Launcher_MRAWS_Shot_SoundSet
vannila config:
class Launcher_MRAWS_Shot_SoundSet { soundShaders[]= { "Launcher_MRAWS_closeShot1_SoundShader", "Launcher_MRAWS_closeShot1_SoundShader", "Launcher_MRAWS_closeShot2_SoundShader", "Launcher_MRAWS_closeShot2_SoundShader", "Launcher_Vorona_closeShot1_SoundShader", "Launcher_Adds_Kick_SoundShader", "Launcher_Adds_Metal_SoundShader", "Launcher_MRAWS_distShot_SoundShader" }; volumeFactor=2; volumeCurve="LinearCurve"; spatial=1; doppler=1; loop=0; sound3DProcessingType="Launcher3DProcessingType"; distanceFilter="explosionDistanceFreqAttenuationFilter"; };
value Launcher_MRAWS_closeShot1_SoundShader added twice
value Launcher_MRAWS_closeShot2_SoundShader added twice
Shader Launcher_Vorona_closeShot1_SoundShader not for this weapon, perhaps this value came here by mistake
value Launcher_MRAWS_closeShot3_SoundShader presents in config but not added in set