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speedwaystar
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User Since
Jul 16 2013, 10:53 PM (573 w, 6 d)

Recent Activity

Sat, Jul 13

speedwaystar added a comment to T182804: Weapon jitter while aiming down sights and strafing at the same time .

@purechaos
okay, I see the sharp jerky movements that you're referring to now. I apologize for my somewhat combative attitude up above.

Sat, Jul 13, 10:44 AM · Arma Reforger

Fri, Jul 12

speedwaystar added a comment to T182804: Weapon jitter while aiming down sights and strafing at the same time .

surely this is intentional, since iron sights are not 2D screen overlays, in real life you have to actually physically move the gun to keep your sights aligned when you move from side to side, and guns are heavy objects with momentum and inertia, not weightless laser pistols.

Fri, Jul 12, 4:41 PM · Arma Reforger
speedwaystar added a comment to T182804: Weapon jitter while aiming down sights and strafing at the same time .

@purechaos
I don't want to appear facetious, but weren't you advocating for this kind of thing in T182736: [Overhaul request] Make suppression and gun & character movement matter/better?

Fri, Jul 12, 12:10 PM · Arma Reforger

Wed, Jul 10

speedwaystar updated subscribers of T182736: [Overhaul request] Make suppression and gun & character movement matter/better.

@Laxemann wrote some of the most widely-used immersion and sound overhaul mods for ArmA 3, collected here: LAxemann's immersion essentials.

  • Suppress: Video games generally can barely recreate one thing: The fear of losing your life. This mod is supposed to change this dramatically. https://www.youtube.com/watch?v=E8Q_KF-u1UI
  • Immerse: CamShake for explosions, even distant ones! Slight "twitching" when someone or something fires nearby. A new, small thingy simply called recoil which applies a little screenshake when firing your weapons, intended to make shooting feel more satisfying and punchy. A slight radial blur and darkens the screen a bit for a split second when firing.
Wed, Jul 10, 3:34 PM · Arma Reforger

Tue, Jul 9

speedwaystar added a comment to T182736: [Overhaul request] Make suppression and gun & character movement matter/better.

that video was quite illuminating,

Tue, Jul 9, 3:21 PM · Arma Reforger
speedwaystar updated subscribers of T182655: Feature request : server info in-game + in the logs.

it would also help the QA team, since @Geez would not have to keep asking, "which server did this occur on?"

Tue, Jul 9, 2:48 PM · Arma Reforger
speedwaystar added a comment to T182741: Game Master (Everon) save state does not save "Following orders indefinitely" toggle.

related to T181501: GM does not save waypoint

Tue, Jul 9, 2:43 PM · Arma Reforger

Sat, Jul 6

speedwaystar added a comment to T182668: Low Ready has limited function..

related to T181159: [Exp] Low Ready not functioning, T181248: Low Ready Bug, T182569: "Low ready" bug and T181801: [1.2.0.76] Low ready action does not work after crouching or going prone

Sat, Jul 6, 11:00 AM · Arma Reforger

Fri, Jul 5

speedwaystar added a comment to T182668: Low Ready has limited function..

double check that, after you bound the key, it didn't default to double tap, in a similar way that attempting to rebind "select grenade launcher" will always default to long-hold rather than single tap.

Fri, Jul 5, 9:02 PM · Arma Reforger
speedwaystar added a comment to T182643: I know Bohemia Interactive has a lot of work to do on the road map of Arma Reforger and I know it may not have anything to do with them.

these low-poly buildings are assets from Arma 2 and 3 (and possibly, Operation Flashpoint) which have been converted to work in Reforger by third-party modders. there's no way in the world that Bohemia would have time or resources to update these ancient models, especially since none of their official maps are set in the middle-east.

Fri, Jul 5, 11:39 AM · Arma Reforger
speedwaystar added a comment to T182589: Light switch not working on vehicle dashboard.

@CocoNuts
the actual ticket subject posted by slamsgt does indeed match the duplicate into which it was merged. if robretotpk has found a new bug then he/she should start a new ticket.

