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Large Framerate Drop When Using Map
Assigned, NormalPublic


Original graphic settings was everything on ultra (ever slider to the right).

There appears to be a random, but significant, drop in framerates when opening the map. It is not clear under which circumstances this will happen, but when it does the framerates will not recover on their own. I have been able to get framerates to stabilize again by going into the options and turning on/off v-sync to solve the issue. I have also tried changing the graphic options to use high/medium presets when this happens, and it works as well.


Operating System
Windows 10 x64
Steps To Reproduce
  1. Open the map.
  2. When framerate drops significantly, open up options.
  3. Turn V-Sync on or off, or change preset to high/medium.

After a period of time, opening the map may cause issue again. Repeat step 3.

Additional Information


CPU: 5900x
GPU: RTX 3080

Event Timeline

Unknown created this task.May 22 2022, 8:31 PM

Same issue but lose about 10 fps


rtx 3070
i3 8100
ram 16 bus 2666

Geez changed the task status from New to Assigned.May 23 2022, 11:38 AM
ceeeb added a subscriber: ceeeb.May 23 2022, 12:25 PM

In game I use 60 FPS limit, but I see low GPU and CPU utilisation and low FPS through the middle zoom levels in map.
Wide view (max zoom out, almost entire island visible) = 50 FPS
Zoom in a bit (dirt roads and Tyrone Ridge text becomes visible) = 35 FPS
Zoom in a more (grey building outlines become visible) = 34 FPS
Zoom in a more (walking trails becomes visible) = 32 FPS
Zoom in a more (Montignac just visbile on edge of screen) = 40 FPS
Zoom in a more (Chotain just visbile on edge of map) = 44 FPS
Zoom in a more = 60 FPS

Looking at complex terrain and like area around Vernon = min FPS = 24 FPS

Can confirm this is happening almost daily after an hour or two of play, possibly depending on how often you look at the map in game, since that seems to be the trigger.

It may also recover on it's own if you endure through the 10 fps gameplay for a bit, but it's not consistent, so it's better to restart the game or fiddle with graphics settings to be sure.

Did not seem to happen in when I played yesterday.

Not sure if it's conclusive yet, but looks promising.

Can confim it Still happenening just take longer time of gameplay

this didn't appear to be happening on my old system, but on a newly built i9-12900k and rtx 3080 rig it is now happening consistently, it does indeed seem to be linked to how often i open the map in-game.

solid_snek added a subscriber: solid_snek.EditedOct 9 2022, 2:07 PM

chiming in… still happening in 0.9.6 experimental.
I thought it’s my weak 4GB vram laptop gpu, but seeing here that it’s also happening with chunky 3080s.

One thing I can add is that this issue can pile on cumulatively, ie it gets worse the longer you stay in game. The first time it happens eg after looking at the map, frames go down to something like 20fps. Then it goes down to 10, then becomes a complete slide show, with a high probability each time after looking at the map. public looks very promising regarding this! had a multi hour session without it happening.

ah no, still happening

Marty added a subscriber: Marty.EditedJan 7 2023, 5:28 PM

Hi guys,

I have had the exact same problem since January 1st. I'm playing on an Acer laptop with Nvidia graphics card and it has been faultless until last weekend.

I have tried every possible solution that I've seen online.

I'm now able to play with a FPS of between 40 and 60. Before I enter a server it's at 120ish. Zooming in on the map is nearer 90.

Is there any update on this?