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[Feature Request] command - createSoundSourceLocal
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Description

It would be nice, to be able to create a localOnly version of "#dynamicsound" with a command like createSoundSourceLocal
https://community.bistudio.com/wiki/createSoundSource

Alternative Solution:
modify createSoundSource so that a single "#dynamicsound" can be heard across the whole map.
Currently it is being "cut off" / "not rendered" anymore when its to far away (5000 did work, 7000 did not work anymore) - i dont know if its based view/renderdistance of objects

Details

Severity
Feature
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Category
Scripting
Steps To Reproduce
  1. Work on a System that creates custom environmental sound in 3d space around the player.
  2. Realise that createSoundSourceLocal does not exist and createSoundSource only has global effect.
  3. Realise that you have to create your own system with that uses say3d locally over and over again.
  4. sadge

Event Timeline

mrzorn created this task.Mar 30 2024, 12:18 PM
dedmen added a subscriber: dedmen.Thu, Apr 25, 2:34 PM

createSoundSource already takes array.
Can we just add a "localOnly" parameter to it? should be fine right?

dedmen set Ref Ticket to AIII-56355.Thu, Apr 25, 2:38 PM
dedmen changed the task status from New to Feedback.Tue, Apr 30, 12:37 PM

createSoundSource already takes array.
Can we just add a "localOnly" parameter to it? should be fine right?

thats fine for me as well