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Large Framerate Drop When Using Map
Assigned, NormalPublic

Description

Original graphic settings was everything on ultra (ever slider to the right).

There appears to be a random, but significant, drop in framerates when opening the map. It is not clear under which circumstances this will happen, but when it does the framerates will not recover on their own. I have been able to get framerates to stabilize again by going into the options and turning on/off v-sync to solve the issue. I have also tried changing the graphic options to use high/medium presets when this happens, and it works as well.

Details

Severity
Major
Resolution
Open
Reproducibility
Random
Operating System
Windows 10 x64
Category
General
Steps To Reproduce
  1. Open the map.
  2. When framerate drops significantly, open up options.
  3. Turn V-Sync on or off, or change preset to high/medium.

After a period of time, opening the map may cause issue again. Repeat step 3.

Additional Information

System:

CPU: 5900x
GPU: RTX 3080
RAM: 64GB
SSD

Event Timeline

Unknown created this task.May 22 2022, 8:31 PM

Same issue but lose about 10 fps

system:

rtx 3070
i3 8100
ram 16 bus 2666
ssd

Geez changed the task status from New to Assigned.May 23 2022, 11:38 AM
ceeeb added a subscriber: ceeeb.May 23 2022, 12:25 PM

In game I use 60 FPS limit, but I see low GPU and CPU utilisation and low FPS through the middle zoom levels in map.
Wide view (max zoom out, almost entire island visible) = 50 FPS
Zoom in a bit (dirt roads and Tyrone Ridge text becomes visible) = 35 FPS
Zoom in a more (grey building outlines become visible) = 34 FPS
Zoom in a more (walking trails becomes visible) = 32 FPS
Zoom in a more (Montignac just visbile on edge of screen) = 40 FPS
Zoom in a more (Chotain just visbile on edge of map) = 44 FPS
Zoom in a more = 60 FPS

Looking at complex terrain and like area around Vernon = min FPS = 24 FPS

Can confirm this is happening almost daily after an hour or two of play, possibly depending on how often you look at the map in game, since that seems to be the trigger.

It may also recover on it's own if you endure through the 10 fps gameplay for a bit, but it's not consistent, so it's better to restart the game or fiddle with graphics settings to be sure.

Did not seem to happen in 0.9.5.61 when I played yesterday.

Not sure if it's conclusive yet, but looks promising.

Can confim it Still happenening just take longer time of gameplay

this didn't appear to be happening on my old system, but on a newly built i9-12900k and rtx 3080 rig it is now happening consistently, it does indeed seem to be linked to how often i open the map in-game.