Fri, Jul 5, 11:29 AM · Arma Reforger

Thu, Jul 4

speedwaystar added a comment to T182360: [1.2.0.76]Pressing a button in first person in a vehicle automatically returns the button to its original position.

confirmed still in 1.2.0.76

Thu, Jul 4, 3:49 PM · Arma Reforger
speedwaystar renamed T182408: [1.2.0.76] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them from [1.2.0.70] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them to [1.2.0.76] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them.
Thu, Jul 4, 3:28 PM · Arma Reforger
speedwaystar added a comment to T182408: [1.2.0.76] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them.

no mines. convoy drives north, turns east, arrives at levie.


Thu, Jul 4, 3:28 PM · Arma Reforger
speedwaystar updated the task description for T182465: [1.2.0.76] {GM Save} Repeatable crash when loading a GM save containing BTR with the gunner slot manned.
Thu, Jul 4, 3:28 PM · Arma Reforger
speedwaystar added a comment to T182628: AI units seems to be no longer vault or open the gates in the areas with navmesh patches.

@Socrates
oh, interesting. i just tested T181274: AI weird movement behaviour on the new build and it looked like it had been fixed.

Thu, Jul 4, 3:03 PM · Arma Reforger
speedwaystar added a comment to T181274: AI weird movement behaviour.

this appears to have been fixed in 1.2.0.76. thanks!

Thu, Jul 4, 2:59 PM · Arma Reforger
speedwaystar renamed T182405: [1.2.0.76] M15 AT Mine deployment: inconsistent options display when planting from [1.2.0.70] M15 AT Mine deployment: inconsistent options display when planting to [1.2.0.76] M15 AT Mine deployment: inconsistent options display when planting.
Thu, Jul 4, 2:59 PM · Arma Reforger
speedwaystar added a comment to T182465: [1.2.0.76] {GM Save} Repeatable crash when loading a GM save containing BTR with the gunner slot manned.

tested, persists in 1.2.0.76

Thu, Jul 4, 2:55 PM · Arma Reforger
speedwaystar renamed T182465: [1.2.0.76] {GM Save} Repeatable crash when loading a GM save containing BTR with the gunner slot manned from [1.2.0.70] {GM Save} Repeatable crash when loading a GM save containing BTR with the gunner slot manned to [1.2.0.76] {GM Save} Repeatable crash when loading a GM save containing BTR with the gunner slot manned.
Thu, Jul 4, 2:55 PM · Arma Reforger
speedwaystar added a comment to T182628: AI units seems to be no longer vault or open the gates in the areas with navmesh patches.

do they, in addition to not vaulting the obstacle, also start to stutter-move around it, as shown here?

Thu, Jul 4, 2:37 PM · Arma Reforger
speedwaystar added a comment to T166295: 0.9.5.116: Game Master radio channels propagate infinitely, growing every time you control an NPC [game master] [remote server] [radio].

this has been fixed, so you can close the ticket.

Thu, Jul 4, 2:31 PM · Arma Reforger
speedwaystar added a comment to T182408: [1.2.0.76] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them.

I was able to reproduce this consistently. the AI would *never* drive towards the road blocked by mines, it would always pick another route.

Thu, Jul 4, 11:46 AM · Arma Reforger
speedwaystar added a comment to T180806: UNPLAYABLE SERVER // DAYZ EU - DE1278.

the servers run by BI are clearly marked with the word "official" somewhere in their name. all other non-official servers are run by random members of the public. BI have no control over public servers, their hardware, or anything else to do with them. in addition, this server is heavilly modded, and is running DAYZ which is a total conversion mod. it's not BI's job to debug problems when they may very possibly be introduced poorly-coded mods.

