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MRAWS shot sound set: value duplication, missing 3rd short shot shader, added shader of other weapon
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Description

Launcher_MRAWS_Shot_SoundSet

vannila config:

	class Launcher_MRAWS_Shot_SoundSet
	{
		soundShaders[]=
		{
			"Launcher_MRAWS_closeShot1_SoundShader",
			"Launcher_MRAWS_closeShot1_SoundShader",
			"Launcher_MRAWS_closeShot2_SoundShader",
			"Launcher_MRAWS_closeShot2_SoundShader",
			"Launcher_Vorona_closeShot1_SoundShader",
			"Launcher_Adds_Kick_SoundShader",
			"Launcher_Adds_Metal_SoundShader",
			"Launcher_MRAWS_distShot_SoundShader"
		};
		volumeFactor=2;
		volumeCurve="LinearCurve";
		spatial=1;
		doppler=1;
		loop=0;
		sound3DProcessingType="Launcher3DProcessingType";
		distanceFilter="explosionDistanceFreqAttenuationFilter";
	};

value Launcher_MRAWS_closeShot1_SoundShader added twice
value Launcher_MRAWS_closeShot2_SoundShader added twice
Shader Launcher_Vorona_closeShot1_SoundShader not for this weapon, perhaps this value came here by mistake
value Launcher_MRAWS_closeShot3_SoundShader presents in config but not added in set

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Operating System Version
23H2
Category
Config

Event Timeline

TRAGER created this task.Sun, Jul 7, 10:24 AM
SaMatra added a subscriber: SaMatra.Mon, Jul 8, 7:12 AM