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Jan 13 2024

Leopard20 changed the status of T178205: [Request] landAt for helicopters from Assigned to Feedback.
Jan 13 2024, 9:49 PM · Arma 3
Leopard20 changed the status of T177447: An instant alternative to execute entity actions from New to Feedback.
Jan 13 2024, 9:49 PM · Arma 3
Leopard20 closed T172847: [Feature Request] EntityDeleted mission event handler as Resolved.
Jan 13 2024, 9:49 PM · Arma 3
Leopard20 changed the status of T171589: Some sounds are not played from beyond terrain view distance from Assigned to Feedback.
Jan 13 2024, 9:48 PM · Arma 3
Leopard20 placed T160321: [Feature Request] Scripting Command: setAngularVelocity up for grabs.
Jan 13 2024, 9:48 PM · Arma 3
Leopard20 closed T160321: [Feature Request] Scripting Command: setAngularVelocity as Resolved.
Jan 13 2024, 9:47 PM · Arma 3
TRAGER renamed T164449: 7.62 & 6.5 Miniguns and Coaxial machine guns tail Sound Sets are glitchy from Minigun 6.5 mm - sound effect as if two soundline playing simultaneously to 7.62 and 6.5 Miniguns and Coaxial machine guns tail Sound Sets are glitchy.
Jan 13 2024, 8:27 AM · Arma 3
h- added a comment to T178202: canAddXXXX commands don't actually do what they claim.

New alt syntax seems to be working. 👍
Thanks.

Jan 13 2024, 5:46 AM · Arma 3
Lukyy changed the status of T178351: ShKH-77 DANA loader position has nonfunctional smoke launcher from New to Acknowledged.
Jan 13 2024, 1:19 AM · Arma 3 Creator DLC - CSLA Iron Curtain

Jan 12 2024

TRAGER renamed T174022: Jets DLC some scripts incorrect work in MP from Ejection System - effects function does not work correctly in MP to Jets DLC some scripts incorrect work in MP.
Jan 12 2024, 11:57 AM · Arma 3
dedmen added a comment to T178348: [Enhancment] Extend the MarkerDeleted eventhandler with owner information.

Markers do not have an "Owner"
They have a Creator, which is stored ine the Marker name.

Jan 12 2024, 11:41 AM · Arma 3
NikkoJT created T178351: ShKH-77 DANA loader position has nonfunctional smoke launcher.
Jan 12 2024, 3:44 AM · Arma 3 Creator DLC - CSLA Iron Curtain
BIS_fnc_KK changed the status of T178345: isMan to quickly check if entity is man from New to Feedback.
Jan 12 2024, 3:28 AM · Arma 3
BIS_fnc_KK added a comment to T178345: isMan to quickly check if entity is man.

Revision: 151278 Added alt syntax to getEntityInfo script command for fast access and isMan property

Jan 12 2024, 3:28 AM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-56193 on T178345: isMan to quickly check if entity is man.
Jan 12 2024, 3:24 AM · Arma 3
BIS_fnc_KK claimed T178345: isMan to quickly check if entity is man.
Jan 12 2024, 3:08 AM · Arma 3
BIS_fnc_KK added a comment to T65127: Moaning and groaning when injured.

Revision: 151248

Jan 12 2024, 1:50 AM · Arma 3
BIS_fnc_KK added a comment to T76733: Moaning sounds everywhere..

Revision: 151248

Jan 12 2024, 1:50 AM · Arma 3
BIS_fnc_KK added a comment to T62013: Moaning sounds.

Revision: 151248

Jan 12 2024, 1:50 AM · Arma 3
BIS_fnc_KK changed the status of T172855: Blood slops are not visible to the player who is injured from New to Feedback.
Jan 12 2024, 1:46 AM · Arma 3
BIS_fnc_KK added a comment to T172855: Blood slops are not visible to the player who is injured.

Revision: 151247

Jan 12 2024, 1:46 AM · Arma 3
BIS_fnc_KK changed the status of T172860: Health System issues → damage value in MP → «Treat unit» actions not hide after treatment from New to Feedback.
Jan 12 2024, 1:44 AM · Arma 3
BIS_fnc_KK added a comment to T172860: Health System issues → damage value in MP → «Treat unit» actions not hide after treatment.

