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speedwaystar
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Jul 16 2013, 10:53 PM (595 w, 7 h)

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Sep 17 2024

speedwaystar renamed T182945: [1.2.1.76 Experimental] certain vehicles spawn without gunners when game is paused from [1.2.1.66 Experimental] certain vehicles spawn without gunners when game is paused to [1.2.1.76 Experimental] certain vehicles spawn without gunners when game is paused.
Sep 17 2024, 4:15 PM · Arma Reforger
speedwaystar renamed T182405: [1.2.1.76 Experimental] M15 AT Mine deployment: inconsistent options display when planting from [1.2.1.66 Experimental] M15 AT Mine deployment: inconsistent options display when planting to [1.2.1.76 Experimental] M15 AT Mine deployment: inconsistent options display when planting.
Sep 17 2024, 4:14 PM · Arma Reforger

Sep 5 2024

speedwaystar added a comment to T181493: [1.2.0.98] (AI) {Driving} AI drivers automatically replot their route to avoid obstacles (incuding sometimes AT mines).

See T182408: [1.2.0.124] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them for more details.

Sep 5 2024, 5:29 PM · Arma Reforger
speedwaystar added a comment to T182408: [1.2.0.124] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them.

In 1.2.1.66 Experimental, the AI will drive over the mine and be destroyed, instead of going over the pass into Green Valley.

Sep 5 2024, 5:28 PM · Arma Reforger
speedwaystar updated the task description for T182405: [1.2.1.76 Experimental] M15 AT Mine deployment: inconsistent options display when planting.
Sep 5 2024, 5:24 PM · Arma Reforger
speedwaystar renamed T182945: [1.2.1.76 Experimental] certain vehicles spawn without gunners when game is paused from [1.2.0.124] certain vehicles spawn without gunners when game is paused to [1.2.1.66 Experimental] certain vehicles spawn without gunners when game is paused.
Sep 5 2024, 5:23 PM · Arma Reforger
speedwaystar renamed T182405: [1.2.1.76 Experimental] M15 AT Mine deployment: inconsistent options display when planting from [1.2.0.124] M15 AT Mine deployment: inconsistent options display when planting to [1.2.1.66 Experimental] M15 AT Mine deployment: inconsistent options display when planting.
Sep 5 2024, 5:22 PM · Arma Reforger

Aug 24 2024

speedwaystar added a comment to T183937: CRASH game, GPU?.

you're not subject to Intel 13/14th generation CPU issues?

Aug 24 2024, 10:24 PM · Arma Reforger

Aug 23 2024

speedwaystar added a comment to T181863: [Experimental 1.2.1.76] Incorrect characters spawn in certain vehicles or no characters spawn at all.

persists in 1.2.0.124

Aug 23 2024, 2:54 PM · Arma Reforger
speedwaystar added a comment to T182465: [1.2.0.76] {GM Save} Repeatable crash when loading a GM save containing BTR with the gunner slot manned.

this has been fixed as of 1.2.0.124

Aug 23 2024, 2:53 PM · Arma Reforger
speedwaystar renamed T182405: [1.2.1.76 Experimental] M15 AT Mine deployment: inconsistent options display when planting from [1.2.0.102] M15 AT Mine deployment: inconsistent options display when planting to [1.2.0.124] M15 AT Mine deployment: inconsistent options display when planting.
Aug 23 2024, 2:52 PM · Arma Reforger
speedwaystar renamed T182945: [1.2.1.76 Experimental] certain vehicles spawn without gunners when game is paused from [1.2.0.102] certain vehicles spawn without gunners when game is paused to [1.2.0.124] certain vehicles spawn without gunners when game is paused.
Aug 23 2024, 2:51 PM · Arma Reforger

Aug 22 2024

speedwaystar renamed T182408: [1.2.0.124] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them from [1.2.0.102] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them to [1.2.0.124] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them.
Aug 22 2024, 9:37 PM · Arma Reforger
speedwaystar added a comment to T181501: GM does not save waypoint.

persists in 1.2.0.124

Aug 22 2024, 9:33 PM · Arma Reforger

Aug 19 2024

speedwaystar added a comment to T183783: BSOD on startup when multiple network adapters enabled.

