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Jun 7 2024

BIS_fnc_KK added a comment to T171670: Drones and weapons assembled during JIP are null for JIP client.

Revision: 151880

Jun 7 2024, 12:30 AM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-56438 on T171670: Drones and weapons assembled during JIP are null for JIP client.
Jun 7 2024, 12:19 AM · Arma 3
roseluttrel added a comment to T166737: ArmA 3 Tools [Found Solution].

Hello can you try the steps posted here:
https://community.bistudio.com/wiki/Arma_3:_Unusual_process_exit#0xC0000135_-_STATUS_DLL_NOT_FOUND undertale yellow

Jun 7 2024, 12:07 AM · Arma 3

Jun 6 2024

Wulf closed T156396: Land_House_2W03_F & Land_House_2W04_F as Resolved.

Fixed in Dev build 151869. Authors feedback would be nice since the OG video is delisted.

Jun 6 2024, 5:41 PM · Arma 3
Wulf closed T181124: Antiradiation missiles ignore direction restrictions on targets as Resolved.

Fixed in Dev build 151869.

Jun 6 2024, 4:41 PM · Arma 3, Restricted Project
Wulf closed T180485: Unit footsteps on the Virtual Reality map using default sounds, although the game has VR sounds of footsteps and movements as Resolved.

Fixed in Dev build 151869.

Jun 6 2024, 4:37 PM · Arma 3
camstoreindia added a comment to T181850: setAccTime [feature request].
Jun 6 2024, 1:27 PM · Arma 3

Jun 4 2024

johnb43 added a comment to T79813: Using removeMagazine on throwable prevents use of remaining throwables of that type.

Tested with the latest profiling branch - has indeed been fixed. Tyvm!

Jun 4 2024, 2:27 PM · Arma 3
johnb43 added a comment to T181275: Removing all throwables via addMagazineCargo/addMagazineAmmoCargo leaves a '0th' grenade.

Tested with the latest profiling branch - has indeed been fixed. Tyvm!

Jun 4 2024, 2:27 PM · Arma 3
dedmen changed the status of T162729: enableInfoPanelComponent does not work for CustomDisplayComponent from New to Feedback.
Jun 4 2024, 2:20 PM · Arma 3
Chairborne added a comment to T181124: Antiradiation missiles ignore direction restrictions on targets.

Appears to be working correctly with today's profiling branch update.

Jun 4 2024, 2:13 PM · Arma 3, Restricted Project
Paradox123 created T181850: setAccTime [feature request].
Jun 4 2024, 1:49 PM · Arma 3
SaMatra added a comment to T174906: Shadow lod not working properly on the "B_UGV_02_Science_F"/"B_UGV_02_Demining_F".

Another related issue is that backpack UGV which uses similar model and same texture re-textures differently, would love both vehicle and backpack to be made re-texturable together.

Jun 4 2024, 1:39 PM · Arma 3
dedmen set Ref Ticket to AIII-56431 on T162729: enableInfoPanelComponent does not work for CustomDisplayComponent.
Jun 4 2024, 1:26 PM · Arma 3
dedmen set Ref Ticket to AIII-56430 on T181178: [Feature Request] New camera commands.
Jun 4 2024, 1:25 PM · Arma 3
dedmen changed the status of T181178: [Feature Request] New camera commands from New to Feedback.
Jun 4 2024, 1:25 PM · Arma 3
kju-PvPscene added a comment to T181844: "useAudioTimeForMoves" command is bugged.

fairly sure this is intended and is quite useful - the command is mainly for debugging purposes after all

Jun 4 2024, 11:47 AM · Arma 3
dedmen added a comment to T181178: [Feature Request] New camera commands.

All this can be replaced by getCameraProjMatrix with https://community.bistudio.com/wiki/matrixMultiply
It would be so neat if that were a simple thing to do.
probaly a matrixFromTransform [position, direction] as a helper to get a position matrix.
and matrixInvMultiply?

Jun 4 2024, 10:53 AM · Arma 3
PenieWenie added a comment to T154474: Custom faces no longer allowed?.

Picture this: you're deep into an Arma 3 roleplay scenario. Your squad is gathered around a campfire, the flickering flames casting eerie shadows on your faces as you plan the next mission. Now, imagine those faces aren't just generic masks, but custom-crafted visages that reflect the personalities and histories of each character. Doesn't it make the story richer, the interaction more genuine?