Thu, Jul 4, 11:45 AM · DayZ
speedwaystar added a comment to T182598: Offical servers bad performance.

related to T182085: Bad servers? and T181059: Terrible lag on official servers

Thu, Jul 4, 11:45 AM · Arma Reforger

Wed, Jul 3

speedwaystar added a comment to T182588: vehicle light not switching on for more than a button press (1 sec).

duplicates T182360: [1.2.0.76]Pressing a button in first person in a vehicle automatically returns the button to its original position

Wed, Jul 3, 5:20 PM · Arma Reforger
speedwaystar added a comment to T182589: Light switch not working on vehicle dashboard.

duplicates T182360: [1.2.0.76]Pressing a button in first person in a vehicle automatically returns the button to its original position

Wed, Jul 3, 5:20 PM · Arma Reforger

Tue, Jul 2

speedwaystar added a comment to T182569: "Low ready" bug.

duplicate of T181801: [1.2.0.76] Low ready action does not work after crouching or going prone

Tue, Jul 2, 11:54 PM · Arma Reforger
speedwaystar added a comment to T182567: BTR70_FIA_Turret default occupant is USSR Rifleman.

related to T181863: [1.2.0.76] Incorrect characters spawn in certain vehicles or no characters spawn at all

Tue, Jul 2, 7:29 PM · Arma Reforger

Mon, Jul 1

speedwaystar added a comment to T182085: Bad servers?.


And this is a EU server, which dont work.
In my experience, Nitrado has NEVER been any good.
A: You cheap out on servers
B: Nitrado is scamming you
C: Someone messed up while working on the server cluster

Mon, Jul 1, 5:25 PM · Arma Reforger

Sat, Jun 29

speedwaystar added a comment to T181868: [Feedback] Global AI vehicle spawner and improved location for the spawner icons after the simulation begins.

in ArmA 3, left click spawns a crewed vehicle, while alt-left-click spawns an empty vehicle. there's also an settings checkbox which reverses this behaviour, so that by default empty vehicles are placed.
https://www.youtube.com/watch?v=vcdp989a9co

Sat, Jun 29, 12:46 PM · Arma Reforger
speedwaystar added a comment to T182479: Vehicle Lights Prompt.

related to T182360: [1.2.0.76]Pressing a button in first person in a vehicle automatically returns the button to its original position

Sat, Jun 29, 12:38 PM · Arma Reforger

Fri, Jun 28

speedwaystar added a comment to T181865: [1.2.0.76] Spawning certain vehicles with AI causes the game to crash.

related to T182465: [1.2.0.76] {GM Save} Repeatable crash when loading a GM save containing BTR with the gunner slot manned

Fri, Jun 28, 1:51 PM · Arma Reforger
speedwaystar added a comment to T182465: [1.2.0.76] {GM Save} Repeatable crash when loading a GM save containing BTR with the gunner slot manned.

related to T181865: [1.2.0.76] Spawning certain vehicles with AI causes the game to crash

Fri, Jun 28, 1:48 PM · Arma Reforger
speedwaystar renamed T182465: [1.2.0.76] {GM Save} Repeatable crash when loading a GM save containing BTR with the gunner slot manned from [1.2.0.70] {GM Save} Repeatable crash when loading a GM save containing rifle squad loaded into a BTR to [1.2.0.70] {GM Save} Repeatable crash when loading a GM save containing BTR with the gunner slot manned.
Fri, Jun 28, 11:27 AM · Arma Reforger
speedwaystar added a comment to T182465: [1.2.0.76] {GM Save} Repeatable crash when loading a GM save containing BTR with the gunner slot manned.

The save file:

Fri, Jun 28, 11:17 AM · Arma Reforger
speedwaystar created T182465: [1.2.0.76] {GM Save} Repeatable crash when loading a GM save containing BTR with the gunner slot manned.
Fri, Jun 28, 11:17 AM · Arma Reforger

Thu, Jun 27

speedwaystar added a comment to T177223: Proximity Chat Issue.

Thank you, does it also occur on the current experimental or just stable? (or both?)

Thu, Jun 27, 4:14 PM · Arma Reforger
speedwaystar added a comment to T173495: Can't drag inventory object.

this is related to T165660: HOTAS Throttles and Rudder Pedals (possibly other controllers) cause serious control issues and conflicts in ARMA Reforger

Thu, Jun 27, 3:43 PM · Arma Reforger
speedwaystar added a comment to T182422: Soundscape.

has your Dynamic Range slider changed?

