In T169970#2421391, @dedmen wrote:We could simplify it by
submunitionDIrection = lerp(VZero, submunitionDirection, coneAngleFactor)
so the lower coneAngleFactor, the closer to straight ahead the submunition will be spawned, effectively shrinking the cone.. Would that work for you?
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Vespade added a comment to T169970: [Feature Request] Muzzle attachments to effect submunitionConeAngle.
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