You might want to rename this to "BSOD on startup when multiple network adapters enabled"

Aug 19 2024, 12:29 PM · Arma Reforger

Aug 10 2024

speedwaystar added a comment to T183588: Combat Ops Persistent Saves not Saving Anything.

duplicates T180225: Combat Ops: Everon. Single player or local host saves do not work, T179262: Combat Ops Everon mission state not saved on exit?, T180209: In SP Combat Ops Everon, saves do not allow to continue from a previous session

Aug 10 2024, 8:56 PM · Arma Reforger

Aug 3 2024

speedwaystar added a comment to T183336: [1.2.0.102] Respawning on deployable radio into rocks, character stuck.

duplicates T179922: Bugged deployed radio spawn, T180578: [1.1.0.42] Bugged deployed radio spawn, T175284: [0.9.9.87] Sometimes a player can spawn inside rock when the player with radio backpack stands on it, T170749: If players spawn on a player with a radio, they may get stuck in various objects, T169754: [ver0.9.7.61] Multiplayer Conflict Arland get stuck in boulders when spawning on backpack radio

Aug 3 2024, 1:14 PM · Arma Reforger

Aug 2 2024

speedwaystar added a comment to T182319: [1.2.0.66] Auto Hover action prompt broken in all helicopters.

potentially caused by T182360: [1.2.0.102] Pressing a button in first person in a vehicle automatically returns the button to its original position

Aug 2 2024, 9:33 PM · Arma Reforger

Jul 31 2024

speedwaystar changed Category from category:general to category:aipathfindingmotion on T182408: [1.2.0.124] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them.
Jul 31 2024, 2:23 PM · Arma Reforger
speedwaystar changed Category from category:general to category:zeusgeneral on T182945: [1.2.1.76 Experimental] certain vehicles spawn without gunners when game is paused.
Jul 31 2024, 2:23 PM · Arma Reforger
speedwaystar renamed T182408: [1.2.0.124] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them from [1.2.0.98] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them to [1.2.0.102] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them.
Jul 31 2024, 2:20 PM · Arma Reforger
speedwaystar renamed T182945: [1.2.1.76 Experimental] certain vehicles spawn without gunners when game is paused from [1.2.0.98] certain vehicles spawn without gunners when game is paused to [1.2.0.102] certain vehicles spawn without gunners when game is paused.
Jul 31 2024, 2:20 PM · Arma Reforger
speedwaystar renamed T182405: [1.2.1.76 Experimental] M15 AT Mine deployment: inconsistent options display when planting from [1.2.0.98] M15 AT Mine deployment: inconsistent options display when planting to [1.2.0.102] M15 AT Mine deployment: inconsistent options display when planting.
Jul 31 2024, 2:20 PM · Arma Reforger

Jul 30 2024

speedwaystar added a comment to T183253: [FEATURE] Repacking mechanic to ArmA.

how does the DayZ repacking mechanic compare to the ArmA3 ACE mod implementation (repacks all magazines of the same type via a progress bar; takes about one second per bullet), or that of the Reforger ACE mod (manually drag partial magazines on top of one another; instantaneous)?

Jul 30 2024, 3:47 PM · Arma Reforger

Jul 27 2024

speedwaystar added a comment to T179108: Control "Select long/short-range radio" not working.

the intent here is for squad leaders to have a short range radio to communicate with fire teams, and a long-range radio to communicate with platoon-level leaders. the ability to switch between two radios is obviously of little use in Conflict, but is very important for organized milsim PVE units. in ArmA 3, a different keybind is used to talk on each radio, which is simple and intuitive. Reforger has to work with console controllers, so unfortunately we seem to be stuck with a convoluted and clunky workaround involving multiple key presses and keybinds.

Jul 27 2024, 3:47 PM · Arma Reforger

Jul 26 2024

speedwaystar added a comment to T182956: it no workz.

This particular error looks exactly the same as getting out of the flipped car and being moved under the map. The only difference is that the came disconnected me while I was driving and I hit the wall of a building while being disconnected. When I reconnected, the game erroneously recognised my position and moved me half-way under the map. Additionally I have been registered as still driving. All this is perfectly visible in the vide.

