Page MenuHomeFeedback Tracker

[Feature Request] New eventhandler: MuzzleSwitch
New, NormalPublic

Description

Would trigger each time given unit switches the currently held weapon muzzle.
<unit> addEventHandler ["MuzzleSwitch", {}]

Would return:

  • unit
  • weapon
  • new muzzle
  • old muzzle
  • new muzzle magazine data (like Reloaded eh)
  • old muzzle magazine data (like Reloaded eh)

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
Engine

Event Timeline

h- created this task.Jun 11 2020, 8:36 PM
h- added a comment.Jun 12 2020, 3:24 PM

I know about the CBA stuff but would argue that engine solution would always be better.