Revision: 151246

Jan 12 2024, 1:44 AM · Arma 3

Jan 11 2024

Leopard20 changed the status of T178348: [Enhancment] Extend the MarkerDeleted eventhandler with owner information from New to Assigned.
Jan 11 2024, 6:57 PM · Arma 3
f1x1t renamed T178348: [Enhancment] Extend the MarkerDeleted eventhandler with owner information from Extend the MarkerDeleted eh with owner information to [Enhancment] Extend the MarkerDeleted eventhandler with owner information.
Jan 11 2024, 6:24 PM · Arma 3
f1x1t updated the task description for T178348: [Enhancment] Extend the MarkerDeleted eventhandler with owner information.
Jan 11 2024, 6:22 PM · Arma 3
f1x1t created T178348: [Enhancment] Extend the MarkerDeleted eventhandler with owner information.
Jan 11 2024, 6:22 PM · Arma 3
SaMatra created T178345: isMan to quickly check if entity is man.
Jan 11 2024, 4:02 PM · Arma 3
BIS_fnc_KK claimed T178337: [Optimization] Extend nearEntities to take trigger or marker as parameter for less fps footprint.
Jan 11 2024, 1:49 PM · Arma 3
BIS_fnc_KK changed the status of T178325: Add an option to disabled mission parameters from being initalized automatically by BIS_fnc_initParams from New to Feedback.
Jan 11 2024, 1:47 PM · Arma 3
BIS_fnc_KK added a comment to T178325: Add an option to disabled mission parameters from being initalized automatically by BIS_fnc_initParams.

~could you please update wiki

Jan 11 2024, 1:47 PM · Arma 3
kju-PvPscene created T178338: [Logging] Add more context info to "Cycle as first waypoint has no sense" rpt warning.
Jan 11 2024, 10:27 AM · Arma 3
kju-PvPscene updated the task description for T178337: [Optimization] Extend nearEntities to take trigger or marker as parameter for less fps footprint.
Jan 11 2024, 10:25 AM · Arma 3
kju-PvPscene created T178337: [Optimization] Extend nearEntities to take trigger or marker as parameter for less fps footprint.
Jan 11 2024, 10:24 AM · Arma 3
kju-PvPscene added a comment to T178335: [Optimization] Make also nearEntities and nearTargets multithreaded for less fps footprint.

[AF] veteran29

I recall he was doing it for some command depending on input/element size too, so should be doable for inAreaArray too.

Jan 11 2024, 10:20 AM · Arma 3
kju-PvPscene renamed T178335: [Optimization] Make also nearEntities and nearTargets multithreaded for less fps footprint from [Optimization] Make also nearEntities and nearTargets multithreaded for less fps footprin to [Optimization] Make also nearEntities and nearTargets multithreaded for less fps footprint.
Jan 11 2024, 10:19 AM · Arma 3
kju-PvPscene created T178335: [Optimization] Make also nearEntities and nearTargets multithreaded for less fps footprint.
Jan 11 2024, 10:19 AM · Arma 3
redball4az added a comment to T178194: Memory points of countermeasures flares eject direction are wrong for «Heli_light_03»(WY-55) helicopters .
Jan 11 2024, 3:52 AM · Arma 3
redball4az added a comment to T178229: "addCuratorEditableObjects" spams RPT with "Ref to nonnetwork object" for objects without netId.
Jan 11 2024, 3:51 AM · Arma 3

