In missions with IgnoreNoDamage missionOption, medics cannot treat with medkits
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- Health System
Steps To Reproduce
Create a new mission with setMissionOptions - ignoreNoDamage in the init.sqf
setMissionOptions createHashMapFromArray [["IgnoreNoDamage", true]]
Using a default Combat Life Saver unit, or any unit with a medkit + unitTrait 'medic', try to heal a wounded unit (self or other). No health change will occur.
Optional testing mission with some helpful debug actions included
Additional Information
setMissionOptions createHashMapFromArray [["IgnoreNoDamage", false]]
Setting to false allows medics to heal to full again.