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Vehicle dismount desync after Self Destruct RC-40 HE
New, UrgentPublic

Description

In (dedicated) Multiplayer.
If you perform a self-destruct by left-clicking on the RC-40HE and then get in the vehicle and try to get out, the person who performed the self-destruct will be able to get out, but from the perspective of others it will appear as if they have not gotten out.
This doesn't happen if RC40HE crash it into the ground.

For POLPOX (Japanese)
POLPOX氏がチームにいることから、日本語の方が文脈的に伝わる可能性があるので併記します。(私は日本人なので)
RC-40HEの左クリックでの自爆を行った後に車両に搭乗し、降車しようとすると、自爆させた人は降りることが出来ても、他人から見ると降りていないように見えます。
地面に突っ込ませた場合は起きません。

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Operating System Version
23H2 22631.3880
Category
Multiplayer
Steps To Reproduce
  1. Control RC40HE on a multiplayer server
  2. Left-click to self-destruct
  3. Get in a vehicle
  4. Try to get out of the vehicle
  5. Appear to others to still be in the vehicle
Additional Information

Not tested on host server
Not tested on single player
Tested only on Dedicated Server
No mods used

Event Timeline

This comment was removed by Apricot_ale.

I'd try to add/edit script fn_RC40.sqf

_boom setDamage 1;
_controller connectTerminalToUAV objNull; //newline
deleteVehicleCrew _uav; //newline
deleteVehicle _uav;

but doesn't fixed.