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Large Framerate Drop When Using Map
Assigned, NormalPublic

Description

Original graphic settings was everything on ultra (ever slider to the right).

There appears to be a random, but significant, drop in framerates when opening the map. It is not clear under which circumstances this will happen, but when it does the framerates will not recover on their own. I have been able to get framerates to stabilize again by going into the options and turning on/off v-sync to solve the issue. I have also tried changing the graphic options to use high/medium presets when this happens, and it works as well.

Details

Severity
Major
Resolution
Open
Reproducibility
Random
Operating System
Windows 10 x64
Category
General
Steps To Reproduce
  1. Open the map.
  2. When framerate drops significantly, open up options.
  3. Turn V-Sync on or off, or change preset to high/medium.

After a period of time, opening the map may cause issue again. Repeat step 3.

Additional Information

System:

CPU: 5900x
GPU: RTX 3080
RAM: 64GB
SSD

Event Timeline

Unknown created this task.May 22 2022, 8:31 PM

Same issue but lose about 10 fps

system:

rtx 3070
i3 8100
ram 16 bus 2666
ssd

Geez changed the task status from New to Assigned.May 23 2022, 11:38 AM
ceeeb added a subscriber: ceeeb.May 23 2022, 12:25 PM

In game I use 60 FPS limit, but I see low GPU and CPU utilisation and low FPS through the middle zoom levels in map.
Wide view (max zoom out, almost entire island visible) = 50 FPS
Zoom in a bit (dirt roads and Tyrone Ridge text becomes visible) = 35 FPS
Zoom in a more (grey building outlines become visible) = 34 FPS
Zoom in a more (walking trails becomes visible) = 32 FPS
Zoom in a more (Montignac just visbile on edge of screen) = 40 FPS
Zoom in a more (Chotain just visbile on edge of map) = 44 FPS
Zoom in a more = 60 FPS

Looking at complex terrain and like area around Vernon = min FPS = 24 FPS

Can confirm this is happening almost daily after an hour or two of play, possibly depending on how often you look at the map in game, since that seems to be the trigger.

It may also recover on it's own if you endure through the 10 fps gameplay for a bit, but it's not consistent, so it's better to restart the game or fiddle with graphics settings to be sure.

Did not seem to happen in 0.9.5.61 when I played yesterday.

Not sure if it's conclusive yet, but looks promising.

Can confim it Still happenening just take longer time of gameplay

this didn't appear to be happening on my old system, but on a newly built i9-12900k and rtx 3080 rig it is now happening consistently, it does indeed seem to be linked to how often i open the map in-game.

solid_snek added a subscriber: solid_snek.EditedOct 9 2022, 2:07 PM

chiming in… still happening in 0.9.6 experimental.
I thought it’s my weak 4GB vram laptop gpu, but seeing here that it’s also happening with chunky 3080s.

One thing I can add is that this issue can pile on cumulatively, ie it gets worse the longer you stay in game. The first time it happens eg after looking at the map, frames go down to something like 20fps. Then it goes down to 10, then becomes a complete slide show, with a high probability each time after looking at the map.

0.9.6.56 public looks very promising regarding this! had a multi hour session without it happening.

ah no, still happening

Marty added a subscriber: Marty.EditedJan 7 2023, 5:28 PM

Hi guys,

I have had the exact same problem since January 1st. I'm playing on an Acer laptop with Nvidia graphics card and it has been faultless until last weekend.

I have tried every possible solution that I've seen online.

I'm now able to play with a FPS of between 40 and 60. Before I enter a server it's at 120ish. Zooming in on the map is nearer 90.

Is there any update on this?

Thanks

+1, started recently for me ( a week ago )
The issue occurs only after opening the map. Sometimes it drops to 2-3 FPS straight away.
Sometimes the drops happens incrementally by 5-15 FPS at a time as you open the map.
Happens on both Vanilla and Modded servers.

AMD Ryzen 7 3800X
NVIDIA GeForce RTX 3070
Monitor Width 2560
Monitor Height 1440
Monitor BPP 32 bits per pixel
Monitor Frequency 180 Hz
Monitor is #2

Settings on Ultra (mostly), non of the tricks described above help

As it seems i am having the same issues i can last a match quite awhile it seems the bug has to do with the map itself as i can open it a lot some games and not have an issue for hours then some days its pretty much a hassle, Might have to do with the stress of how many are using the map to other causes. My pc is pretty well high end aswell as OC all the time so im pushing the best i can and getting probably the most out your server with very little lag or stutters currently only issue i am having is with the map bug, Anything else i can have everything max settings. Other then getting the usual replication error on matches which im sure is a common one with everyone. I do hope they can figure i fix to this as i main a HMG, prioritizing vehicles support and using a map is a key role to being able to support and navigate and direct where needed to engage. Thanks for the time reading
Overview
Computer model: Micro-Star International Co., Ltd. MS-7D59
Operating system: Microsoft Windows 11 Pro (10.0, Build 22631)
Processor: 12th Gen Intel(R) Core(TM) i7-12700K 12/20
Motherboard: Micro-Star International Co., Ltd. PRO B660-A DDR4 (MS-7D59)
RAM: 32 GB
Storage1: WD_BLACK SN770 2TB (1.8 TB/Fixed hard disk media)
Storage2: BIOSTAR S100-256GB (238.5 GB/Fixed hard disk media)
Storage3: Samsung SSD 870 EVO 1TB (931.5 GB/Fixed hard disk media)
Graphics card1: AMD Radeon RX 6750 XT (12.0 GB)
Graphics card2: Intel(R) UHD Graphics 770 (128 MB)
Display1: Acer America Corp. KA242Y B (1920x1080 / 24 Inch)
Display2: Acer America Corp. Acer KG221Q (1920x1080 / 21.7 Inch)
Audio1: CORSAIR VOID ELITE Wireless Gaming Headset
Audio2: AMD Streaming Audio Device
Audio3: High Definition Audio Device
Audio4: Yeti Nano
Audio5: AMD High Definition Audio Device
Audio6: THX Spatial
Keyboard: Razer Ornata V2
Mice: Razer Basilisk X HyperSpeed
Audio1: CORSAIR VOID ELITE Wireless Gaming Headset
Audio2: AMD Streaming Audio Device
Audio3: High Definition Audio Device
Audio4: Yeti Nano
Audio5: AMD High Definition Audio Device
Audio6: THX Spatial

still happening 2 years later :)

Alright after 2 weeks of playing without issues I think I've found the source and workaround for at least my problems.
Previously I have also updated my gfx-card drivers to the latest but that did not fix the issue though it could factor in.

I noticed that whenever I was playing with the game world loaded my vram was being used to about 90-95%. Unknown if this is higher then it used to be.
I also noticed that whenever I open the map vram usage would increase with a few % and then when you close it drops back down again.
Since this is on a 3070 with 8GB vram, I'm guessing the map textures are a few hundred MB which seems in the right ballpark.

The problem would always happen for me when the map was opened or closed, so an uneducated guess is that if I happened to open the map during a peak in the memory load then bad things would happen...

So I lowered my texture resolution from Ultra to High and this brought the vram usage down substantially (as it should) to about 70-80% and with the extra overhead opening the map no longer seams to be a problem.
I've manage to play multiple 3-6 hour sessions over the last couple of weeks without this issue occurring at all.

@Anyone with a 3070: I recommend you check your Windows Task Manager > Performance tab > GPU and check the "Dedicated GPU memory usage"-feed, if it's hitting the roof during play this workaround may work for you.
Could also apply to anyone with 8 GB VRAM in your gfx-card.