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Jul 12 2022

Proxno created T166544: UH-1D Iroquois Bushranger (vn_b_air_uh1d_03_06).
Jul 12 2022, 5:14 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
LouMontana created T166543: [Feature Request] assignedVehicles <group> getter command.
Jul 12 2022, 4:54 PM · Arma 3
Leopard20 created T166542: [Feature Request] Return AIPathOffset in getRoadInfo.
Jul 12 2022, 4:39 PM · Arma 3
Leopard20 updated the task description for T150103: [Feature Request] New scripting command for reading animation parameters.
Jul 12 2022, 3:16 PM · Arma 3
Leopard20 updated the task description for T150103: [Feature Request] New scripting command for reading animation parameters.
Jul 12 2022, 3:13 PM · Arma 3
Leopard20 updated the task description for T150103: [Feature Request] New scripting command for reading animation parameters.
Jul 12 2022, 3:10 PM · Arma 3
veteran29 added a comment to T152434: Make an option/command to show trigger area in preview and change trigger color.

But we can't do the same, setObjectScale does not support scaling in multiple axes.

Jul 12 2022, 2:15 PM · Arma 3
Eddienelson10 added a comment to T166403: The phenomenon of trees appearing and disappearing like blinking..
Jul 12 2022, 11:12 AM · Arma 3
principlegas added a comment to T82394: Re mapping controls binds Joystick and key.
Jul 12 2022, 9:22 AM · Arma 3
Red renamed T166527: allowDamage changes are not reset from After allowDamage the state is persistent throughout the game session to allowDamage changes are not reset.
Jul 12 2022, 5:29 AM · Arma 3
candymartha added a comment to T166527: allowDamage changes are not reset.
Jul 12 2022, 2:08 AM · Arma 3
FLEMM added a comment to T166531: Login.

I can't open the weapon 3 help me please

Jul 12 2022, 12:00 AM · Arma 3

Jul 11 2022

FLEMM created T166531: Login.
Jul 11 2022, 11:57 PM · Arma 3
Red edited Steps To Reproduce on T166527: allowDamage changes are not reset.
Jul 11 2022, 8:25 PM · Arma 3
Red created T166527: allowDamage changes are not reset.
Jul 11 2022, 8:06 PM · Arma 3
Yomo6833 created T166521: Request: do3DENAction "ToggleVegetation" work in scenario.
Jul 11 2022, 6:36 PM · Arma 3
dedmen merged task T166520: Update to reproduction steps into T166519: Arma 3 Zeus - Units disappearing from Zeus entity spawner .
Jul 11 2022, 5:56 PM · Arma 3
dedmen merged T166520: Update to reproduction steps into T166519: Arma 3 Zeus - Units disappearing from Zeus entity spawner .
Jul 11 2022, 5:56 PM · Arma 3
Cerren created T166520: Update to reproduction steps .
Jul 11 2022, 5:53 PM · Arma 3
Cerren created T166519: Arma 3 Zeus - Units disappearing from Zeus entity spawner .
Jul 11 2022, 3:36 PM · Arma 3
dedmen changed the status of T163665: aiDispersionCoef is applied to player fired shots from Assigned to Feedback.
Jul 11 2022, 3:26 PM · Arma 3
falagor closed T166428: AHAT & Marksman - RUS translation as Resolved.

Will be fixed, thank you.

Jul 11 2022, 1:05 PM · Arma 3
falagor claimed T166428: AHAT & Marksman - RUS translation.
Jul 11 2022, 12:57 PM · Arma 3
dedmen closed T161980: [Feature Request] Group feature for Arma 3 Launcher's Mod management as Resolved.

Won't do.

Jul 11 2022, 11:41 AM · Arma 3
dedmen added a comment to T157752: [Feature Request] Add configs that allow to show an unit's HMD (NVG) and Backpack in vehicle/turret/personturret.

//I know this exists, but does it even work by any means nowadays?

Jul 11 2022, 11:41 AM · Arma 3
dedmen added a comment to T153530: Feature Request - A command to set a vehicle's fuel consumption.