Thu, Jun 27, 3:37 PM · Arma Reforger
speedwaystar added a comment to T174195: Steam deck (And probably any mixed KB + Controller setup) Voice over Radio Issue.

could this be due to the Select Direct/Radio Talk keybind also being bound to another key that you're using?

Thu, Jun 27, 3:27 PM · Arma Reforger
speedwaystar updated subscribers of T182387: [Feature Request] Add a virtual arsenal system to game master like the one in the eden editor on arma 3..

i haven't used it in the editor, sorry. the author is here as @bacon_8008

Thu, Jun 27, 1:29 PM · Arma Reforger

Wed, Jun 26

speedwaystar updated the task description for T182405: [1.2.0.76] M15 AT Mine deployment: inconsistent options display when planting.
Wed, Jun 26, 7:08 PM · Arma Reforger
speedwaystar changed Reproducibility from reproducibility:sometimes to reproducibility:always on T182405: [1.2.0.76] M15 AT Mine deployment: inconsistent options display when planting.
Wed, Jun 26, 7:08 PM · Arma Reforger
speedwaystar created T182408: [1.2.0.76] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them.
Wed, Jun 26, 5:57 PM · Arma Reforger
speedwaystar edited Additional Information on T182408: [1.2.0.76] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them.
Wed, Jun 26, 5:57 PM · Arma Reforger
speedwaystar updated the task description for T182405: [1.2.0.76] M15 AT Mine deployment: inconsistent options display when planting.
Wed, Jun 26, 4:42 PM · Arma Reforger
speedwaystar created T182405: [1.2.0.76] M15 AT Mine deployment: inconsistent options display when planting.
Wed, Jun 26, 4:35 PM · Arma Reforger
speedwaystar added a comment to T181274: AI weird movement behaviour.

and still persists in the official release 1.2.0.70

Wed, Jun 26, 4:04 PM · Arma Reforger
speedwaystar added a comment to T182387: [Feature Request] Add a virtual arsenal system to game master like the one in the eden editor on arma 3..

Bacon's Loadout Editor
https://reforger.armaplatform.com/workshop/606B100247F5C709

Wed, Jun 26, 4:00 PM · Arma Reforger

Jun 1 2024

speedwaystar added a comment to T165660: HOTAS Throttles and Rudder Pedals (possibly other controllers) cause serious control issues and conflicts in ARMA Reforger.

er, has it been fixed?

Jun 1 2024, 9:38 PM · Arma Reforger

May 30 2024

speedwaystar added a comment to T165233: Large Framerate Drop When Using Map.

still happening 2 years later :)

May 30 2024, 5:29 AM · Arma Reforger

May 29 2024

speedwaystar renamed T181493: [1.2.0.23] (AI) {Driving} AI drivers automatically replot their route to avoid obstacles (incuding sometimes AT mines) from [1.2.0.23] (AI) {Driving} AI drivers {sometimes} automatically replot their route to avoid AT mines to [1.2.0.23] (AI) {Driving} AI drivers automatically replot their route to avoid obstacles (incuding sometimes AT mines).
May 29 2024, 10:18 AM · Arma Reforger
speedwaystar added a comment to T181493: [1.2.0.23] (AI) {Driving} AI drivers automatically replot their route to avoid obstacles (incuding sometimes AT mines).

+ for roadblaock they should come to the roadblock before rerouting. They shouldnt know that there is a roadblock

May 29 2024, 10:16 AM · Arma Reforger

May 28 2024

speedwaystar added a comment to T181501: GM does not save waypoint.

time of day and date are also not saved.

May 28 2024, 7:09 PM · Arma Reforger

May 26 2024

speedwaystar renamed T181493: [1.2.0.23] (AI) {Driving} AI drivers automatically replot their route to avoid obstacles (incuding sometimes AT mines) from [1.2.0.23] (AI) {Driving} AI drivers automatically replot their route to avoid AT mines to [1.2.0.23] (AI) {Driving} AI drivers {sometimes} automatically replot their route to avoid AT mines.
May 26 2024, 11:58 AM · Arma Reforger
speedwaystar added a comment to T181377: M34 Blasting Machine & KPM-3U1 Detonator - detonation not intuitive.

