (Show Details)
EDcase set Category to Engine.
EDcase set Reproducibility to N/A.
EDcase set Severity to None.
EDcase set Resolution to Fixed.
EDcase set Legacy ID to 2078429552.May 7 2016, 2:25 PM
EDcase added a subscriber: EDcase.May 7 2016, 2:25 PM
EDcase added a comment.Jun 5 2013, 2:54 AM

If you vote down say why.
In theory this would be an option in difficulty settings so there no sensible reason why it would be voted down.

Leah added a comment.Jun 5 2013, 2:58 AM

For me.. The more realistic, the better. No matter what it is

I like it, especially as it had multiple difficulties so at least you can cater for both the rookies and the people who want more of a challenge.

Unknown Object (User) added a subscriber: Unknown Object (User).May 7 2016, 2:25 PM
Unknown Object (User) added a comment.Jun 7 2013, 12:33 AM

i think this should be more of like a module, but i though this was already confirmed

can someone explain? as Arma 3 being the first Bohemia Interactive game i have played, i need some more info.

upvoted

If not enabled in vanilla then atleast disabled in core-engine.

Unknown Object (User) added a comment.Jun 7 2013, 8:53 PM

vryoffbtdrummr, dont go off topic, google is your friend, you can search a list of BIS relased games

TKOH Flight characteristics are not realistic, there's plenty wrong with the flight physics in that game that make it unplayable imo. Fix TKOH before if this idea is ever implemented.

Unknown Object (User) added a comment.Sep 30 2013, 9:20 PM

You would be then implying that ArmA flight model is even more realistic

No, ArmA's fm is what it is, its not trying to be a realistic flight simulation, it works great in the context of the game as a result.

Unknown Object (User) added a comment.Oct 1 2013, 10:25 PM

Thanks Dunravin, i thought that ArmA was a milsim, but now i know its just an arcade sandbox shoter.

Unknown Object (User) added a comment.Oct 1 2013, 11:03 PM

What a delightfull and smart answer a superior smart being like you could write.

I expressed an opinion you obviously disagree with. You then asked if I was implying something about ArmA which I was not. You then jump on my reply and try to imply I was saying something about ArmA being an arcade game...

Like I said... Whatever

Pick a fight with someone else

Unknown Object (User) added a comment.Oct 1 2013, 11:37 PM

I picked up on you because ArmA should be a simulation, not a "game"

Well its a computer game - get over it

Unknown Object (User) added a comment.Oct 2 2013, 11:34 PM

And its just gb of code, then there is no reason to buy it for 60 bucks

MadDogX added a subscriber: MadDogX.May 7 2016, 2:25 PM

Marking as resolved, because the flight model is implemented on dev branch.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.