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Inverted left side texts of ION and UNA textures applied to vanilla Marshal
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Description

When ION or UNA textures are applied to vanilla Marshal, left side texts are inverted:



Maybe the issue is in the textures.

Details

Severity
None
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General
Steps To Reproduce

Place vanilla Marshals in Eden editor and insert into Init fields these code snippets:

{
    this setObjectTexture [_forEachIndex, _x];
} forEach [
    "lxws\vehicles_f_lxws\data\APC_Wheeled_01\APC_Wheeled_ion_base_CO.paa",
    "lxws\vehicles_f_lxws\data\APC_Wheeled_01\apc_wheeled_ion_adds_co.paa",
    "lxws\vehicles_f_lxws\data\APC_Wheeled_01\apc_wheeled_ion_tows_co.paa",
    "a3\armor_f\Data\camonet_AAF_stripe_desert_CO.paa",
    "lxws\vehicles_f_lxws\data\APC_Wheeled_01\cage_black_CO.paa",
    "lxws\vehicles_f_lxws\data\APC_Wheeled_01\APC_Wheeled_ion_lxws_CO.paa"
];

{
    this setObjectTexture [_forEachIndex, _x];
} forEach [
    "lxws\vehicles_f_lxws\data\APC_Wheeled_01\APC_Wheeled_white_base_CO.paa",
    "lxws\vehicles_f_lxws\data\APC_Wheeled_01\apc_wheeled_white_adds_co.paa",
    "lxws\vehicles_f_lxws\data\APC_Wheeled_01\apc_wheeled_white_tows_co.paa",
    "a3\armor_f\Data\camonet_NATO_Desert_CO.paa",
    "a3\Armor_F\Data\cage_sand_CO.paa",
    "lxws\vehicles_f_lxws\data\APC_Wheeled_01\APC_Wheeled_white_lxws_CO.paa"
];

Event Timeline

Schatten created this task.Sun, Nov 24, 9:34 PM
This comment was removed by BIS_fnc_KK.