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Andrew_Bones
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User Since
May 24 2022, 1:08 PM (43 w, 2 d)

Recent Activity

Jun 15 2022

Andrew_Bones added a comment to T165873: Quarry Armoury not able to be built.

It's the AI soldiers, you either have to build the Armory fast before they spawn, or kill them.

Jun 15 2022, 10:47 AM · Arma Reforger

Jun 5 2022

Andrew_Bones added a comment to T165691: [0.9.5.61] Scrolling objectives list on a map will to zoom map.

Also pressing Enter to Accept an objective also tends to open the chat.

Jun 5 2022, 11:34 AM · Arma Reforger

Jun 3 2022

Andrew_Bones added a comment to T165646: [Feature request] Ambient night lighting - Simulating eye nightvision.

I do not think we need more ambient light everywhere, but a better diffusion on existing lights.

Jun 3 2022, 11:04 AM · Arma Reforger

Jun 2 2022

Andrew_Bones added a comment to T165233: Large Framerate Drop When Using Map.

Did not seem to happen in 0.9.5.61 when I played yesterday.

Jun 2 2022, 9:12 AM · Arma Reforger
Andrew_Bones added a comment to T165593: Spawning at wrong areas in deployment screen in Conflict mode.

Seems to be the same as https://feedback.bistudio.com/T165165

Jun 2 2022, 9:01 AM · Arma Reforger

May 28 2022

Andrew_Bones changed Category from category:general to category:zeusgeneral on T165472: (Game Master) Anthill object is immovable once placed.
May 28 2022, 6:56 PM · Arma Reforger
Andrew_Bones created T165472: (Game Master) Anthill object is immovable once placed.
May 28 2022, 6:55 PM · Arma Reforger
Andrew_Bones added a comment to T165362: (Conflict) Respawn menu option randomly prevents respawning.

I got the bug on record now, but it seems it can also happen when killed normally by players

May 28 2022, 2:07 PM · Arma Reforger

May 27 2022

Andrew_Bones added a comment to T165421: AI sees players through grass and wheat.

Example using Game Master, the AI starts shooting through the wheat almost immediately, but it has no line of sight

May 27 2022, 5:40 PM · Arma Reforger
Andrew_Bones created T165436: Shooting sounds as if standing inside when actually outside.
May 27 2022, 5:23 PM · Arma Reforger
Andrew_Bones changed Category from category:aiaimingshooting to category:aispottingdetection on T165421: AI sees players through grass and wheat.
May 27 2022, 11:28 AM · Arma Reforger
Andrew_Bones changed Category from category:general to category:aiaimingshooting on T165421: AI sees players through grass and wheat.
May 27 2022, 11:28 AM · Arma Reforger
Andrew_Bones created T165421: AI sees players through grass and wheat.
May 27 2022, 11:27 AM · Arma Reforger

May 26 2022

Andrew_Bones added a comment to T165388: [0.9.5.51] [Conflict] VOG-25 HE Grenade damage is too small for AIs.

This seems to be AI in Conflict?

May 26 2022, 4:56 PM · Arma Reforger

May 25 2022

Andrew_Bones added a comment to T165204: Not enough "eye zoom"! Cannot properly see distant enemies..

I don't think your 200m 300m 400m 500m image is really fair as there is more detailed background in the Reforger screenshots, especially the guys at 400m and 500m are standing in front of a bush! On the other hand the Arma3 screenshot shows them standing in a field that contrasts with their darker camo.

May 25 2022, 11:11 AM · Arma Reforger
Andrew_Bones added a comment to T164849: Keybinds.

Some keys are bound with a 'Double' press, for example double tap Q to toggle lean left. If you attempt to rebind any key to double, it accepts the first key-press and binds to it

May 25 2022, 10:48 AM · Arma Reforger
Andrew_Bones created T165362: (Conflict) Respawn menu option randomly prevents respawning.
May 25 2022, 10:32 AM · Arma Reforger
Andrew_Bones added a comment to T165320: Rearming vehicles is not intuitive.

Thanks for the videos!

May 25 2022, 9:33 AM · Arma Reforger
Andrew_Bones added a comment to T165165: Conflict mission - frequently spawn in incorrect location.

What I noticed that it seems to happen more often when selecting the spawn point by mouse eg. clicking the map marker.

May 25 2022, 9:13 AM · Arma Reforger

May 24 2022

Andrew_Bones updated the task description for T165320: Rearming vehicles is not intuitive.
May 24 2022, 5:05 PM · Arma Reforger
Andrew_Bones added a comment to T165320: Rearming vehicles is not intuitive.

Clarified ammo type and some extra steps that were not detailed (especially about turret storage vs. trunk storage)

May 24 2022, 5:02 PM · Arma Reforger
Andrew_Bones updated the task description for T165320: Rearming vehicles is not intuitive.
May 24 2022, 5:02 PM · Arma Reforger
Andrew_Bones added a comment to T165329: SEVERE- Putting vehicle hull in turret storage causes severe memory leak issue and locks up the game.

Sooner or later, some bored soldier decides to put storage, into another storage.

May 24 2022, 4:54 PM · Arma Reforger
Andrew_Bones renamed T165321: Make toggle flashlight functionality consistent regardless of key shortcut from Turn flashlight on/off without having to carry it in hand to Make toggle flashlight functionality consistent regardless of key shortcut.
May 24 2022, 4:43 PM · Arma Reforger
Andrew_Bones added a comment to T165321: Make toggle flashlight functionality consistent regardless of key shortcut.

Can confirm that holding L already toggles light.

May 24 2022, 4:41 PM · Arma Reforger
Andrew_Bones added a comment to T165321: Make toggle flashlight functionality consistent regardless of key shortcut.

That's weird it did not work for me? I will try later today - if it actually already works like that, then this is irrelevant.

May 24 2022, 2:36 PM · Arma Reforger
Andrew_Bones changed Category from category:general to category:ingameui on T165320: Rearming vehicles is not intuitive.
May 24 2022, 1:49 PM · Arma Reforger
Andrew_Bones changed Category from category:general to category:controls on T165321: Make toggle flashlight functionality consistent regardless of key shortcut.
May 24 2022, 1:49 PM · Arma Reforger
Andrew_Bones created T165321: Make toggle flashlight functionality consistent regardless of key shortcut.
May 24 2022, 1:48 PM · Arma Reforger
Andrew_Bones added a comment to T165233: Large Framerate Drop When Using Map.

Can confirm this is happening almost daily after an hour or two of play, possibly depending on how often you look at the map in game, since that seems to be the trigger.

May 24 2022, 1:41 PM · Arma Reforger
Andrew_Bones created T165320: Rearming vehicles is not intuitive.
May 24 2022, 1:30 PM · Arma Reforger
Andrew_Bones added a comment to T165118: List of bugs I have encountered post update.

Impossible to find extra bandages anywhere except on dead soldiers if they hadn't used it yet

May 24 2022, 1:11 PM · Arma Reforger