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Vespade (Andrew Sebring)
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User Since
Dec 10 2022, 6:08 AM (85 w, 1 h)

Recent Activity

Thu, Jul 4

Vespade created T182614: Secondary muzzle with firemode hidden from player can be unloaded to ground or container but not to inventory.
Thu, Jul 4, 4:26 AM · Arma 3

Jun 11 2024

Vespade added a comment to T177742: [Feature Request] WeaponSlotItemChanged EventHandler.

Having a Weapon Muzzle Config Event version of the SlotItemChanged event handler would allow you to focus on the attachment changes for a specific weapon as opposed to having to listen to every change on the unit in order to find the event you're looking for. This would be extremely useful in cases where weapon classes must change in order to provide new animations that fit with the attachments added, similar to how RHS does their foregrip system.

Jun 11 2024, 7:56 PM · Arma 3
Vespade added a comment to T178384: [Feature Request] WeaponChanged and MagazineChanged eventhandler.

Having a Weapon Muzzle Config Event version of the Weapon Changed event handler could prove to be useful in specifying scripts to run only when a specific weapon's muzzles are switched between as opposed to having to listen to every change on a unit and filtering them out.

Jun 11 2024, 7:52 PM · Arma 3

Jun 8 2024

Vespade added a comment to T174935: [Feature Request] Unloaded EventHandler.

It seems that this eventhandler is currently not able to be given to a weapon class like reloaded or fired can. Here is what I was testing:

Jun 8 2024, 5:14 AM · Arma 3

May 14 2024

Vespade added a comment to T178384: [Feature Request] WeaponChanged and MagazineChanged eventhandler.

With this addition becoming a reality, is there any chance of seeing WeaponSlotItemChanged set up for the magazine half of this request?

May 14 2024, 7:31 PM · Arma 3

Jan 5 2024

Vespade added a comment to T177593: [Feature Request] skyColorInfluencesHorizonColor and fogColorInfluencesHorizonColor .

Any chance anyone has gotten an opportunity to have a deeper look into this to see whether it may be possible? I did some further testing, as I had a feeling perhaps the _SKY suffix may have something to do with it. Unfortunately, it appears that is not the case, as my attempts to replace any _SKY horizont files with _CA files resulted in similar issues, just without transparency.

Jan 5 2024, 9:47 AM · Arma 3

Dec 23 2023

Vespade created T177995: Missing Offroad Doorjamb Face when Hide Left Door is Enabled.
Dec 23 2023, 4:44 AM · Arma 3

Dec 8 2023

Vespade created T177742: [Feature Request] WeaponSlotItemChanged EventHandler.
Dec 8 2023, 6:58 PM · Arma 3

Dec 2 2023

Vespade added a comment to T177593: [Feature Request] skyColorInfluencesHorizonColor and fogColorInfluencesHorizonColor .

Any chance to have visual examples?

Dec 2 2023, 7:52 AM · Arma 3

Nov 30 2023

Vespade created T177593: [Feature Request] skyColorInfluencesHorizonColor and fogColorInfluencesHorizonColor .
Nov 30 2023, 7:00 PM · Arma 3

Aug 27 2023

Vespade created T174951: [Feature Request] currentMagazine Alternative Syntax.
Aug 27 2023, 5:47 AM · Arma 3

Aug 25 2023

Vespade updated the task description for T174936: [Feature Request] removeWeaponItem.
Aug 25 2023, 8:55 PM · Arma 3
Vespade created T174936: [Feature Request] removeWeaponItem.
Aug 25 2023, 8:55 PM · Arma 3
Vespade created T174935: [Feature Request] Unloaded EventHandler.
Aug 25 2023, 8:50 PM · Arma 3

Jul 29 2023

Vespade created T174396: [Feature Request] nearestLocation locationClass Array parameter type.
Jul 29 2023, 11:06 PM · Arma 3

Mar 23 2023

Vespade added a comment to T169970: [Feature Request] Muzzle attachments to effect submunitionConeAngle.

We could simplify it by
submunitionDIrection = lerp(VZero, submunitionDirection, coneAngleFactor)
so the lower coneAngleFactor, the closer to straight ahead the submunition will be spawned, effectively shrinking the cone.. Would that work for you?

Mar 23 2023, 4:28 PM · Arma 3

Dec 10 2022

Vespade created T169291: [Feature Request] Direction Animation Source Compatibility for Weapons.
Dec 10 2022, 6:33 AM · Arma 3