Jun 4 2024, 10:42 AM · Arma 3
Paradox123 created T181844: "useAudioTimeForMoves" command is bugged.
Jun 4 2024, 10:33 AM · Arma 3
Paradox123 added a comment to T174906: Shadow lod not working properly on the "B_UGV_02_Science_F"/"B_UGV_02_Demining_F".

will this get a fix some day? =)

Jun 4 2024, 10:26 AM · Arma 3
Sgtbuttquack added a comment to T154474: Custom faces no longer allowed?.

Recommended Update:

  • Separate the custom sound file size limit setting from the custom face size limit setting.
  • Update the settings for Official Zeus servers to allow custom faces up to a reasonable, but HD size.
Jun 4 2024, 2:37 AM · Arma 3
lankercool added a comment to T154474: Custom faces no longer allowed?.

Would it be possible to get the custom faces and custom sounds separated in a QoL change, similar to the change done to VoN and Direct Chat, in order to enable the use of custom faces again, or would this prove too cumbersome and unnecessary as it is?

Jun 4 2024, 1:48 AM · Arma 3

Jun 3 2024

oweff merged task T181826: Player gets physically stuck in Land_Bunker1_Double into T181827: Player gets physically stuck in Land_Bunker1_Double.
Jun 3 2024, 5:44 PM · Arma 3
oweff created T181826: Player gets physically stuck in Land_Bunker1_Double.
Jun 3 2024, 5:37 PM · Arma 3
Leopard20 added a comment to T181813: New function BIS_fnc_findValueInPairArray.

Using findIf is even faster. Another implementation is:

params ["_array", "_value", ["_column", 0]];
private _valueArray = [_value];
private _column =  [_column, 1];
_array findIf {_x select _column isEqualTo _valueArray };
Jun 3 2024, 4:42 PM · Arma 3
XTankKiller added a comment to T181813: New function BIS_fnc_findValueInPairArray.
params ["_array", "_value", ["_column", 0]];
private _index = {if(_x param [_column] isEqualTo _value) exitWith {_forEachIndex};} forEach _array;
[_index, -1] select (isNil"_index");

This way is even faster.

Jun 3 2024, 2:02 PM · Arma 3
XTankKiller added a comment to T181813: New function BIS_fnc_findValueInPairArray.

Here is another way to code this function, proposed by Sa-Matra and this way is 20-25% faster:

Jun 3 2024, 12:19 PM · Arma 3
XTankKiller updated the task description for T181813: New function BIS_fnc_findValueInPairArray.
Jun 3 2024, 11:16 AM · Arma 3
XTankKiller updated the task description for T181813: New function BIS_fnc_findValueInPairArray.
Jun 3 2024, 11:16 AM · Arma 3
XTankKiller updated the task description for T181813: New function BIS_fnc_findValueInPairArray.
Jun 3 2024, 11:16 AM · Arma 3
XTankKiller created T181813: New function BIS_fnc_findValueInPairArray.
Jun 3 2024, 11:12 AM · Arma 3

Jun 2 2024

Freber created T181771: game crashes due to windows media font family.
Jun 2 2024, 1:07 PM · Arma 3
ZachSmith added a comment to T169040: [Feature Request] Add stackable version of inGameUISetEventHandler .

Would be very useful as a command.

Jun 2 2024, 3:30 AM · Arma 3

Jun 1 2024

Melody_Mike created T181758: GM Force Recon (East) Soft Lock.
Jun 1 2024, 10:54 PM · Arma 3
ACTrigger created T181750: Launcher Crash upon fresh install.
Jun 1 2024, 8:13 PM · Arma 3

May 31 2024

Crowdedlight created T181719: Hard crash during play. Status Access Violation.
May 31 2024, 11:40 PM · Arma 3
TRAGER created T181711: Instant sound transition when player moves from interior to exterior, although there is a smooth transition when entering the building.
May 31 2024, 5:18 PM · Arma 3
XTankKiller renamed T181499: MFDs going dark with depth even when using lights or night vision, daylight property of compartmentLights not working from MFDs going dark with depth even when using lights or night vision to MFDs going dark with depth even when using lights or night vision, daylight property of compartmentLights not working.
May 31 2024, 1:58 AM · Arma 3

May 30 2024

soldierXXXX added a comment to T179975: [Game Crash] "#lightreflector" object crashes the game during the game saving.

