Title. Executing isPlayer on the Headless Client unit returns false, but unit still exists on map.
Doesn't happen on modded maps or non-DLC requiring vanilla maps (Altis, Stratis, Malden).
Happens even on missions with nothing except a player slot and headless client slots.
Reproducible on 2.04 stable and profiling branches. Haven't tested on dev.
Bug doesn't happen on Steam accounts that do own the DLC, only those that don't.