So basically modify a vehicles "fuelConsumptionRate" config entry..
But that would be too easy right? yes of course.
That config entry exists, but is only used for helicopters...

Jul 11 2022, 11:39 AM · Arma 3
dedmen added a comment to T152434: Make an option/command to show trigger area in preview and change trigger color.

Arma just spawns any of these

				modelAreaRectangle="\a3\3DEN\Objects\rectangle.p3d";
				modelAreaRectangleLimited="\a3\3DEN\Objects\rectangleLimited.p3d";
				modelAreaEllipse="\a3\3DEN\Objects\ellipse.p3d";
				modelAreaEllipseLimited="\a3\3DEN\Objects\ellipseLimited.p3d";

and sets scale/texture to match

Jul 11 2022, 11:35 AM · Arma 3
dedmen changed the status of T166483: can`t start the game from New to Need More Info.

Please attach your latest RPT file, just click the create report button, or
https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Jul 11 2022, 9:43 AM · Arma 3

Jul 10 2022

NikkoJT added a comment to T166456: Land_WiredFence_01_xxx: Mesh wire with ocean/water in background are not rendered.

I've got a feeling this is related: T162734

Jul 10 2022, 11:20 PM · Arma 3
jaj22 created T166502: Some AI-driven vehicles cannot cross bridges.
Jul 10 2022, 2:13 AM · Arma 3

Jul 9 2022

RachelKatherine added a comment to T166483: can`t start the game.
Jul 9 2022, 8:59 AM · Arma 3
Tosh1ro added a comment to T166483: can`t start the game.

вот тоже самое
ебучая ошибка

Jul 9 2022, 8:32 AM · Arma 3

Jul 8 2022

Leopard20 updated the task description for T166485: Change AGLS pos to AGL in BIS_fnc_moduleRespawnPosition and BIS_fnc_addRespawnPosition.
Jul 8 2022, 10:05 PM · Arma 3
Leopard20 updated the task description for T166485: Change AGLS pos to AGL in BIS_fnc_moduleRespawnPosition and BIS_fnc_addRespawnPosition.
Jul 8 2022, 10:04 PM · Arma 3
Leopard20 renamed T166485: Change AGLS pos to AGL in BIS_fnc_moduleRespawnPosition and BIS_fnc_addRespawnPosition from Change AGLS pos to AGL in BIS_fnc_moduleRespawnPosition to Change AGLS pos to AGL in BIS_fnc_moduleRespawnPosition and BIS_fnc_addRespawnPosition.
Jul 8 2022, 7:32 PM · Arma 3
Leopard20 created T166485: Change AGLS pos to AGL in BIS_fnc_moduleRespawnPosition and BIS_fnc_addRespawnPosition.
Jul 8 2022, 6:47 PM · Arma 3
holty changed Severity from severity:block to severity:crash on T166483: can`t start the game.
Jul 8 2022, 6:19 PM · Arma 3
TRAGER updated the task description for T153970: SFX bug when you on some object in building.
Jul 8 2022, 3:40 PM · Arma 3
TRAGER edited Steps To Reproduce on T153970: SFX bug when you on some object in building.
Jul 8 2022, 3:34 PM · Arma 3
TRAGER updated the task description for T153970: SFX bug when you on some object in building.
Jul 8 2022, 3:34 PM · Arma 3
holty updated the task description for T166483: can`t start the game.
Jul 8 2022, 2:10 PM · Arma 3
holty updated the task description for T166483: can`t start the game.
Jul 8 2022, 2:08 PM · Arma 3
holty created T166483: can`t start the game.
Jul 8 2022, 2:06 PM · Arma 3
AlmaNewman added a comment to T163703: The game closes.
Jul 8 2022, 4:00 AM · Arma 3
ndn_warparty edited Additional Information on T125595: 0xC0000005 - ACCESS_VIOLATION.
Jul 8 2022, 1:59 AM · Arma 3

Jul 7 2022

Leopard20 created T166472: nearestObjects can't detect ammo parent classes.
Jul 7 2022, 7:40 PM · Arma 3
soldierXXXX added a comment to T166230: [Feature Request] New scripting commands for validating event handlers.

