turning out/in will set your camera in a wrong position.
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- Anims
Steps To Reproduce
Get in a MGS UP as a commander
- turn out
- as soon as the screen blacks out then blacks in, turn in, and turn "out" again
- your camera will be as pictured: https://ibb.co/cvBuqH
Event Timeline
Comment Actions
it happened in the devBranch before the RC as well as in the RC, I need to re d/l the current devBranch to check.
Comment Actions
Just to make sure about the severity of the problem, as soon as you "properly" turn in (wait until the end of the animation) then turn out, everything is back to normal.
the problem occurs when you turn in >then< before the anim is done, turn out.