Hello Traqu.
This is intended behaviour.
Regards,
Geez
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Jul 8 2024
Hello DunkelJo0na.
Unfortunately we do not reimburse any lost gear or player built structures.
Regards,
Geez
Hello slamsgt.
We have tested this on our end but we were unable to reproduce the issue.
Regards,
Geez
Hello swtx.
We have tested this on our end and we have been unable to reproduce the issue.
Regards,
Geez
Hello mike110999.
According to the devs this works as intended.
Hello everyone.
This should be resolved for the next major update.
Hello kawalec.
The sharp edge is intentional design change.
Regards,
Geez
Also it can't be fixed through GM, people fully stuck in compartments.
Yea +-40 players died on our one life events becase of that.
I also encountered such a problem when I tried to make my mission. The problem occurs only on a dedicated server, in arma reforger tools through a normal launch everything works correctly
This problem is really annoying, fix it ASAP. It's impossible to play the "release version of the game" with such bugs, it's just not normal.
I recently encountered the same problem. I have a feeling that it occurs when you touch doors that are not related to the seat where the player is sitting.
This is an assumption, I was not able to repeat it 100%
In T182473#2634632, @DrZiLLo wrote:problems are generally solved, no? 7 people besides me subscribed to this feedback..
Transfer tool is for transferring changes from addon A to addon B - it is not used for transferring whole files.
https://community.bistudio.com/wiki/Arma_Reforger:Data_Modding_Basics#Using_%22Transfer_to...%22_function
Garageman, Do you need to disable them completely from cftools or is it enough to disable just the gamelabs mod?
We had the same (simular) issue with our 4 DayZ servers.
Extremely difficult to play character moves on its own and can't stop.
@Geez I ask you to help with this problem, we are at a dead end and cannot figure it out without the help of developers. Perhaps you have encountered something similar and can tell me in which direction to look?
@AlanoItaliano Can I ask for your contact information to discuss this problem? ideally discord
Jul 7 2024
console logs
In T174597#2484206, @sgtscuba wrote:Ok, I have been working with Reyhard and Dedmen on discord - I had followed the scripting tutorial and it had missed out several important points. Reyhard has updated the wiki page for the scripting tutorial and it is now clear what needs to be done - this is to ensure you have one of the valid module folders created with the a script within it open within the scripting editor. If this is not done, no code is executed. The tutorial also missed the compile of the scripts once created if the file that was open was one the user had created. This then gives me a working console.
If you don't follow this, then the console doesn't execute the code and effectively silently fails so maybe this could be addressed?
https://community.bistudio.com/wiki/geometry dash world/Arma_Reforger:Scripting_Example/
and yes i have completely reinstalled dayz twice and verified files 3 times
i also receive this code i have downloded dzsa launcher aswell. i can load up dzsa but any key input or mouse click immediatly shuts it down no matter if dayz lets me into the game or not after waiting, queueing up for the server im in, and getting all the way to being able to move my character around the moment i press a key or click my mouse it shuts off. so dzsa isnt working either.
It indeed appears to have been fixed by the latest stable update. cheers!
The videos attached by bacon_8008 and k-nours are the same as what I'm experiencing.
video with clientside and serverside view, bug occurs twice in it
Revision: 151966
In T182625#2633498, @purechaos wrote:I remember when i bought the game, stayed in that phase for 30 minutes, left assuming I didn't know anything about maps. Turns out it was the game all along...
Here's the latest actual crash, after the server was wipe.
Jul 6 2024
No puedo entrar al juego por el error0xC0000135-STATUS_DLL_NOT_FOUND.Entro directamente al juego le doy al botón jugar y me sale un aviso de que el juego se acaba de cerrar de forma inusual y me pone el error ya comentado.
Revision: 151965
In T182399#2634295, @dedmen wrote:Steam should be downloading the mods. Look for errors inside your steam client
Yes, it would be convenient, in our community we post a list of mods and scenarios that we will play in advance. It is very inconvenient to download mods from the list, finding them manually in the game in the workshop
dublicate T180858
seems related T178412
This may create performance problems
Damn. Thanks for the pointer first and foremost, reading that trace stack is so confusing. Any ideas on how that could be fixed?
problems are generally solved, no? 7 people besides me subscribed to this feedback..
Not my base but it was a prime example of how they are using fire places to build stairs. My base was in a building in solnichy.
If you’re getting a refund I don’t see the point in saying it on the forum but you’re correct in being upset about it. They ought to release the hotfix soon because it looks really bad right now.
Bro really posted that people are boosting into his glitch base inside the walls.
Jul 5 2024
The keybind is set to default, I have not changed the bind.
double check that, after you bound the key, it didn't default to double tap, in a similar way that attempting to rebind "select grenade launcher" will always default to long-hold rather than single tap.
Afaik you can go into a Steam debug/console mode. And disable DLC's for yourself.
I would think that's also available to normal users
Please make sure to only include relevant files in the report..
You included a 2.5GB fulldump from a Intercept crash in april.
Its also filling our FT servers with garbage files