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[Feature Request] Add stackable version of inGameUISetEventHandler
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Description

index = inGameUIAddEventHandler [handlerName, code];
inGameUIAddEventHandler [handlerName,index];

see https://community.bistudio.com/wiki/inGameUISetEventHandler

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Category
Scripting

Event Timeline

h- added a subscriber: h-.Nov 26 2022, 5:00 AM

It would be convenient to have this, since inGameUISetEventHandler is the best/only way to detect the use of action menu actions, and not being stackable means it's not very safe to use.

Indeed this would be useful. Code that returns TRUE should also interrupt default action just like current command does.

SaMatra added a subscriber: SaMatra.Dec 3 2023, 8:43 AM