Please provide the following when creating the Ticket:
Game Version number: 1.2.0.76
Modded?: (Yes/No) Yes
If modded, please list the mods: Escapists Dev
Issue Description:
During playtests of my game mode, I noticed that AI units seems to be stuck near the fences and gates relentlesly trying to diffuse them with their bodies.
I placed some objects in that particular area (Everon Power Plant) and generated navmesh patch, properly added it to AI config (both Soldiers and BTRLike).
Navmesh patch is perfectly fine
But the AI still refuse to open the gates or climb that fence.
The only suspicious thing in logs is this thing spam (196 occurences, 5 minutes of AI "assault")
13:57:24.899 WORLD : UpdateEntities 13:57:24.899 WORLD : Frame 13:57:24.899 SCRIPT (E): Invalid SmartAction id!