Jul 26 2024, 8:52 PM · Arma Reforger
speedwaystar renamed T182405: [1.2.1.76 Experimental] M15 AT Mine deployment: inconsistent options display when planting from [1.2.0.76] M15 AT Mine deployment: inconsistent options display when planting to [1.2.0.98] M15 AT Mine deployment: inconsistent options display when planting.
Jul 26 2024, 6:45 PM · Arma Reforger
speedwaystar updated the task description for T181493: [1.2.0.98] (AI) {Driving} AI drivers automatically replot their route to avoid obstacles (incuding sometimes AT mines).
Jul 26 2024, 6:45 PM · Arma Reforger
speedwaystar renamed T182408: [1.2.0.124] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them from [1.2.0.92] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them to [1.2.0.98] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them.
Jul 26 2024, 6:45 PM · Arma Reforger
speedwaystar renamed T182945: [1.2.1.76 Experimental] certain vehicles spawn without gunners when game is paused from [1.2.0.92] certain vehicles spawn without gunners when game is paused to [1.2.0.98] certain vehicles spawn without gunners when game is paused.
Jul 26 2024, 6:45 PM · Arma Reforger
speedwaystar renamed T181493: [1.2.0.98] (AI) {Driving} AI drivers automatically replot their route to avoid obstacles (incuding sometimes AT mines) from [1.2.0.23] (AI) {Driving} AI drivers automatically replot their route to avoid obstacles (incuding sometimes AT mines) to [1.2.0.98] (AI) {Driving} AI drivers automatically replot their route to avoid obstacles (incuding sometimes AT mines).
Jul 26 2024, 6:45 PM · Arma Reforger

Jul 22 2024

speedwaystar added a comment to T183036: [1.2.0.92] - Helicopter defensive weapons fail to reload.

related to T182953: Impossible to reload UH-1H Armed transport helicopter guns when their magazine is empty

Jul 22 2024, 2:27 PM · Arma Reforger
speedwaystar added a comment to T183034: [1.2.0.92] - Bad server performance.

related to T182598: Offical servers bad performance, T181059: Terrible lag on official servers and T182085: Bad servers?

Jul 22 2024, 2:24 PM · Arma Reforger
speedwaystar renamed T183031: HDR support on PC from HDR support in Windows to HDR support on PC.
Jul 22 2024, 10:42 AM · Arma Reforger
speedwaystar created T183031: HDR support on PC.
Jul 22 2024, 10:42 AM · Arma Reforger
speedwaystar added a comment to T183022: Missing Vehicle HUD.

duplicate of T182947: Vehicle HUD not showing

Jul 22 2024, 10:32 AM · Arma Reforger

Jul 18 2024

speedwaystar added a comment to T182952: Opening sliding door in UH-1H as a pilot traps you in vehicle.

related to T181695: Experimental (31May2024) After opening helicopter sliding door from pilot seat, stuck inside helicopter forever

Jul 18 2024, 11:29 PM · Arma Reforger
speedwaystar added a comment to T182945: [1.2.1.76 Experimental] certain vehicles spawn without gunners when game is paused.

probably related to whatever is causing T181863: [Experimental 1.2.1.76] Incorrect characters spawn in certain vehicles or no characters spawn at all

Jul 18 2024, 7:25 PM · Arma Reforger
speedwaystar updated the task description for T182408: [1.2.0.124] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them.
Jul 18 2024, 7:08 PM · Arma Reforger
speedwaystar renamed T182408: [1.2.0.124] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them from [1.2.0.76] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them to [1.2.0.92] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them.
Jul 18 2024, 7:05 PM · Arma Reforger
speedwaystar added a comment to T181501: GM does not save waypoint.

persists in [1.2.0.92]

Jul 18 2024, 6:55 PM · Arma Reforger
speedwaystar added a comment to T182741: Game Master (Everon) save state does not save "Following orders indefinitely" toggle.

persists in [1.2.0.92]

Jul 18 2024, 6:52 PM · Arma Reforger
speedwaystar created T182945: [1.2.1.76 Experimental] certain vehicles spawn without gunners when game is paused.
Jul 18 2024, 6:42 PM · Arma Reforger
speedwaystar added a comment to T181865: [1.2.0.76] Spawning certain vehicles with AI causes the game to crash.

appears to be fixed in 1.2.0.92.