Tested today on dev 2.17.151835. Can confirm the fix is working. Thank you. Ticket can be closed.

May 30 2024, 7:19 PM · Arma 3
OfficialTomcat added a comment to T181639: Arma keeps crashing during launch.

Another crash report I got just now

May 30 2024, 6:20 PM · Arma 3
Wulf closed T124694: Mortar gunner animation desync as Resolved.

Fixed in Dev build 151835.

May 30 2024, 3:07 PM · Arma 3
ThomasAngel created T181652: getLightingAt causes flashlights to flicker.
May 30 2024, 11:26 AM · Arma 3
dreamtouchbd added a comment to T159110: Car drivers have strange restricted FOV zoom.
May 30 2024, 9:26 AM · Arma 3 Creator DLC - CSLA Iron Curtain
Melody_Mike created T181646: Allow Non-DLC ownership testing.
May 30 2024, 8:25 AM · Arma 3
Hypoxic updated the task description for T181643: Introduce: "TurretOpticsModeChanged" Event Handler.
May 30 2024, 6:27 AM · Arma 3
Hypoxic created T181643: Introduce: "TurretOpticsModeChanged" Event Handler.
May 30 2024, 6:27 AM · Arma 3
OfficialTomcat edited Additional Information on T181639: Arma keeps crashing during launch.
May 30 2024, 5:08 AM · Arma 3
OfficialTomcat added a comment to T181639: Arma keeps crashing during launch.

some launcher logs and example of the blank (in the window when you press save report) report logs im being given

May 30 2024, 5:04 AM · Arma 3
OfficialTomcat edited Additional Information on T181639: Arma keeps crashing during launch.
May 30 2024, 3:30 AM · Arma 3
OfficialTomcat created T181639: Arma keeps crashing during launch.
May 30 2024, 3:26 AM · Arma 3

May 29 2024

h- added a comment to T181489: [Feature Request] sidearrow texture param for drawIcon3D.

Didn't even realize to check the config.

May 29 2024, 5:10 PM · Arma 3
LouMontana closed T181567: Alternative Switchmove syntax as Resolved.
May 29 2024, 12:04 PM · Arma 3
Joker_Joestar166 changed Category from category:general to category:errormessage on T181604: Invalid image error on Arma 3.
May 29 2024, 11:58 AM · Arma 3
XTankKiller created T181607: New parameter for moveInAny command.
May 29 2024, 11:57 AM · Arma 3
Joker_Joestar166 created T181604: Invalid image error on Arma 3.
May 29 2024, 10:02 AM · Arma 3

May 28 2024

SaveS added a comment to T181584: 0xC0000005 Access Violation .

May 28 2024, 8:26 PM · Arma 3
Nereida added a comment to T181080: [Feature Request] Getter/Setter for player muting in MP.
May 28 2024, 7:03 PM · Arma 3
SaveS created T181584: 0xC0000005 Access Violation .
May 28 2024, 6:58 PM · Arma 3
dedmen added a comment to T181080: [Feature Request] Getter/Setter for player muting in MP.

Would it be enough for you if getPlayerVoNVolume returned zero, when the player is muted?

May 28 2024, 6:29 PM · Arma 3
dedmen changed the status of T181262: Clicking on the production personnel list on the homepage resulted in a stuck or even unable to close the game from New to Need More Info.

What is the "production personnel list" and what is the "homepage" ?

May 28 2024, 6:22 PM · Arma 3
dedmen changed the status of T79813: Using removeMagazine on throwable prevents use of remaining throwables of that type from New to Feedback.

Same for removeMagazineGlobal, but only when executed on a local unit.
If a remote unit receives the removeMagazine over network, it will reload and work.

May 28 2024, 6:21 PM · Arma 3
dedmen changed the status of T181275: Removing all throwables via addMagazineCargo/addMagazineAmmoCargo leaves a '0th' grenade from New to Feedback.
May 28 2024, 6:11 PM · Arma 3
dedmen set Ref Ticket to AIII-55525 on T181275: Removing all throwables via addMagazineCargo/addMagazineAmmoCargo leaves a '0th' grenade.
May 28 2024, 5:59 PM · Arma 3
TRAGER created T181573: Promet and MX assault rifles sound shaders issues.
May 28 2024, 2:21 PM · Arma 3
dedmen changed the status of T181124: Antiradiation missiles ignore direction restrictions on targets from New to Feedback.
May 28 2024, 1:23 PM · Arma 3, Restricted Project
dedmen added a comment to T181124: Antiradiation missiles ignore direction restrictions on targets.

