last few things I did yesterday included :-
running dxwebsetup and directx_Jun2010_redist to try to 're-install' DX11/12.
installed latest nvideo 566.63.
i saw a site that suggested going to registry - HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\GraphicsDrivers and change TdrDelay to 0. [Just read a site now saying TdrDelay should be 10 ????]
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Dec 7 2024
Dec 6 2024
Your file.io files were deleted.
Can you upload the rpt here? Not on another site?
Dec 5 2024
saw this error at bottom of latest RPT error log -
installed graphics drivers without debloating = still crash
reinstalled Visual C++ redistribution 2013 x64 = still crash
Dec 4 2024
Dec 3 2024
downloaded MemTest86 and ran from USB Boot. 4 passes with default settings = no errors
happening again regularly. i reinstalled GPU drivers (does continuing to debloating with NVCleaninstall and/or clean remove with DDU cause issues?). OC is off.
Dec 2 2024
Happened again just now, after about 15mins of play.
was deemed not feasible sadly
still true :/
works now. HC has cLoop as sub of total (vs sLoop for DS and neither for client)
Nov 30 2024
Revision: 152458
It's a OneDrive error. It says Cloud File Provider is not running. You must sign in to your OneDrive account and sync your files.
Google "OneDrive Cloud File Provider is not running" for more info.
Nov 29 2024
Yep, ditto for the woodland/sage/black combat fatigues and the various guerilla garments. But again, don't wanna push my luck lol. At least those are accessible via setobjecttexture.
@reyhard ? :3
This is fixed. But it would still be broken if a player joins your server using the old Arma version who has disabled automatic updates.
So to fully protect against this, you need to set minBuild in your server.cfg to 152405
There's plenty of content not in game that could be added pretty easily. Hopefully more items will get the same treatment as the Black Carryall. Especially since new vests and headgear would be far more useful than a black backpack.
I don't think this is ever gunna get fixed, ngl
Have this issue too.
Nov 28 2024
Yes but how to pass the paa to setparticleparams:
particleSource setParticleParams
[
[
particleShape, /* String */ particleFSNtieth, /* Number */ particleFSIndex, /* Number */ particleFSFrameCount, /* Number */ particleFSLoop /* Optional - Number. Default: 1 */
],
animationName, /* String */
particleType, /* String - Enum: Billboard, SpaceObject */
etc
];
No it is billbord type, a flat texture that oriented to face you at all time
Should be fixed in152450
Nov 27 2024
The code responsible for this, has been removed on performance/profiling branch, and will also be gone in 2.20. So the issue is already fixed, but won't make it to stable release until 2.20 next year
also no bullet sound so had to be very far away
I thought setParticleParams (and drop) would only take a p3d as input. I searched through many pbos but can't find a snow p3d or way of using the above "a3\data_f\snowflake4_ca.paa" texture in a particle script. Excuse me taking up your time.
Nov 26 2024
Thread of this in Discord Feedback tracker: https://discord.com/channels/105462288051380224/1310192027534753802
No I meant the performance branch of the game. Anyway the crash should've been fixed by now so if you're still getting the crash, wait for a dev to analyze your crash files and respond.
In T186575#2706623, @Leopard20 wrote:If you're using the perf branch, wait for the update or switch to stable.
Nov 25 2024
It should work with setParticleParams, why, it doesnt? or you mean 3d particle?
It is just a variable stored on player that the function returns, I will get rid of it
You need to confirm if PIP has been disabled
- place unit, exec player forceAddUniform 'U_B_CombatUniform_mcam'
- exec [player, "BI"] call BIS_fnc_setUnitInsignia;
- exec player forceAddUniform 'U_B_CombatUniform_mcam_vest'
- exec [player] call BIS_fnc_getUnitInsignia;
result - insignia class name was return although no picture on clan selection
Yes I saw you updated the biki thanks a lot KK. Quick question - is there a particleshape equivalent to the texture "a3\data_f\snowflake4_ca.paa" that can be used in setParticleParams?
Nov 24 2024
Bit of an update to this; Running Stable? Build 152405 (Will test with v12 prof later), with 30 people on the server and monitoring Outbound with #monitor 0.1 with client.
Nov 23 2024
Переустановка игры не помогла, такая же ошибка.
repro please