Very cool. Maybe it could be also useful to include display and control eventhandlers added with displayAddEventHandler and ctrlAddEventHandler ? Just for perfection of this new command. But only if it's achievable.

Jul 7 2022, 6:12 PM · Arma 3
LSValmont added a comment to T152896: lightpoint fixes - flare by daylight and flare visibility.

Another change in profiling branch yesterday.
Flares weren't showing up at day time because their brightness was too low.
So now brightness is upped if environment is very bright to make them show up

Jul 7 2022, 5:40 PM · Arma 3
LSValmont added a comment to T160213: FPS drops/stutters when driving near a certain rock object.
Jul 7 2022, 5:39 PM · Arma 3
LSValmont added a comment to T158770: [Feature Request] New Script Command to disable/hide specific/some/all default action "scroll wheel" menu items currently forced ON by the engine. (i.e. Default "Healing" Action, Default "Reload with X Magazine" Action etc).

sounds like alt syntax for removeAction command. but I'm not sure how this is implemented, might be too hard to skip these actions

Jul 7 2022, 5:39 PM · Arma 3
BIS_fnc_KK added a comment to T166230: [Feature Request] New scripting commands for validating event handlers.

rev 149660 added support for mission and music EHs

Jul 7 2022, 5:18 PM · Arma 3
dedmen changed the status of T166453: [BUG] Underwater lighting seems to be affected by global lighting even at deep depths from New to Acknowledged.
Jul 7 2022, 4:36 PM · Arma 3
dedmen closed T160343: Digit order problem as Resolved.

This works as designed

Jul 7 2022, 4:30 PM · Arma 3
dedmen set Ref Ticket to AIII-55258 on T166230: [Feature Request] New scripting commands for validating event handlers.
Jul 7 2022, 4:28 PM · Arma 3
dedmen set Ref Ticket to AIII-55261 on T118270: Asset-Browser search is case sensitiv if the first letter an umlaut.
Jul 7 2022, 4:28 PM · Arma 3
dedmen closed T152937: Ammo canister in vehicles instead of the default magazines for turret. as Resolved.

Won't do

Jul 7 2022, 4:27 PM · Arma 3
dedmen added a comment to T161306: [Feature Request] Add Mission EH 'HandleRadioMessage'.

can you type me up some pseudocode example scripts?

Jul 7 2022, 4:26 PM · Arma 3
dedmen changed the status of T163437: [Feature Request] Add some shading to diag_drawMode from New to Feedback.

Wire mode is fixed next dev branch, it can be combined with others.
You won't get phong shader

Jul 7 2022, 4:21 PM · Arma 3
dedmen added a comment to T163437: [Feature Request] Add some shading to diag_drawMode.

Okey yeah no. half of that code is enabled in diag builds, other half is not.. but you need both halves :D Seems like someone intended to enable this, but stopped half way through

Jul 7 2022, 2:51 PM · Arma 3
dedmen added a comment to T163437: [Feature Request] Add some shading to diag_drawMode.

There is a wireframe mode, "Wire".
We should just force enable that with all the other diag modes (except normal), that should be sufficient.

Jul 7 2022, 2:32 PM · Arma 3
dedmen changed the status of T155902: globalChat and systemChat on a headless client is horribly slow from Assigned to Feedback.

profiling branch v20
You won't be able to test it with codePerformance tho, the buffer is only 32 messages

Jul 7 2022, 2:21 PM · Arma 3
gc8 updated the task description for T161933: OnScriptError event handler.
Jul 7 2022, 1:45 PM · Arma 3
dedmen added a comment to T152896: lightpoint fixes - flare by daylight and flare visibility.