151848

May 28 2024, 1:23 PM · Arma 3, Restricted Project
dedmen changed the visibility for T181124: Antiradiation missiles ignore direction restrictions on targets.
May 28 2024, 1:22 PM · Arma 3, Restricted Project
RickOShay changed Severity from severity:major to severity:none on T181567: Alternative Switchmove syntax.
May 28 2024, 10:58 AM · Arma 3
RickOShay updated the task description for T181567: Alternative Switchmove syntax.
May 28 2024, 10:58 AM · Arma 3
RickOShay created T181567: Alternative Switchmove syntax.
May 28 2024, 10:42 AM · Arma 3
RickOShay added a comment to T164731: [Feature Request] New syntax for switchMove.
May 28 2024, 10:39 AM · Arma 3
gurpyzoit added a comment to T181502: game will not open launcher, crashes instantly.

i can play again after 2 full computer resets, multiple sfc scans in cmd, repairing net frame work, redownloading/verifying the game more times than i can count, deleting temp and local app data for arma 3 and bohemia interactive, deleting battle eye and re verifying yada yad, im not sure which one of these worked as the game decided to finally launch the launcher randomly after giving up for a day or so

May 28 2024, 3:38 AM · Arma 3
4dolfHimm1er added a comment to T181474: The Steam Workshop mod causes the game to crash.

I know, I have already read these pages, however, I'm looking for a fix.
I already know it's a problem with Geforce now not supporting ACE3.

May 28 2024, 12:06 AM · Arma 3

May 27 2024

matmax44 created T181553: Warlords EU#11 server game crash.
May 27 2024, 11:38 PM · Arma 3
dedmen closed T181322: [Bug] createSimpleObject seems to attempt to use className first even if a shapeName (model path) is provided - this leads to an warning in rpt as Resolved.

This only happens on internal builds though.

May 27 2024, 8:08 PM · Arma 3
dedmen added a comment to T181333: Geometry on "Land_House_2W02_F".

Interesting. Usually there is a desk there?

May 27 2024, 7:58 PM · Arma 3
dedmen added a comment to T181489: [Feature Request] sidearrow texture param for drawIcon3D.

If you can mod you could
class Cursor {
outArrow="\A3\ui_f\data\igui\cfg\cursors\outArrow_ca.paa";

May 27 2024, 7:54 PM · Arma 3
gurpyzoit added a comment to T181502: game will not open launcher, crashes instantly.

help????

May 27 2024, 7:39 PM · Arma 3
dedmen changed the status of T181531: Introduce: "Reloading" Event || Modify: Upcoming "MagazineUnloaded" Event from New to Feedback.

2.18 "MagazineReloading"
[B Alpha 1-1:1 (dedmen),"arifle_MX_ACO_pointer_F","arifle_MX_ACO_pointer_F",["30Rnd_65x39_caseless_mag",30,1e+07,0],["30Rnd_65x39_caseless_mag",0,1e+07,0]]

May 27 2024, 6:00 PM · Arma 3
MaxRocka added a comment to T181408: Crash ARMA 3 multiplayer on MAC Version 2.16.

I try with a server who's using Isla Duala, Takistan and Chernarus, olny Isla Duala failed and crash my computer.

May 27 2024, 3:37 PM · Arma 3
dedmen closed T85657: Arma 3 crashes randomly with Windows input method editor enabled as Resolved.
May 27 2024, 2:35 PM · Arma 3
Hypoxic updated the task description for T181531: Introduce: "Reloading" Event || Modify: Upcoming "MagazineUnloaded" Event.
May 27 2024, 8:11 AM · Arma 3
Hypoxic added a comment to T124858: Player gets stuck in HOLES on USS Freedom Deck.

As of update 2.14, this still occurs regularly.

