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- User Since
- Aug 28 2022, 11:14 PM (23 w, 12 h)
Wed, Feb 1
Well, after a week of testing I couldn't reproduce this "bug". Seems I was confused by the fact that when I logged in as admin global channel was available.
Again, thanks for the explanation, @BIS_fnc_KK (makes sense to update BIKI), and sorry for the false alarm.
Tue, Jan 31
Another fix (also fixes tactical movement):
@BIS_fnc_KK, thanks!
Fri, Jan 27
class CfgPatches { class AnimFix { requiredAddons[] = { "A3_Anims_F_Config_Sdr" }; requiredVersion = 1.00; units[] = { }; weapons[] = { }; }; }; class CfgAddons { class PreloadAddons { class AnimFix { list[] = { "AnimFix" }; }; }; };
Thu, Jan 26
Wed, Jan 25
Thanks for the explanation! Probably I was wrong, at least I couldn't reproduce this "bug" by launching a dedicated server on my local PC and connecting to/disconnecting from it many times. I'll keep watching and let you know if I can reproduce it.
Insert this code into, for example, initPlayerLocal.sqf:
Sun, Jan 22
Sat, Jan 21
Still not fixed.
Sometimes it works, sometimes doesn't, you even don't need to go back to lobby, and rejoin a mission.
Tue, Jan 10
Confirm.
@Major.Heretic, as a workaround restart the showcase and complete this submission first.