Jul 18 2024, 6:22 PM · Arma Reforger
speedwaystar added a comment to T181863: [Experimental 1.2.1.76] Incorrect characters spawn in certain vehicles or no characters spawn at all.

persists in [1.2.0.92]


Soviet technical. gunner faction is correct (Soviet), but gunner model is wrong (US)

Jul 18 2024, 6:17 PM · Arma Reforger

Jul 16 2024

speedwaystar added a comment to T181248: Low Ready Bug.

I guess also close T181159: [Exp] Low Ready not functioning then

Jul 16 2024, 2:21 PM · Arma Reforger

Jul 13 2024

speedwaystar added a comment to T182804: Weapon jitter while aiming down sights and strafing at the same time .

@purechaos
okay, I see the sharp jerky movements that you're referring to now. I apologize for my somewhat combative attitude up above.

Jul 13 2024, 10:44 AM · Arma Reforger

Jul 12 2024

speedwaystar added a comment to T182804: Weapon jitter while aiming down sights and strafing at the same time .

surely this is intentional, since iron sights are not 2D screen overlays, in real life you have to actually physically move the gun to keep your sights aligned when you move from side to side, and guns are heavy objects with momentum and inertia, not weightless laser pistols
what exactly are you complaining about?

Jul 12 2024, 4:41 PM · Arma Reforger
speedwaystar added a comment to T182804: Weapon jitter while aiming down sights and strafing at the same time .

@purechaos
I don't want to appear facetious, but weren't you advocating for this kind of thing in T182736: [Overhaul request] Make suppression and gun & character movement matter/better?

Jul 12 2024, 12:10 PM · Arma Reforger

Jul 10 2024

speedwaystar updated subscribers of T182736: [Overhaul request] Make suppression and gun & character movement matter/better.

@Laxemann wrote some of the most widely-used immersion mods for ArmA 3, collected here: LAxemann's immersion essentials.

  • Suppress: Video games generally can barely recreate one thing: The fear of losing your life. This mod is supposed to change this dramatically. https://www.youtube.com/watch?v=E8Q_KF-u1UI
  • Immerse: CamShake for explosions, even distant ones! Slight "twitching" when someone or something fires nearby. A new, small thingy simply called recoil which applies a little screenshake when firing your weapons, intended to make shooting feel more satisfying and punchy. A slight radial blur and darkens the screen a bit for a split second when firing.
  • Align: tries to give you the feeling of actually holding a gun by adding subtle motions when initially lining up your sights and after that while trying to keep them aligned.

There is also:

Jul 10 2024, 3:34 PM · Arma Reforger

Jul 9 2024

speedwaystar added a comment to T182736: [Overhaul request] Make suppression and gun & character movement matter/better.

that video was quite illuminating,

Jul 9 2024, 3:21 PM · Arma Reforger
speedwaystar updated subscribers of T182655: Feature request : server info in-game + in the logs.

it would also help the QA team, since @Geez would not have to keep asking, "which server did this occur on?"

Jul 9 2024, 2:48 PM · Arma Reforger
speedwaystar added a comment to T182741: Game Master (Everon) save state does not save "Following orders indefinitely" toggle.

related to T181501: GM does not save waypoint

Jul 9 2024, 2:43 PM · Arma Reforger

Jul 6 2024

speedwaystar added a comment to T182668: Low Ready has limited function..

related to T181159: [Exp] Low Ready not functioning, T181248: Low Ready Bug, T182569: "Low ready" bug and T181801: [1.2.0.76] Low ready action does not work after crouching or going prone

Jul 6 2024, 11:00 AM · Arma Reforger

Jul 5 2024

speedwaystar added a comment to T182668: Low Ready has limited function..

double check that, after you bound the key, it didn't default to double tap, in a similar way that attempting to rebind "select grenade launcher" will always default to long-hold rather than single tap.