Jan 10 2024

BIS_fnc_KK set Ref Ticket to AIII-56180 on T171437: Unflip\Set up actions appear incorrectly at certain damage states.
Jan 10 2024, 6:52 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-56183 on T178325: Add an option to disabled mission parameters from being initalized automatically by BIS_fnc_initParams.
Jan 10 2024, 6:51 PM · Arma 3
BIS_fnc_KK claimed T178325: Add an option to disabled mission parameters from being initalized automatically by BIS_fnc_initParams.
Jan 10 2024, 6:35 PM · Arma 3
BIS_fnc_KK edited Additional Information on T178325: Add an option to disabled mission parameters from being initalized automatically by BIS_fnc_initParams.
Jan 10 2024, 6:32 PM · Arma 3
R3vo edited Additional Information on T178325: Add an option to disabled mission parameters from being initalized automatically by BIS_fnc_initParams.
Jan 10 2024, 6:24 PM · Arma 3
R3vo updated the task description for T178325: Add an option to disabled mission parameters from being initalized automatically by BIS_fnc_initParams.
Jan 10 2024, 6:06 PM · Arma 3
R3vo created T178325: Add an option to disabled mission parameters from being initalized automatically by BIS_fnc_initParams.
Jan 10 2024, 5:33 PM · Arma 3
TRAGER renamed T171978: Player is not a Killer if after planting a mine he dies and respawn from (mines)Killer name is empty in killfeed after respawn to Player is not a Killer if after planting a mine he dies and respawn.
Jan 10 2024, 12:21 PM · Arma 3
Derricolve added a comment to T177862: [Feature Request] Add a key combo to end loadingscreen - ie when its stuck due to a sqf error.
Jan 10 2024, 7:36 AM · Arma 3
BIS_fnc_KK added a comment to T171437: Unflip\Set up actions appear incorrectly at certain damage states.

Also use [this] call bis_fnc_unflipVehicle for all statements instead of just static weapons, this function works decently with all vehicles.

Jan 10 2024, 2:52 AM · Arma 3
BIS_fnc_KK added a comment to T171437: Unflip\Set up actions appear incorrectly at certain damage states.

151259 getEntityInfo

Jan 10 2024, 1:25 AM · Arma 3

Jan 9 2024

glinok245677 edited Steps To Reproduce on T178314: Юниты не выполняют команды.
Jan 9 2024, 10:38 PM · Arma 3
glinok245677 created T178314: Юниты не выполняют команды.
Jan 9 2024, 10:36 PM · Arma 3
BIS_fnc_KK changed the status of T178141: [Bug] [QoL] Allow console in singleplayer again from New to Feedback.
Jan 9 2024, 10:26 PM · Arma 3
BIS_fnc_KK added a comment to T178141: [Bug] [QoL] Allow console in singleplayer again.

Should work after some future dev build

Jan 9 2024, 10:26 PM · Arma 3
LSValmont added a comment to T178157: Add unused coyote brown and khaki carrier rig textures..

Is anyone able to do this? Or is it not possible. Would love to see this in-game.

Jan 9 2024, 8:50 PM · Arma 3
LSValmont added a comment to T171437: Unflip\Set up actions appear incorrectly at certain damage states.

bis_fnc_unflipVehicle has an undefined variable
p:\a3\functions_f\Vehicles\fn_unflipVehicle.sqf
Author: reyhard Description: Safely unflips selected vehicle

Jan 9 2024, 8:04 PM · Arma 3
BIS_fnc_KK added a comment to T171437: Unflip\Set up actions appear incorrectly at certain damage states.

funny though we have canFire method that checks if vehicle is not dead and not upsidedown but it is not available in its pure form. A dedicated command should be helpful

Jan 9 2024, 6:37 PM · Arma 3
BIS_fnc_KK claimed T171437: Unflip\Set up actions appear incorrectly at certain damage states.
Jan 9 2024, 6:07 PM · Arma 3
sweetsmilk added a comment to T164086: setUnitLoadout (serverExec) Inventory Problem.
Jan 9 2024, 5:11 AM · Arma 3

Jan 8 2024

soldierXXXX created T178287: [Feature request] Way to detect currenty pressed actions.
Jan 8 2024, 9:58 PM · Arma 3
Wulf closed T177167: playSound3D doesn't work over network if path starts with leading slash as Resolved.

Fixed in Dev build 151218.

