Ever since the 2.0 update, my custom face has gotten me kicked from every server. It usually says something like "Custom File Size too large for face.jpg (file size: 95xxxx>0bytes)" which means that I can't have a custom at all. Is this intentional or just an oddity on my end?
Description
Details
- Severity
- Trivial
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10
- Operating System Version
- Current as of 10-21-20
- Category
- General
- Make custom face file
- Join BI public server (I used Zeus)
Kinda bummed
Event Timeline
Hi, Dwarden explained on the Arma Discord that these size limitations are indeed intentional.
The reason for these limitations are that there was a lot of abuse of custom sounds, and the server settings only have settings that affect both custom sounds etc and faces at once.
Message on the Arma discord (discord.gg/arma): https://discord.com/channels/105462288051380224/204655955185631233/858476807007633408
(Note this explanation applies to the official servers, which you mentioned in the reproduction steps)
Would it be possible to get the custom faces and custom sounds separated in a QoL change, similar to the change done to VoN and Direct Chat, in order to enable the use of custom faces again, or would this prove too cumbersome and unnecessary as it is?
Recommended Update:
- Separate the custom sound file size limit setting from the custom face size limit setting.
- Update the settings for Official Zeus servers to allow custom faces up to a reasonable, but HD size.
Having custom faces re-enabled would be great, considering they were used for RP scenarios, themed/seasonal events, and more.
I'm not sure what the solution is for the abuse of custom sounds, but I hope for an appropriate compromise, as opposed to the indefinite removal of the feature.
Picture this: you're deep into an Arma 3 roleplay scenario. Your squad is gathered around a campfire, the flickering flames casting eerie shadows on your faces as you plan the next mission. Now, imagine those faces aren't just generic masks, but custom-crafted visages that reflect the personalities and histories of each character. Doesn't it make the story richer, the interaction more genuine?
Custom faces in Arma 3 transform roleplaying into an immersive experience. Imagine the commander with a scarred face, a mark of past battles that adds gravitas to his every word. Or the medic with a kind, reassuring smile that calms the nerves of injured comrades. These details matter. They breathe life into the characters, turning scripted dialogues into heartfelt conversations.
Think about the emotional weight. You're on a rescue mission to save a captured teammate. As you breach the compound, you recognize his custom face—battered, bruised, but undeniably him. The relief, the rush of adrenaline, the connection—it’s all amplified. Wouldn’t the mission’s success feel even more rewarding?
Roleplay scenarios thrive on diversity and depth. Custom faces allow players to embody unique characters: the grizzled veteran with a thousand-yard stare, the enthusiastic rookie with bright eyes, the enigmatic spy with a face full of secrets. Each face tells a story, adding layers to the narrative. Without these personalized touches, aren't we just playing with dolls rather than living, breathing characters?
In diplomatic missions or tense negotiations, facial expressions can speak volumes. A subtle smirk, a raised eyebrow, a determined frown—these nuances turn simple dialogues into dynamic interactions. Custom faces make every nod, every glance, a part of the storytelling. How much more compelling would these scenarios be if every face in the room told a different story?
What about undercover missions? A custom face can be part of your disguise, blending in or standing out as needed. It’s another tool in your RP toolkit, adding strategy and realism. Can you imagine the thrill of slipping into enemy territory, your custom face helping you remain undetected, or the suspense when someone recognizes you by a scar or tattoo?
So, why limit the potential of Arma 3's roleplaying scenarios? Why not embrace the power of custom faces to enhance storytelling, deepen connections, and create unforgettable experiences? The battlefield is your stage. Isn’t it time for your character’s true face to shine?