Jul 5 2024, 9:02 PM · Arma Reforger
speedwaystar added a comment to T182643: I know Bohemia Interactive has a lot of work to do on the road map of Arma Reforger and I know it may not have anything to do with them.

these low-poly buildings are assets from Arma 2 and 3 (and possibly, Operation Flashpoint) which have been converted to work in Reforger by third-party modders. there's no way in the world that Bohemia would have time or resources to update these ancient models, especially since none of their official maps are set in the middle-east.

Jul 5 2024, 11:39 AM · Arma Reforger
speedwaystar added a comment to T182589: Light switch not working on vehicle dashboard.

@CocoNuts
the actual ticket subject posted by slamsgt does indeed match the duplicate into which it was merged. if robretotpk has found a new bug then he/she should start a new ticket.

Jul 5 2024, 11:29 AM · Arma Reforger

Jul 4 2024

speedwaystar added a comment to T182360: [1.2.0.102] Pressing a button in first person in a vehicle automatically returns the button to its original position.

confirmed still in 1.2.0.76

Jul 4 2024, 3:49 PM · Arma Reforger
speedwaystar renamed T182408: [1.2.0.124] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them from [1.2.0.70] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them to [1.2.0.76] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them.
Jul 4 2024, 3:28 PM · Arma Reforger
speedwaystar added a comment to T182408: [1.2.0.124] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them.

no mines. convoy drives north, turns east, arrives at levie.


Jul 4 2024, 3:28 PM · Arma Reforger
speedwaystar updated the task description for T182465: [1.2.0.76] {GM Save} Repeatable crash when loading a GM save containing BTR with the gunner slot manned.
Jul 4 2024, 3:28 PM · Arma Reforger
speedwaystar added a comment to T182628: AI units seems to be no longer vault or open the gates in the areas with navmesh patches.

@Socrates
oh, interesting. i just tested T181274: AI weird movement behaviour on the new build and it looked like it had been fixed.

Jul 4 2024, 3:03 PM · Arma Reforger
speedwaystar added a comment to T181274: AI weird movement behaviour.

this appears to have been fixed in 1.2.0.76. thanks!

Jul 4 2024, 2:59 PM · Arma Reforger
speedwaystar renamed T182405: [1.2.1.76 Experimental] M15 AT Mine deployment: inconsistent options display when planting from [1.2.0.70] M15 AT Mine deployment: inconsistent options display when planting to [1.2.0.76] M15 AT Mine deployment: inconsistent options display when planting.
Jul 4 2024, 2:59 PM · Arma Reforger
speedwaystar added a comment to T182465: [1.2.0.76] {GM Save} Repeatable crash when loading a GM save containing BTR with the gunner slot manned.

tested, persists in 1.2.0.76

Jul 4 2024, 2:55 PM · Arma Reforger
speedwaystar renamed T182465: [1.2.0.76] {GM Save} Repeatable crash when loading a GM save containing BTR with the gunner slot manned from [1.2.0.70] {GM Save} Repeatable crash when loading a GM save containing BTR with the gunner slot manned to [1.2.0.76] {GM Save} Repeatable crash when loading a GM save containing BTR with the gunner slot manned.
Jul 4 2024, 2:55 PM · Arma Reforger
speedwaystar added a comment to T182628: AI units seems to be no longer vault or open the gates in the areas with navmesh patches.

do they, in addition to not vaulting the obstacle, also start to stutter-move around it, as shown here?

Jul 4 2024, 2:37 PM · Arma Reforger
speedwaystar added a comment to T166295: 0.9.5.116: Game Master radio channels propagate infinitely, growing every time you control an NPC [game master] [remote server] [radio].

this has been fixed, so you can close the ticket.

Jul 4 2024, 2:31 PM · Arma Reforger
speedwaystar added a comment to T182408: [1.2.0.124] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them.

I was able to reproduce this consistently. the AI would *never* drive towards the road blocked by mines, it would always pick another route.

Jul 4 2024, 11:46 AM · Arma Reforger
speedwaystar added a comment to T180806: UNPLAYABLE SERVER // DAYZ EU - DE1278.

the servers run by BI are clearly marked with the word "official" somewhere in their name. all other non-official servers are run by random members of the public. BI have no control over public servers, their hardware, or anything else to do with them. in addition, this server is heavilly modded, and is running DAYZ which is a total conversion mod. it's not BI's job to debug problems when they may very possibly be introduced poorly-coded mods.