As an aside, you can also do this:

May 26 2024, 10:26 AM · Arma Reforger
speedwaystar added a comment to T181377: M34 Blasting Machine & KPM-3U1 Detonator - detonation not intuitive.

however, what I DO think isn't intuitive, is the difference between the US and USSR clackers. the US clacker can be equipped and immediately used with R. the USSR clacker by contrast is less straightforward. I think it supposed to be deployed (on the ground) before it can be used (like an old-school TNT plunger), which isn't immediately obvious.

May 26 2024, 10:23 AM · Arma Reforger
speedwaystar added a comment to T181377: M34 Blasting Machine & KPM-3U1 Detonator - detonation not intuitive.

If Hold-F causes the detonator be be USED from the inventory rather than just equipped, then that's inconsistent and should either be changed or become a new standard behaviour. AFAIK hold-F doesn't work on any other inventory items (for example, you can't attach a bayonet by opening the inventory and holding-F on it, which WOULD be consistent behaviour).

May 26 2024, 10:18 AM · Arma Reforger
speedwaystar added a comment to T181377: M34 Blasting Machine & KPM-3U1 Detonator - detonation not intuitive.
May 26 2024, 9:59 AM · Arma Reforger

May 25 2024

speedwaystar added a comment to T181377: M34 Blasting Machine & KPM-3U1 Detonator - detonation not intuitive.

USSR one can be equipped and detonated with R as well.

May 25 2024, 8:02 PM · Arma Reforger
speedwaystar added a comment to T181377: M34 Blasting Machine & KPM-3U1 Detonator - detonation not intuitive.

however, what I DO think isn't intuitive, is the difference between the US and USSR clackers. the US clacker can be equipped and immediately used with R. the USSR clacker by contrast is less straightforward. I think it supposed to be deployed (on the ground) before it can be used (like an old-school TNT plunger), which isn't immediately obvious.

May 25 2024, 7:01 PM · Arma Reforger
speedwaystar added a comment to T181377: M34 Blasting Machine & KPM-3U1 Detonator - detonation not intuitive.

I suspect R was chosen deliberately, since F is used for many different actions, and if it was also used to detonate explosives, there's a high chance players might do so accidentally while trying to interact with something else, not realizing that the clacker was equipped.

May 25 2024, 6:58 PM · Arma Reforger
speedwaystar edited Additional Information on T181493: [1.2.0.23] (AI) {Driving} AI drivers automatically replot their route to avoid obstacles (incuding sometimes AT mines).
May 25 2024, 5:36 PM · Arma Reforger
speedwaystar changed Category from category:general to category:aipathfindingmotion on T181493: [1.2.0.23] (AI) {Driving} AI drivers automatically replot their route to avoid obstacles (incuding sometimes AT mines).
May 25 2024, 5:33 PM · Arma Reforger
speedwaystar created T181493: [1.2.0.23] (AI) {Driving} AI drivers automatically replot their route to avoid obstacles (incuding sometimes AT mines).
May 25 2024, 5:32 PM · Arma Reforger

May 23 2024

speedwaystar added a comment to T181274: AI weird movement behaviour.

problem persists in 1.2.0.23

May 23 2024, 3:38 PM · Arma Reforger

May 22 2024

speedwaystar added a comment to T180584: [1.1.0.42] (BTR-70) The damaged BTR caught fire when the engine was started.

to be fair, the damaged engine catching fire when started that seems like a feature rather than a bug.

May 22 2024, 1:27 PM · Arma Reforger

May 20 2024

speedwaystar added a comment to T181274: AI weird movement behaviour.

confirmed in new Game Master session in Experimental with empty map, placing down just one squad and giving it a normal movement waypoint.

