Hello (I'm late at the party),
my comment was valid when posted and was concerning Arma 2. It seems this behaviour changed in Arma 3, I then invite you to add your note.
My comment was about an observed behaviour at the time and is obviously not the official word for it ;-)
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Mar 21 2018
Did you try and verify game content through Steam? Were any files redownloaded?
Make sure you are using the latest drivers. How much is your system overclocked? Does it also happen in MP?
In T127950#1671011, @Wulf wrote:It is really odd haven't noticed anything like this, nor can I trugger it.
Mar 20 2018
I remember there was information about the repair and it seems that it really works but I will check it again in the RC and DEV versions.
It seems fine now. Thanks!
Sorry for late reply
I'm also having minor texture flickering in the Varsuk
AMD Firepro W7000 4gb
Wulf u running AMD or Nvidia?
This should be fixed. Can you please confirm this?
Which launchers did you test?
Hello,
As you can see in the video, the mission size is 21,8Mb.
There are only Altis Life needed mods on the server : @extDB3 and @life_server // No clientside mod
I did the ticket for this problem too.
T126258
But there is a ticket of 2013
The problem is reproduced on any riflescope where there is a smooth change of zoom. On the riflescope where there is a step-by-step change of zoom, the problem isn't reproduced.
Should the issue resurface, please let us know.
I seems to me there is no more problem since windows or nvidia last update (I can't say).
Thank you for the report, we will have a look at it.
@Lex That's the exact same issue I'm having.
Both of them are alright and intended.
Here you go. Notice how the rounds zeroed at 2600 m impact much closer than the rounds zeroed at 2400 m.
Talked with the designers and they don't know of this controller. Could you please send us screenshots of the option menu in Arma 3 as well as settings of the controller from Windows? We want to confirm how many Axis you have.
It seems that this was fixed in the process.
Could you please add a screenshot or a video of the issue that would be very helpful.
I tested this in our Dev branch and I am unable to reproduce this issue. The view never locks in the zoom. Could you please test this in the Dev branch if the issue persists? If it does then please make a video, I need to see how exactly you are triggering it.
Thank you for the report, we are aware of the issue. We will see what can be done about this.
Thank you for the report, we are aware of the issue and working on a fix.
Instead of a Hard-Restart of the system, try hitting WinKey+Tab and create a new Desktop to kill the Arma3.exe process.
Yes, thank you. This undocumented behavior lead to confusion from my side. After talking with @reyhard this was cleared up.
How big is the mission? Are you using any other mods?
This should be fixed in the next proper update. You can test it on Dev branch.
It is really odd haven't noticed anything like this, nor can I trugger it.
Ok, we will have a look at it.
@ckappslive Please create separate ticket for this issue, you might think you have the same problem when in reality the reason behind it might be completely different.
I have the same problem "Bad Module Info"
In T127950#1670920, @Wulf wrote:Hello.
Does this happen on a specific map or location? Because I am not able to reproduce this issue.
Mar 19 2018
Tested and still present in today RC, v1.83.144509
it happened in the devBranch before the RC as well as in the RC, I need to re d/l the current devBranch to check.
@Vitdom I actually discovered it via using the Ares plugin for Zeus. It seems to occur in virtual garage no matter how you called it
Sorry, All works
Thank you for the report. We are aware of the issue and working on a fix.
It could have been the MSI Afterburner, Arma 3 is known to have bad experiences with afterburners as they cause more issues than benefits.
Oh, you are right in the RC release the problem is fixed.
Probably due to the PhysX update.
That's nice.
So i just checked the Tank DLC dev branch. Seems to be a little different but still the same issue.
So what is wrong with this issue report that nobody replies or assigns.
It has been about a half year without any significant change to this bug... and i know
i'm not the only one having it.
Ok, thank you for the information. We will have a look at it.
Yes, it would help a lot to know if this issue occurs regurlarly. We would be very grateful.
It happened once, and I didn't bother trying to reproduce it.
I'm out of town for a week now, but if it helps with tracking the issue, I can try fiddling around with the launcher again next weekend.
Thank you for the report. Did this happen only once?
I uninstalled all the old c++ visual redistributables from the windows uninstall list and manually installed the 2015/2017 versions along with uninstalling MSI afterburner and Riva Tuner, also removing a load of old depricated software I found in that list (using windows force uninstaller debugger tool where they wouldn't remove properly). I have since launched ArmA through the stock launcher and A3 Launcher multiple times without a single crash!
Can't confirm issue on RC 1.82.144457, or it has already been fixed.
I can confirm this issue on RC 1.82.144457, but it can only be done by placing a Black Wasp Stealth in the Editor then Edit Vehicle Appearance and Folding Wings in the Virtual Garage.
Can't confirm issue on RC 1.82.144457, or it has been fixed.
I did it through virtual garage. It also folds correctly in game for me. Sorry, should have been more specific, I was totally exhausted when I tested this
Does this happen on a specific map or location? Because I am not able to reproduce this issue.
Thank you for the report, we will have a look at it.
Does this happen in the Dev branch?
I tested the Black Wasp Stealth and it can fold both wings. Build 1.83.144478. What exactly did you do?
@Animal451 That would mean that the issue is somehow related to that specific server.
Yes you are right some of the crews are not present when you enter the vehicle, but they do have FireGeometry present so they still get damaged. I will have a look at the rest of the vehicles just to be sure.
Confirmed still an issue in the RC of 1.82 Tanks DLC release.
Hello lokstok92.
We have moved the character and it should not be stuck any more. In case there are any issues with the character still, please let us know under this ticket.
Regards,
Geez
I have the same issue. I'm running windows 7 x64 and no mods. I also verified the files with steam and came out okay. I still can't recall the memory