Jul 4 2024, 11:45 AM · DayZ
speedwaystar added a comment to T182598: Offical servers bad performance.

related to T182085: Bad servers? and T181059: Terrible lag on official servers

Jul 4 2024, 11:45 AM · Arma Reforger

Jul 3 2024

speedwaystar added a comment to T182588: vehicle light not switching on for more than a button press (1 sec).

duplicates T182360: [1.2.0.102] Pressing a button in first person in a vehicle automatically returns the button to its original position

Jul 3 2024, 5:20 PM · Arma Reforger
speedwaystar added a comment to T182589: Light switch not working on vehicle dashboard.

duplicates T182360: [1.2.0.102] Pressing a button in first person in a vehicle automatically returns the button to its original position

Jul 3 2024, 5:20 PM · Arma Reforger

Jul 2 2024

speedwaystar added a comment to T182569: "Low ready" bug.

duplicate of T181801: [1.2.0.76] Low ready action does not work after crouching or going prone

Jul 2 2024, 11:54 PM · Arma Reforger
speedwaystar added a comment to T182567: BTR70_FIA_Turret default occupant is USSR Rifleman.

related to T181863: [Experimental 1.2.1.76] Incorrect characters spawn in certain vehicles or no characters spawn at all

Jul 2 2024, 7:29 PM · Arma Reforger

Jul 1 2024

speedwaystar added a comment to T182085: Bad servers?.


And this is a EU server, which dont work.
In my experience, Nitrado has NEVER been any good.
A: You cheap out on servers
B: Nitrado is scamming you
C: Someone messed up while working on the server cluster

Jul 1 2024, 5:25 PM · Arma Reforger

Jun 29 2024

speedwaystar added a comment to T181868: [Feedback] Global AI vehicle spawner and improved location for the spawner icons after the simulation begins.

in ArmA 3, left click spawns a crewed vehicle, while alt-left-click spawns an empty vehicle. there's also an settings checkbox which reverses this behaviour, so that by default empty vehicles are placed.
https://www.youtube.com/watch?v=vcdp989a9co

Jun 29 2024, 12:46 PM · Arma Reforger
speedwaystar added a comment to T182479: Vehicle Lights Prompt.

related to T182360: [1.2.0.102] Pressing a button in first person in a vehicle automatically returns the button to its original position

Jun 29 2024, 12:38 PM · Arma Reforger

Jun 28 2024

speedwaystar added a comment to T181865: [1.2.0.76] Spawning certain vehicles with AI causes the game to crash.

related to T182465: [1.2.0.76] {GM Save} Repeatable crash when loading a GM save containing BTR with the gunner slot manned

Jun 28 2024, 1:51 PM · Arma Reforger
speedwaystar added a comment to T182465: [1.2.0.76] {GM Save} Repeatable crash when loading a GM save containing BTR with the gunner slot manned.

related to T181865: [1.2.0.76] Spawning certain vehicles with AI causes the game to crash

Jun 28 2024, 1:48 PM · Arma Reforger
speedwaystar renamed T182465: [1.2.0.76] {GM Save} Repeatable crash when loading a GM save containing BTR with the gunner slot manned from [1.2.0.70] {GM Save} Repeatable crash when loading a GM save containing rifle squad loaded into a BTR to [1.2.0.70] {GM Save} Repeatable crash when loading a GM save containing BTR with the gunner slot manned.
Jun 28 2024, 11:27 AM · Arma Reforger
speedwaystar added a comment to T182465: [1.2.0.76] {GM Save} Repeatable crash when loading a GM save containing BTR with the gunner slot manned.

The save file:

Jun 28 2024, 11:17 AM · Arma Reforger
speedwaystar created T182465: [1.2.0.76] {GM Save} Repeatable crash when loading a GM save containing BTR with the gunner slot manned.
Jun 28 2024, 11:17 AM · Arma Reforger

Jun 27 2024

speedwaystar added a comment to T177223: Proximity Chat Issue.

