When using a custom plateFont setting for a terrain, the game will keep showing it in other terrains.
Example:
Set "LucidaConsoleB" as plateFont for Altis. Then place a car. The font works.
Now load Tanoa and palce a car. The font will be the same as before.
HOWEVER, on some car classes the correct font (RobotoCondensed) will randomly show. So it's not that the plateFont doesn't refresh at all, it just seems to happen whenever it wants to.
Also there seems to be another bug related to number plates:
With plateFormat = "#####|$|##";the last digit will always be a 0. If we change the format to `plateFormat = "####|$|##"; it works correctly (in total 9 signs instead of 10).