Jan 8 2024, 4:42 PM · Arma 3
TRAGER created T178273: A way to completely disable the Commanding Menu due blocking ability to use the Action-Menu and top-left 2D map menu.
Jan 8 2024, 11:44 AM · Arma 3
alicebobby added a comment to T176250: 3DEN OnHistoryChange event not triggered when placing comment and pressing cancel.
Jan 8 2024, 10:11 AM · Arma 3
alicebobby added a comment to T172502: Request for comment on the Java implementation embebbed in Arma 3.
Jan 8 2024, 10:09 AM · Arma 3
bluwhatsappplus added a comment to T178229: "addCuratorEditableObjects" spams RPT with "Ref to nonnetwork object" for objects without netId.
Jan 8 2024, 9:37 AM · Arma 3
BIS_fnc_KK closed T127184: canAdd command not working as intended as Resolved.
Jan 8 2024, 1:09 AM · Arma 3
BIS_fnc_KK changed the status of T178202: canAddXXXX commands don't actually do what they claim from New to Feedback.
Jan 8 2024, 12:57 AM · Arma 3
BIS_fnc_KK added a comment to T178202: canAddXXXX commands don't actually do what they claim.

Revision: 151252

Jan 8 2024, 12:57 AM · Arma 3

Jan 7 2024

Lio75 added a comment to T178264: Spielabsturz.
Jan 7 2024, 4:40 PM · Arma 3
Lio75 created T178264: Spielabsturz.
Jan 7 2024, 4:39 PM · Arma 3
on added a comment to T178193: проблемы с игрой.

зависла ира не работают кнопки вообще ничего взял гранатомет хотел его зарядить и все зависло ничего не работает

Jan 7 2024, 12:45 PM · DayZ
kju-PvPscene added a comment to T178202: canAddXXXX commands don't actually do what they claim.

Note that this about the maxSoldierLoad limit (see https://community.bistudio.com/wiki/Arma_3:_Stamina#Functionality)

Jan 7 2024, 9:33 AM · Arma 3
kju-PvPscene added a comment to T178202: canAddXXXX commands don't actually do what they claim.

Related: T127184

Jan 7 2024, 9:05 AM · Arma 3
kju-PvPscene added a comment to T127184: canAdd command not working as intended.

confirmed

Jan 7 2024, 9:05 AM · Arma 3

Jan 6 2024

Leopard20 set Ref Ticket to AIII-56175 on T178202: canAddXXXX commands don't actually do what they claim.
Jan 6 2024, 8:46 PM · Arma 3

Jan 5 2024

ModernistTT added a comment to T178157: Add unused coyote brown and khaki carrier rig textures..

Is anyone able to do this? Or is it not possible. Would love to see this in-game.

Jan 5 2024, 7:49 PM · Arma 3
veteran29 created T178229: "addCuratorEditableObjects" spams RPT with "Ref to nonnetwork object" for objects without netId.
Jan 5 2024, 7:03 PM · Arma 3
Vespade added a comment to T177593: [Feature Request] skyColorInfluencesHorizonColor and fogColorInfluencesHorizonColor .

Any chance anyone has gotten an opportunity to have a deeper look into this to see whether it may be possible? I did some further testing, as I had a feeling perhaps the _SKY suffix may have something to do with it. Unfortunately, it appears that is not the case, as my attempts to replace any _SKY horizont files with _CA files resulted in similar issues, just without transparency.

Jan 5 2024, 9:47 AM · Arma 3
h- updated the task description for T178202: canAddXXXX commands don't actually do what they claim.
Jan 5 2024, 7:38 AM · Arma 3

Jan 4 2024

Leopard20 changed the status of T178205: [Request] landAt for helicopters from New to Assigned.
Jan 4 2024, 8:39 PM · Arma 3
NikkoJT created T178205: [Request] landAt for helicopters.
Jan 4 2024, 8:36 PM · Arma 3
gc8 updated the task description for T174528: Landing autopilot closest airfield bug.
Jan 4 2024, 7:26 PM · Arma 3
h- created T178202: canAddXXXX commands don't actually do what they claim.
Jan 4 2024, 6:06 PM · Arma 3
Xidif added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.