! In T177223#2623142, @Geez wrote:
Thank you, does it also occur on the current experimental or just stable? (or both?)

Jun 27 2024, 4:14 PM · Arma Reforger
speedwaystar added a comment to T173495: Can't drag inventory object.

this is related to T165660: HOTAS Throttles and Rudder Pedals (possibly other controllers) cause serious control issues and conflicts in ARMA Reforger, T177436: Standard Joysticks are not working anymore and T167061: Not able to rebind controller input

Jun 27 2024, 3:43 PM · Arma Reforger
speedwaystar added a comment to T182422: Soundscape.

has your Dynamic Range slider changed?

Jun 27 2024, 3:37 PM · Arma Reforger
speedwaystar added a comment to T174195: Steam deck (And probably any mixed KB + Controller setup) Voice over Radio Issue.

could this be due to the Select Direct/Radio Talk keybind also being bound to another key that you're using?

Jun 27 2024, 3:27 PM · Arma Reforger
speedwaystar updated subscribers of T182387: [Feature Request] Add a virtual arsenal system to game master like the one in the eden editor on arma 3..

i haven't used it in the editor, sorry. the author is here as @bacon_8008

Jun 27 2024, 1:29 PM · Arma Reforger

Jun 26 2024

speedwaystar updated the task description for T182405: [1.2.1.76 Experimental] M15 AT Mine deployment: inconsistent options display when planting.
Jun 26 2024, 7:08 PM · Arma Reforger
speedwaystar changed Reproducibility from reproducibility:sometimes to reproducibility:always on T182405: [1.2.1.76 Experimental] M15 AT Mine deployment: inconsistent options display when planting.
Jun 26 2024, 7:08 PM · Arma Reforger
speedwaystar created T182408: [1.2.0.124] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them.
Jun 26 2024, 5:57 PM · Arma Reforger
speedwaystar edited Additional Information on T182408: [1.2.0.124] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them.
Jun 26 2024, 5:57 PM · Arma Reforger
speedwaystar updated the task description for T182405: [1.2.1.76 Experimental] M15 AT Mine deployment: inconsistent options display when planting.
Jun 26 2024, 4:42 PM · Arma Reforger
speedwaystar created T182405: [1.2.1.76 Experimental] M15 AT Mine deployment: inconsistent options display when planting.
Jun 26 2024, 4:35 PM · Arma Reforger
speedwaystar added a comment to T181274: AI weird movement behaviour.

and still persists in the official release 1.2.0.70

Jun 26 2024, 4:04 PM · Arma Reforger
speedwaystar added a comment to T182387: [Feature Request] Add a virtual arsenal system to game master like the one in the eden editor on arma 3..

Bacon's Loadout Editor
https://reforger.armaplatform.com/workshop/606B100247F5C709

Jun 26 2024, 4:00 PM · Arma Reforger

Jun 1 2024

speedwaystar added a comment to T165660: HOTAS Throttles and Rudder Pedals (possibly other controllers) cause serious control issues and conflicts in ARMA Reforger.

er, has it been fixed?

Jun 1 2024, 9:38 PM · Arma Reforger

May 30 2024

speedwaystar added a comment to T165233: Large Framerate Drop When Using Map.

still happening 2 years later :)

May 30 2024, 5:29 AM · Arma Reforger

May 29 2024

speedwaystar renamed T181493: [1.2.0.98] (AI) {Driving} AI drivers automatically replot their route to avoid obstacles (incuding sometimes AT mines) from [1.2.0.23] (AI) {Driving} AI drivers {sometimes} automatically replot their route to avoid AT mines to [1.2.0.23] (AI) {Driving} AI drivers automatically replot their route to avoid obstacles (incuding sometimes AT mines).
May 29 2024, 10:18 AM · Arma Reforger
speedwaystar added a comment to T181493: [1.2.0.98] (AI) {Driving} AI drivers automatically replot their route to avoid obstacles (incuding sometimes AT mines).

+ for roadblaock they should come to the roadblock before rerouting. They shouldnt know that there is a roadblock

May 29 2024, 10:16 AM · Arma Reforger