May 20 2024, 5:06 PM · Arma Reforger

Oct 15 2022

speedwaystar updated the task description for T168228: [9.6.55] loadout and respawning completely disables player's inventory including primary weapon [remote server] [game master] [experimental build].
Oct 15 2022, 11:26 AM · Arma Reforger
speedwaystar updated the task description for T168228: [9.6.55] loadout and respawning completely disables player's inventory including primary weapon [remote server] [game master] [experimental build].
Oct 15 2022, 11:25 AM · Arma Reforger
speedwaystar updated the task description for T168228: [9.6.55] loadout and respawning completely disables player's inventory including primary weapon [remote server] [game master] [experimental build].
Oct 15 2022, 11:23 AM · Arma Reforger
speedwaystar created T168228: [9.6.55] loadout and respawning completely disables player's inventory including primary weapon [remote server] [game master] [experimental build].
Oct 15 2022, 11:22 AM · Arma Reforger

Oct 6 2022

speedwaystar added a comment to T168023: Iron sight zeroing of M16's GL launcher is visually fixed on 200m.

also, the leaf sight's markings do not in any way match the zeroing setting chosen.

Oct 6 2022, 12:43 PM · Arma Reforger

Oct 3 2022

speedwaystar added a comment to T166317: 0.9.5.6.36 - Saving loadout and respawning STILL completely disables primary weapon [remote server] [game master] [experimental build].

the 0.9.6.38 experimental changelog incorrectly states that this bug has been fixed.

Oct 3 2022, 6:55 AM · Arma Reforger
speedwaystar renamed T166317: 0.9.5.6.36 - Saving loadout and respawning STILL completely disables primary weapon [remote server] [game master] [experimental build] from 0.9.5.116 - Saving loadout and respawning completely disables primary weapon [remote server] [game master] to 0.9.5.6.36 - Saving loadout and respawning STILL completely disables primary weapon [remote server] [game master] [experimental build].
Oct 3 2022, 6:53 AM · Arma Reforger

Aug 26 2022

speedwaystar changed Category from category:general to category:inventory on T167279: NATO and Russian Combat Signalers spawn with an extra "phantom" longrange channel.
Aug 26 2022, 5:03 PM · Arma Reforger
speedwaystar changed Category from category:general to category:inventory on T167272: player's previously tuned radio channel is changed on respawn, and/or the radio is inexpicably turned off.
Aug 26 2022, 5:03 PM · Arma Reforger
speedwaystar edited Steps To Reproduce on T167279: NATO and Russian Combat Signalers spawn with an extra "phantom" longrange channel.
Aug 26 2022, 5:00 PM · Arma Reforger
speedwaystar updated the task description for T167279: NATO and Russian Combat Signalers spawn with an extra "phantom" longrange channel.
Aug 26 2022, 4:59 PM · Arma Reforger
speedwaystar created T167279: NATO and Russian Combat Signalers spawn with an extra "phantom" longrange channel.
Aug 26 2022, 4:58 PM · Arma Reforger
speedwaystar added a comment to T165391: [0.9.5.51] Too much radio icons on UI.

this occurs when the gamemaster swaps between different characters. on swapping back, the number of radio channels doubles or triples.

Aug 26 2022, 1:36 AM · Arma Reforger
speedwaystar created T167272: player's previously tuned radio channel is changed on respawn, and/or the radio is inexpicably turned off.
Aug 26 2022, 1:33 AM · Arma Reforger

Aug 24 2022

speedwaystar renamed T166295: 0.9.5.116: Game Master radio channels propagate infinitely, growing every time you control an NPC [game master] [remote server] [radio] from Game Master radio channels propagate infinitely, growing every time you control an NPC to 0.9.5.116: Game Master radio channels propagate infinitely, growing every time you control an NPC [game master] [remote server] [radio].
Aug 24 2022, 10:47 PM · Arma Reforger
speedwaystar renamed T166406: 0.9.5.116: Game Master cannot edit contents of Arsenal Boxes on dedicated servers [remote server] [game master] from Game Master cannot edit contents of Arsenal Boxes on dedicated servers to 0.9.5.116: Game Master cannot edit contents of Arsenal Boxes on dedicated servers [remote server] [game master].
Aug 24 2022, 10:45 PM · Arma Reforger
speedwaystar renamed T166317: 0.9.5.6.36 - Saving loadout and respawning STILL completely disables primary weapon [remote server] [game master] [experimental build] from Saving loadout and respawning completely disables primary weapon to 0.9.5.116 - Saving loadout and respawning completely disables primary weapon [remote server] [game master].
Aug 24 2022, 10:42 PM · Arma Reforger
speedwaystar added a comment to T167183: Add faction for trolls/disruptors.

