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Lexx2k (SK)
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User Since
Aug 3 2020, 10:26 PM (138 w, 1 d)

Recent Activity

Oct 5 2022

Lexx2k added a comment to T167979: strings.

Can't fix. Strings are there, just not loading yet at this point. Not much we can do.

Oct 5 2022, 11:16 AM · Arma 3 Creator DLC - Western Sahara

Oct 2 2022

Lexx2k added a comment to T167852: Wrong name of desert variant of SA-77.

Fixed in next update.

Oct 2 2022, 7:51 AM · Arma 3 Creator DLC - Western Sahara

Sep 18 2022

Lexx2k added a comment to T162290: Can't begin any Western Sahara games on official public.

Did you already try to verify game file integrity via Steam? If yes and the issue still happens, try downloading the compatibility data from the workshop as a temporary workaround: https://steamcommunity.com/sharedfiles/filedetails/?id=2636962953

Sep 18 2022, 8:10 AM · Arma 3 Creator DLC - Western Sahara

Jun 18 2022

Lexx2k added a comment to T164087: AM 7 MARSHALL / BADGER BACKUP camera is mirrored in all variants in driver compartment.

Well, I have adapted our screen to that on the vanilla Marshall now to keep consistency. Guess if this is a controversial change, it should be discussed in the ticket for the A3 base game first (or the forum thread). That said, after playing with the new FOV for a while, I find it to be much more intuitive to use than with the mirrored image.

Jun 18 2022, 12:44 PM · Arma 3 Creator DLC - Western Sahara

Jun 17 2022

Lexx2k added a comment to T164087: AM 7 MARSHALL / BADGER BACKUP camera is mirrored in all variants in driver compartment.

I have to reverse on this one. See this thread here and my sample images. It appears the Marshall reverse camera image is actually correct, it's just a bit weird / confusing because it's not in center screen but to the left of the drivers view.

Jun 17 2022, 12:09 AM · Arma 3 Creator DLC - Western Sahara

Apr 25 2022

Lexx2k added a comment to T164087: AM 7 MARSHALL / BADGER BACKUP camera is mirrored in all variants in driver compartment.

Fixed in the next update. Sadly we can't fix this in the vanilla variants. It's better if you make a new ticket about it in the main game tracker.

Apr 25 2022, 7:07 PM · Arma 3 Creator DLC - Western Sahara

Jan 12 2022

Lexx2k added a comment to T162587: AI will get stuck within certain positions inside buildings on the CDLC Terrain..

It's only this location or does that also happen in other locations where the building is?

Jan 12 2022, 12:33 PM · Arma 3 Creator DLC - Western Sahara

Dec 17 2021

Lexx2k added a comment to T162346: Showcase "ION Weapon Systems" to Desktop.

Found the issue, will be fixed in the patch.

Dec 17 2021, 5:58 PM · Arma 3 Creator DLC - Western Sahara

Dec 11 2021

Lexx2k added a comment to T162290: Can't begin any Western Sahara games on official public.

We need more information. For example, what steam button?

Dec 11 2021, 4:09 PM · Arma 3 Creator DLC - Western Sahara

Nov 22 2021

Lexx2k added a comment to T162007: NATO (desert) Heavy Gunner missing.

The soldier class requires the Marksman DLC, which is why we didn't add it. Players might be confused to see the WS icon next to it but then seeing Marksman DLC advertisement (if they don't own it).

Nov 22 2021, 9:35 PM · Arma 3 Creator DLC - Western Sahara

Aug 18 2021

Lexx2k added a comment to T159583: plateFont doesn't refresh correctly when changing terrain.

I just checked the latest dev-branch and it seems to be working now. Thanks.

Aug 18 2021, 10:27 PM · Arma 3

Aug 10 2021

Lexx2k added a comment to T159583: plateFont doesn't refresh correctly when changing terrain.

I have recorded a video of the issue: https://www.youtube.com/watch?v=zbKbTPfjQAw

Aug 10 2021, 11:25 PM · Arma 3
Lexx2k added a comment to T159583: plateFont doesn't refresh correctly when changing terrain.

I feel like there is a language barrier at work here. Sorry, I have no idea how to explain it in a different way.

Aug 10 2021, 11:01 PM · Arma 3
Lexx2k added a comment to T159583: plateFont doesn't refresh correctly when changing terrain.

If the issue would be with my custom font file, then the error wouldn't have happened with my repro config that I posted above. Just to clarify again: I made a new mod with exactly that config from further above, and only booted up the game with that single mod file.

Aug 10 2021, 10:41 PM · Arma 3
Lexx2k added a comment to T159583: plateFont doesn't refresh correctly when changing terrain.

Yes... I just used my own/custom font as an example for the screenshots, because I already deleted my repro pbo file and didn't want to make a new one... I assumed the arabic letters would be a dead giveaway that this is not the vanilla font.

Aug 10 2021, 10:32 PM · Arma 3
Lexx2k added a comment to T159583: plateFont doesn't refresh correctly when changing terrain.

???? You need to recheck the default font again.

Aug 10 2021, 10:11 PM · Arma 3
Lexx2k added a comment to T159583: plateFont doesn't refresh correctly when changing terrain.

Yes. Here are the vanilla Fuel Truck, Zamak (Transport), and Offroad - I have not touched their configs. Top is my terrain, bottom is Altis. I have loaded up my terrain in 3den, placed the 3 vehicles, took a screenshot. Then I switched to Altis, placed the same vehicles again (no copy&paste), and that was the result. The number plate format is correct, but it won't change the font back to default.

Aug 10 2021, 7:27 PM · Arma 3

Jul 9 2021

Lexx2k updated the task description for T159583: plateFont doesn't refresh correctly when changing terrain.
Jul 9 2021, 11:22 AM · Arma 3
Lexx2k updated the task description for T159583: plateFont doesn't refresh correctly when changing terrain.
Jul 9 2021, 10:52 AM · Arma 3
Lexx2k created T159583: plateFont doesn't refresh correctly when changing terrain.
Jul 9 2021, 10:51 AM · Arma 3

Aug 3 2020

Lexx2k created T153081: Vehicle wheel particle effects.
Aug 3 2020, 11:04 PM · Arma 3