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[Game Crash] "#lightreflector" object crashes the game during the game saving
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Description

when "#lightreflector" is created and user saves the mission, game crashes.

Details

Severity
Crash
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
22H2
Category
Game Crash
Steps To Reproduce
  1. Create "#lightreflector" object
  2. Save the game

result: Game crash

Test code here:

hint "Game crash lightreflector object\nSteps to reproduce:\n1)Save the game-game crashes";
//private _flashlight = "#lightpoint" createVehicleLocal [0,0,0];//Game does not crash
private _flashlight = "#lightreflector" createVehicleLocal [0,0,0];//Game crashes
Additional Information

Tested both in Eden editor and outside Eden editor-crash occures everytime.
Notice that when doing the same with "#lightpoint" the game doesn't crash.
I've tested the case many times and game always crashes.
Attaching test mission and report files

Type: Public
Build: Stable
Version: 2.14.150957

Allocator: C:\Program Files (x86)\Steam\steamapps\common\Arma 3\Dll\tbb4malloc_bi_x64.dll [2017.0.0.0] [2017.0.0.0]
PhysMem: 16 GiB, VirtMem : 131072 GiB, AvailPhys : 9.5 GiB, AvailVirt : 131068 GiB, AvailPage : 7.4 GiB, PageSize : 4.0 KiB/2.0 MiB/HasLockMemory, CPUCount : 6

Event Timeline