Another change in profiling branch yesterday.
Flares weren't showing up at day time because their brightness was too low.
So now brightness is upped if environment is very bright to make them show up

Jul 7 2022, 12:05 PM · Arma 3
dedmen added a comment to T158770: [Feature Request] New Script Command to disable/hide specific/some/all default action "scroll wheel" menu items currently forced ON by the engine. (i.e. Default "Healing" Action, Default "Reload with X Magazine" Action etc).

sounds like alt syntax for removeAction command. but I'm not sure how this is implemented, might be too hard to skip these actions

Jul 7 2022, 12:04 PM · Arma 3
BIS_fnc_KK changed the status of T118270: Asset-Browser search is case sensitiv if the first letter an umlaut from Confirmed Internally to Feedback.
Jul 7 2022, 11:35 AM · Arma 3
BIS_fnc_KK added a comment to T118270: Asset-Browser search is case sensitiv if the first letter an umlaut.

Should be fixed in 149656

Jul 7 2022, 11:34 AM · Arma 3
Wetzer edited Steps To Reproduce on T166456: Land_WiredFence_01_xxx: Mesh wire with ocean/water in background are not rendered.
Jul 7 2022, 9:34 AM · Arma 3
Wetzer updated the task description for T166456: Land_WiredFence_01_xxx: Mesh wire with ocean/water in background are not rendered.
Jul 7 2022, 9:33 AM · Arma 3
BIS_fnc_KK changed the status of T118270: Asset-Browser search is case sensitiv if the first letter an umlaut from Need More Info to Confirmed Internally.
Jul 7 2022, 8:22 AM · Arma 3
BIS_fnc_KK claimed T118270: Asset-Browser search is case sensitiv if the first letter an umlaut.
Jul 7 2022, 8:22 AM · Arma 3
TRAGER added a comment to T118270: Asset-Browser search is case sensitiv if the first letter an umlaut.

add note - in the ACE modded arsenal search is not case sensitive

Jul 7 2022, 7:55 AM · Arma 3
BIS_fnc_KK changed the status of T118270: Asset-Browser search is case sensitiv if the first letter an umlaut from Confirmed Internally to Need More Info.
Jul 7 2022, 7:38 AM · Arma 3
BIS_fnc_KK updated subscribers of T118270: Asset-Browser search is case sensitiv if the first letter an umlaut.

@R3vo 3den or CT_TREE search in general?

Jul 7 2022, 7:38 AM · Arma 3
TRAGER added a comment to T118270: Asset-Browser search is case sensitiv if the first letter an umlaut.

Same problem with the Russian language


Jul 7 2022, 6:38 AM · Arma 3
LSValmont renamed T158770: [Feature Request] New Script Command to disable/hide specific/some/all default action "scroll wheel" menu items currently forced ON by the engine. (i.e. Default "Healing" Action, Default "Reload with X Magazine" Action etc) from [Feature Request] New Script Command or description.ext param to disable specific/all default addActions/holdActions/ActionMenu items currently forced ON by the engine. (i.e. Default "Healing" Action, Default "Reload with X Magazine" Action etc) to [Feature Request] New Script Command to disable/hide specific/some/all default action "scroll wheel" menu items currently forced ON by the engine. (i.e. Default "Healing" Action, Default "Reload with X Magazine" Action etc).
Jul 7 2022, 4:39 AM · Arma 3

Jul 6 2022

BIS_fnc_KK closed T161266: Engine sounds lingers if you setPos a simulatedDisabled tank/vehicle as Resolved.
Jul 6 2022, 8:31 PM · Arma 3
Leopard20 added a comment to T166230: [Feature Request] New scripting commands for validating event handlers.

Rev. 149655 https://community.bistudio.com/wiki/getEventHandlerInfo
Let me know if more EH types should be included and why

Jul 6 2022, 8:17 PM · Arma 3
Wetzer created T166456: Land_WiredFence_01_xxx: Mesh wire with ocean/water in background are not rendered.
Jul 6 2022, 7:53 PM · Arma 3
gc8 added a comment to T161933: OnScriptError event handler.

stack trace would also be good with this, with variables also. like in diag_stacktrace

Jul 6 2022, 6:32 PM · Arma 3
kju-PvPscene added a comment to T161266: Engine sounds lingers if you setPos a simulatedDisabled tank/vehicle.

confirmed. can be closed

Jul 6 2022, 6:01 PM · Arma 3
BIS_fnc_KK changed the status of T166230: [Feature Request] New scripting commands for validating event handlers from New to Feedback.
Jul 6 2022, 5:01 PM · Arma 3
BIS_fnc_KK added a comment to T166230: [Feature Request] New scripting commands for validating event handlers.

