User Details
- User Since
- Feb 5 2021, 8:48 AM (163 w, 6 d)
Today
Mon, Mar 4
@Leopard20
Do you think the original issue is caused by that or did you only look at the last comment?
I think i was able to isolate the issue:
16:03:02 Error in expression <#line 1 "new_1.sqf" [[1bf183f0100# 163978: sign_arrow_large_f.p> 16:03:02 Error position: <bf183f0100# 163978: sign_arrow_large_f.p> 16:03:02 Error Missing ] 16:03:02 File new_1.sqf..., line 1 16:03:02 ➥ Context: [] L81 (DBUG\functions\console\exec\fn_exec.sqf) [] L81 (DBUG\functions\console\exec\fn_exec.sqf) <- [] L24 (/DEV_TOOLS/functions/general/fn_addSchd.sqf) [] L61 (DBUG\functions\general\EHs\fn_eachFrame.sqf) [] L55 (DBUG\functions\general\EHs\fn_eachFrame.sqf) [] L57 (DBUG\functions\general\EHs\fn_eachFrame.sqf) [] L77 (DBUG\functions\console\exec\fn_exec.sqf) [] L80 (DBUG\functions\console\exec\fn_exec.sqf)
I just started my PC and a script code that did not work before is now working.
If there is something unclear please feel free to ask for clarification - apologies if the report is a bit messy, its late night but i wanted to get the issue out there while i have everything at hand.
TestMission i was running: Get in the vehicle & activate the first waypoint.
the line i changed that might have stopped the error from happening. (same line as error message)
https://github.com/PulsarNeutronStar/CVO-Sandstorm/blob/52b6813e7b1d86838c34a031adab3f4c9f517bb7/addons/storm/functions/fn_particle_remote.sqf#L73
Sat, Mar 2
As said before, i think its a cool feature that can find application, but an alternative reset of the speed limit is needed, like:
vehicle this limitSpeed false; vehicle this limitSpeed "Reset"; vehicle this limitSpeed -999;
Thu, Feb 29
Same issue is present in TKOH
Tested with cars. (that SF Nato Buggy) For Vehicles, it seems to actually reset the speed limit.
Wed, Feb 28
Feb 19 2024
ah shit. we missed the 4th year birthday of this ticket.
Oct 4 2023
soooo.... playMusic "" is supposed to trigger a "MusicStop" Eventhandler if i understand the wiki right.
May 9 2023
Feb 3 2023
Oct 24 2022
And yes, I can confirm it, on the (modded) server i played today, i had the issue again.
Oct 23 2022
T155551 turned into what this game is all about.
An undead Bugreport to haunt the living....
Oct 14 2022
Lads it was an honor.
Our journey ends here.
678 days. 96 Weeks. 22 Month.
37 Subscribers. 14 Duplicates.
We fought bravely - Endured pain and sacrifices.
Our time has come. We are the ones who remain to tell ye story of T155551.
Sep 15 2022
Now that you have been made aware of the... circumstance...
Welcome to the brotherhood, old friend...
Aug 23 2022
Aug 8 2022
May 28 2022
May 27 2022
Have not been able to reproduce until now, possible that i missread, it was very late at night.
I will try to reproduce the error and document it further.
May 23 2022
May 22 2022
In several different spots*
What a spot! Attention to detail :D
just found the same issue, didnt saw this report before i posted mine
woops, duplicate
https://feedback.bistudio.com/T165234
Same Chruch in Montignac has the same issue
It retains when holding the Lamp and the Binocular, but it goes away once equiping an actual weapon.
I see now that in the initial report, i was trying to overfill the Jacket with the Radio, 116% Inventory Space.
Will see if i can try to isolate the issue
Today, I could drag the Radio from the Russian Arsenal into the M79 Parka.
As a 2. Point:
Possibly related?
https://feedback.bistudio.com/T165194
Possible Correlation?
https://feedback.bistudio.com/T164998