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Corrupt/invalid texture causing i_Stone_HouseSmall_V# to be invisible when last LOD is displayed
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Description

The last LOD (LOD 5) of the objects listed below use textures that are corrupt/invalid which causes the buildings to "disappear" when the last LOD is displayed. As shown in this gif, the object disappears prior to the objects around them.

a3\structures_f\households\Stone_Small\i_Stone_HouseSmall_V1_F.p3d - a3\structures_f\households\Stone_Small\data\Stone_HouseSmall_v1_mlod_CO.paa
a3\structures_f\households\Stone_Small\i_Stone_HouseSmall_V2_F.p3d - a3\structures_f\households\Stone_Small\data\Stone_HouseSmall_v2_mlod_CO.paa
a3\structures_f\households\Stone_Small\i_Stone_HouseSmall_V3_F.p3d - a3\structures_f\households\Stone_Small\data\Stone_HouseSmall_v3_mlod_CO.paa

Mikero's DePax tool states that the texture Stone_HouseSmall_v1_mlod_CO.paa claims to have 15 entries for its MipMap, as opposed to the other 2048x2048 textures, which have 10 entries. This texture is also not openable with TexView.

The textures Stone_HouseSmall_v2_mlod_CO.paa and Stone_HouseSmall_v3_mlod_CO.paa both have a size of 0 bytes.

Details

Severity
None
Resolution
Open
Reproducibility
Always
Operating System
Windows 10
Category
Visual-Structures
Steps To Reproduce
  1. Place one of the three buildings in the editor or find one of the buildings on Stratis, Altis, or Malden.
  2. Slowly move the camera away from the building till it disappears.
  3. Observe that building disappears before the surrounding objects.
Additional Information

I attempted to verify the integrity of the game cache on Steam and the issue was still present. I also confirmed with other users who verified that they observed the same thing.

Event Timeline

Wulf changed the task status from New to Reviewed.Dec 5 2017, 12:32 PM
Wulf added a subscriber: Wulf.

Hello.

Thank you for the report. We are aware of this issue and are looking into it.

POLPOX added a comment.Dec 7 2017, 6:09 PM

Ah sorry, I didn't notice that and I thought I failed to create that task - I recreated same task.
Please remove T127311 .

Wulf added a comment.Mar 20 2018, 5:10 PM

This should be fixed. Can you please confirm this?

It seems fine now. Thanks!

grzegorz75 added a comment.EditedMar 20 2018, 6:12 PM

I remember there was information about the repair and it seems that it really works but I will check it again in the RC and DEV versions.

I confirm. The problem with the buildings has been eliminated (repaired) in the RC and DEV versions.

Wulf closed this task as Resolved.Mar 21 2018, 10:09 AM
Wulf claimed this task.
Lex removed a subscriber: Lex.Aug 8 2018, 1:53 PM