Rev. 149655 https://community.bistudio.com/wiki/getEventHandlerInfo
Let me know if more EH types should be included and why

Jul 6 2022, 5:01 PM · Arma 3
Troalinism created T166453: [BUG] Underwater lighting seems to be affected by global lighting even at deep depths .
Jul 6 2022, 4:26 PM · Arma 3
Troalinism edited Steps To Reproduce on T165990: [BUG] setLightDayLight seems not to be taking effect..
Jul 6 2022, 4:16 PM · Arma 3
BIS_fnc_KK closed T71744: Cicadas (tree crickets) should be audible only in summer months as Resolved.
Jul 6 2022, 4:12 PM · Arma 3
JonBons2020 renamed T163193: [Feature Request] Scripting command to force a rotor collision destruction event on a helicopter from [Feature Request] Scripting command to force a rotor destuction on a helicopter to [Feature Request] Scripting command to force a rotor collision destruction event on a helicopter.
Jul 6 2022, 3:47 PM · Arma 3
JonBons2020 renamed T163193: [Feature Request] Scripting command to force a rotor collision destruction event on a helicopter from [Feature Request] Scripting command to force a rotor disk destuction on a helicopter to [Feature Request] Scripting command to force a rotor destuction on a helicopter.
Jul 6 2022, 3:46 PM · Arma 3
JonBons2020 renamed T163193: [Feature Request] Scripting command to force a rotor collision destruction event on a helicopter from [Feature Request] Scripting command to force-shear a rotor disk off a helicopter to [Feature Request] Scripting command to force a rotor disk destuction on a helicopter.
Jul 6 2022, 3:46 PM · Arma 3
dedmen changed the status of T163128: 3den Compositions used in Zeus don't sync waypoints from New to Assigned.
Jul 6 2022, 2:51 PM · Arma 3
dedmen set Ref Ticket to AIII-55256 on T161933: OnScriptError event handler.
Jul 6 2022, 2:39 PM · Arma 3
dedmen set Ref Ticket to AIII-55255 on T162061: [Request] Script command to override turret stabilization config.
Jul 6 2022, 2:38 PM · Arma 3
kju-PvPscene added a comment to T161899: surfaceType grassCover for Malden, Altis.

@reyhard basically the ones from Stratis an Altis:

Jul 6 2022, 2:34 PM · Arma 3
dedmen added a comment to T122792: Vision Modes Not Working With switchCamera.

It seems likely that this patchnote is what broke the behavior, assuming it was working properly prior to v1.66 like OP says:

nope that only added a script command, it didn't change anything else.

Jul 6 2022, 2:25 PM · Arma 3
kju-PvPscene added a comment to T71744: Cicadas (tree crickets) should be audible only in summer months.

can be closed?

Jul 6 2022, 2:12 PM · Arma 3
Leopard20 updated the task description for T150072: [Feature Request] New scripting commands for vehicle handling (steering/gas/break).
Jul 6 2022, 11:34 AM · Arma 3
Leopard20 updated the task description for T150072: [Feature Request] New scripting commands for vehicle handling (steering/gas/break).
Jul 6 2022, 11:31 AM · Arma 3
Leopard20 updated the task description for T150072: [Feature Request] New scripting commands for vehicle handling (steering/gas/break).
Jul 6 2022, 11:30 AM · Arma 3
dedmen added a comment to T163193: [Feature Request] Scripting command to force a rotor collision destruction event on a helicopter.

Can't find any code that does this, and also cannot reproduce it trying to fly badly.
Maybe its something inside rotor lib library that we cannot influence

Jul 6 2022, 11:26 AM · Arma 3
kayra632 added a comment to T166242: Tracked Vehicles: gunner "Turn out" hides turret's missiles.
Jul 6 2022, 10:58 AM · Arma 3
kayra632 added a comment to T166297: Rendering bug.
Jul 6 2022, 10:56 AM · Arma 3