when using setObjectTexture and a procedural texture such as a picture in picture to adjust the aspect ratio has no effect.
Description
Details
- Severity
- Tweak
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Operating System Version
- Pro 1709
- Category
- Scripting
- create a camera with a render to target param
- set the texture of a given object to the render target with the aspect ratio to something else
- observe
Have tried adjusting game aspect ratio, no changes (with restarts to the game but no pc)
Seems to be fixed at 16:9
here is a mission i made as well as 3 videos with different settings of the mission
https://youtu.be/RXNdV5Xo4i4 (different render to target tags and random selection of ratios)
https://youtu.be/l0Qi8leEr6g (same render to target tag and random selection of ratios)
https://youtu.be/qOuQdwuBQjI (same render to target tag and orderly selection of ratios)
https://www.dropbox.com/s/kvelqqakewzn5j4/bis_pip_error.VR.rar (the mission)
Event Timeline
Hello.
Thank you for the report. Could you please upload the mission you used for the test?
Thank you.
the mission should be in the additional information part, either way here it is again https://www.dropbox.com/s/kvelqqakewzn5j4/bis_pip_error.VR.rar