amusing though this might be, a simple functioning ban system would be preferable. note that currently, admin bans do not work.

Aug 24 2022, 5:05 PM · Arma Reforger

Aug 14 2022

speedwaystar added a comment to T166295: 0.9.5.116: Game Master radio channels propagate infinitely, growing every time you control an NPC [game master] [remote server] [radio].

issue persists in 0.9.5.109

Aug 14 2022, 4:23 PM · Arma Reforger
speedwaystar added a comment to T166406: 0.9.5.116: Game Master cannot edit contents of Arsenal Boxes on dedicated servers [remote server] [game master].

issue persists in 0.9.5.109

Aug 14 2022, 4:23 PM · Arma Reforger

Aug 13 2022

speedwaystar added a comment to T165907: [0.9.5.66] Bandage removed from 5 slot on hotbar after used even if player have more than one bandage.

tested in 0.9.5.109 and unfortunately, and contrary to the changelog, a new bandage is *not* assigned to the quickbar after use.

Aug 13 2022, 6:52 PM · Arma Reforger

Aug 11 2022

speedwaystar added a comment to T166317: 0.9.5.6.36 - Saving loadout and respawning STILL completely disables primary weapon [remote server] [game master] [experimental build].

bug is still present as of 0.9.5.116

Aug 11 2022, 12:10 AM · Arma Reforger
speedwaystar added a comment to T166425: [dedicated server] once a player leaves a turret, it becomes permanently bugged.

bug is still present in 0.9.5.109

Aug 11 2022, 12:09 AM · Arma Reforger
speedwaystar added a comment to T166733: Saved Loadouts broken in build 0.9.5.101.

fixed in 0.9.5.109

Aug 11 2022, 12:04 AM · Arma Reforger

Aug 3 2022

speedwaystar added a comment to T166337: Update 0.9.5.90 introduces Game Master spawning delays in Multiplayer.

i have not noticed any improvement in 0.9.5.101

Aug 3 2022, 11:52 AM · Arma Reforger

Jul 23 2022

speedwaystar added a comment to T165233: Large Framerate Drop When Using Map.

a report of this issue from the steam community forum: https://steamcommunity.com/app/1874880/discussions/0/3419934180315602618/

Jul 23 2022, 11:38 AM · Arma Reforger
speedwaystar added a comment to T165233: Large Framerate Drop When Using Map.

this didn't appear to be happening on my old system, but on a newly built i9-12900k and rtx 3080 rig it is now happening consistently, it does indeed seem to be linked to how often i open the map in-game.

Jul 23 2022, 11:37 AM · Arma Reforger

Jul 20 2022

speedwaystar renamed T166733: Saved Loadouts broken in build 0.9.5.101 from In build 0.9.5.101, saved Loadouts are no longer saved to Saved Loadouts broken in build 0.9.5.101.
Jul 20 2022, 9:36 PM · Arma Reforger
speedwaystar created T166733: Saved Loadouts broken in build 0.9.5.101.
Jul 20 2022, 9:35 PM · Arma Reforger
speedwaystar added a comment to T166713: Kicked from server with Category='Replication' and Reason=6.

This is a VERY common reason for disconnection.

Jul 20 2022, 9:28 PM · Arma Reforger

Jul 14 2022

speedwaystar created T166597: admin player ban does NOT work. banned players can simply rejoin the server..
Jul 14 2022, 3:16 PM · Arma Reforger