May 27 2024, 8:10 AM · Arma 3
Hypoxic changed Severity from severity:minor to severity:feature on T181531: Introduce: "Reloading" Event || Modify: Upcoming "MagazineUnloaded" Event.
May 27 2024, 7:35 AM · Arma 3
Hypoxic created T181531: Introduce: "Reloading" Event || Modify: Upcoming "MagazineUnloaded" Event.
May 27 2024, 7:34 AM · Arma 3

May 26 2024

veteran29 edited Steps To Reproduce on T181526: Objects with Feature Type 2 do not hide properly.
May 26 2024, 11:38 PM · Arma 3
veteran29 created T181526: Objects with Feature Type 2 do not hide properly.
May 26 2024, 11:38 PM · Arma 3
POLPOX added a comment to T181456: [Feature Request] A command to get all Eden connections in-game.

Go into preview and here is what you get from this script:

allMissionObjects "" apply {[typeOf _x,synchronizedObjects _x]}
/*
	[
		[L Modules:1,"Logic",[]],
		[L Alpha 1-2:1,"Logic",[B Alpha 1-1:1 (POLPOX),1d79b893580# 3: sign_arrow_f.p3d,1d7954be040# 4: mrap_01_unarmed_f.p3d,L Ambient:1,6: <no shape>]],
		[1d79b893580# 3: sign_arrow_f.p3d,"Sign_Arrow_Blue_F",[]],
		[1d7954be040# 4: mrap_01_unarmed_f.p3d,"B_MRAP_01_F",[]],
		[L Ambient:1,"ModuleCivilianPresence_F",[B Alpha 1-1:1 (POLPOX),L Alpha 1-2:1,1d79b893580# 3: sign_arrow_f.p3d,1d7954be040# 4: mrap_01_unarmed_f.p3d,6: <no shape>]],
		[6: <no shape>,"EmptyDetector",[B Alpha 1-1:1 (POLPOX),L Alpha 1-2:1,1d79b893580# 3: sign_arrow_f.p3d,1d7954be040# 4: mrap_01_unarmed_f.p3d,L Ambient:1]],
		[B Alpha 1-1:1 (POLPOX),"B_Soldier_F",[L Alpha 1-2:1,1d79b893580# 3: sign_arrow_f.p3d,1d7954be040# 4: mrap_01_unarmed_f.p3d,L Ambient:1,6: <no shape>]]
	]
*/

As you can see props and vehicles don't even accept the synchronization. Maybe more objects don't.

May 26 2024, 5:01 AM · Arma 3
Leopard20 merged T181473: The Steam Workshop mod causes the game to crash into T181474: The Steam Workshop mod causes the game to crash.
May 26 2024, 12:38 AM · Arma 3
Leopard20 merged task T181473: The Steam Workshop mod causes the game to crash into T181474: The Steam Workshop mod causes the game to crash.
May 26 2024, 12:38 AM · Arma 3
Leopard20 changed Severity from severity:crash to severity:none on T181474: The Steam Workshop mod causes the game to crash.
May 26 2024, 12:29 AM · Arma 3
Leopard20 closed T181474: The Steam Workshop mod causes the game to crash as Resolved.

This is not related to the game itself. It's related to Geforce Now not supporting ACE3's extensions.

there's nothing on the internet about it.

May 26 2024, 12:28 AM · Arma 3
gurpyzoit created T181502: game will not open launcher, crashes instantly.
May 26 2024, 12:26 AM · Arma 3

May 25 2024

XTankKiller created T181499: MFDs going dark with depth even when using lights or night vision, daylight property of compartmentLights not working.
May 25 2024, 10:49 PM · Arma 3
h- created T181489: [Feature Request] sidearrow texture param for drawIcon3D.
May 25 2024, 3:01 PM · Arma 3
jdjk7 added a comment to T181378: Add behavior to mod list loading in Launcher.

A second, more robust workaround I have found is to upload a "ghost mod" to the Workshop and then arbitrarily set that mod's dependencies to be whatever mods I choose, and then enabling that mod. This effectively accomplishes the feature as I requested it, but it's a pain to set up for someone who doesn't know how to quickly throw together a Workshop mod.

May 25 2024, 6:27 AM · Arma 3

May 24 2024

4dolfHimm1er added a comment to T181474: The Steam Workshop mod causes the game to crash.

I need help

May 24 2024, 9:41 PM · Arma 3
4dolfHimm1er created T181474: The Steam Workshop mod causes the game to crash.
May 24 2024, 9:40 PM · Arma 3
4dolfHimm1er created T181473: The Steam Workshop mod causes the game to crash.
May 24 2024, 9:40 PM · Arma 3