My Stuff :
OS: Windows 10 Home

Jan 4 2024, 5:02 PM · Arma 3
Chitra150 added a comment to T79055: Getting Kicked from Server while joining (without any Error Message).
Jan 4 2024, 12:03 PM · Arma 3
TRAGER created T178194: Memory points of countermeasures flares eject direction are wrong for «Heli_light_03»(WY-55) helicopters .
Jan 4 2024, 11:01 AM · Arma 3
on created T178193: проблемы с игрой.
Jan 4 2024, 10:19 AM · DayZ
simal added a comment to T170174: CSLA vehicles don't allow lateral head movement.
Jan 4 2024, 10:05 AM · Arma 3 Creator DLC - CSLA Iron Curtain
SaMatra added a comment to T170228: [Feature Request] Optional bool flag for getVariable to set the default value.

Here is a suggestion on how getVariableCall can be incorporated into existing command with backwards capability and also address original ticket idea:

getVariable ["var", {123}] // Return {123} code if "var" is not found
getVariable ["var", {123}, false] // Call {123} if "var" is not found and just return it
getVariable ["var", {123}, true] // Call {123} if "var" is not found, write into "var" and return it

Perhaps it can also work with non-code 2nd argument and true 3rd argument. You'll need code returning code if you'll want to default set the code though.

Jan 4 2024, 7:18 AM · Arma 3
Leopard20 changed Resolution from resolution:open to resolution:wontfix on T178177: Steam Deck Arma 3 Launcher Doesn't Handle Mods Correctly & We Need Ability To Disable Downloading Certain Subbed Mods..
Jan 4 2024, 3:27 AM · Arma 3
Leopard20 closed T178177: Steam Deck Arma 3 Launcher Doesn't Handle Mods Correctly & We Need Ability To Disable Downloading Certain Subbed Mods. as Resolved.

Fix the launchers so Steam Workshop Mods work on Steam OS.

Jan 4 2024, 3:27 AM · Arma 3

Jan 3 2024

scalespeeder created T178177: Steam Deck Arma 3 Launcher Doesn't Handle Mods Correctly & We Need Ability To Disable Downloading Certain Subbed Mods..
Jan 3 2024, 11:23 PM · Arma 3
ModernistTT added a comment to T178157: Add unused coyote brown and khaki carrier rig textures..

Yeah, I'm using a lot of those to make a faction pack composition for public Zeus. I don't think adding the hidden textures in-arsenal for stuff like uniforms which we can use SetObjectTexture on is necessary, but for things like headgear and vests, it's definitely necessary.

Jan 3 2024, 7:25 PM · Arma 3
LouMontana added a comment to T178157: Add unused coyote brown and khaki carrier rig textures..

+1 👀 see also https://forums.bohemia.net/forums/topic/180646-list-of-all-hidden-texture-inits/

Jan 3 2024, 7:20 PM · Arma 3
ModernistTT added a comment to T178157: Add unused coyote brown and khaki carrier rig textures..

Agreed. There's really not a reason they shouldn't be added. There's other items too I'd like to see added back - but I don't want to push my luck lol

Jan 3 2024, 5:42 PM · Arma 3
NikkoJT added a comment to T178157: Add unused coyote brown and khaki carrier rig textures..

I'll always be in favour of making hidden texture variants into real items - especially for vests and helmets where setObjectTexture can't be used.

Jan 3 2024, 4:21 PM · Arma 3
Leopard20 closed T155531: [Feature Request] New scripting command for arrays: insert/insertAt as Resolved.
Jan 3 2024, 3:23 PM · Arma 3
DeanReid added a comment to T81695: Implement redirectClient script command.

Another thing that may be useful - with the redirect, get it to check the server mod list if it's a modded server and load mods on the fly.

Jan 3 2024, 6:36 AM · Arma 3
farare added a comment to T177277: Problem starting the game - STATUS_DLL_NOT_FOUND.
Jan 3 2024, 3:09 AM · Arma 3
farare added a comment to T175331: Kicked out of Game since Update 2.14 (Sept. 2023).
Jan 3 2024, 3:08 AM · Arma 3