@Geez Please add to the control settings menu all the functions that are in USERNAME.dayz_preset_User.xml, but are not available to assign control keys in the game settings menu.
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Mar 28 2019
Often the level of different sounds sounds at a great distance, as well as near the sound source, almost with the same level. There seems to be no interference with the spread of sounds, such as - distance, thin walls made of wood or stone, thick walls made of wood or stone ...
@Geez The problem is not marked on the solution. When is it planned to address this issue?
Mar 27 2019
@oboyan46ru I explained to you how to change any key to any action. Since not all actions are visible in the game settings, you can make the necessary changes in the Name.dayz_preset_User.XML file using notepad. Assign “run” or “hold your breath” to any other key.
Mar 26 2019
@bjoernkasan Do you already have a sound in the game?
@bjoernkasan Try installing each of these programs.
- NDP472-KB4054530-x86-x64-AllOS-ENU
- vcredist_x64
- DXSETUP
This can be useful in some cases. https://docs.microsoft.com/en-us/dotnet/framework/install/repair
@bjoernkasan See it here С:\Program files\Steam\SteamApps\common\Steamworks Shared\_CommonRedist
@bjoernkasan Try to check the game files from Steam
Steam> Game DayZ> click right mouse button > properties> local files > check the integrity of the game files - wait until the verification process is complete.
@bjoernkasan Must be in the game folder - C:\Program files\Steam\SteamApps\common\DayZ_Standalone\Redist
In T137659#1837844, @bjoernkasan wrote:Whenever I start the game, steam says "first installation" and checks some directX stuff.This problem occurs since I have a brand new PC
In the root folder of the game there is a folder "Redist". It has all the necessary software for the proper start and operation of the game. But the installation of these programs should occur once, when you first start the game. If the start of the game reproduces the software reinstallation, then there is a problem with the software installation.
Sometimes reinstalling the Net framework and Microsoft Visual C ++ may not give a good result. Try to uninstall the programs from the PC and install them after rebooting the PC.
@bjoernkasan It seems to me very unusual (strange) your observation - "occasionally the game doesn't even pop up in the sound mixer of Win10".
You need to look in the device manager, open sound devices.
Watch if any sound devices disappear when the game starts.
I also get this look and the effect of the landscape on the horizon. Maybe it will be needed, I have an nVidia video card, the driver of the latest version.
Mar 24 2019
In T137659#1837370, @bjoernkasan wrote:No the game works with neither.
In T137659#1837356, @bjoernkasan wrote:No theres is absolutely no problem with ot and the drivers are all up to date
In T137659#1837327, @bjoernkasan wrote:Tried it with onboard sound card, as well as external Sound BlasterX G1 sound card.
In T137659#1837309, @bjoernkasan wrote:@Lex Yeah, I did so. It didn't work, though, unfortunately.
What sound device at you?
@bjoernkasan I hope it will help to solve a problem
In T137659#1837204, @bjoernkasan wrote:I reinstalled a couple of times, tried different drivers. everything. every other game works.
Mar 19 2019
@bjoernkasan You can come into the Windows control panel, on the way
"Parameters - the System - the Sound - Parameters of devices and the loudness of applications"
Find DayZ in the listed applications. Choose the output device and input of a sound for DayZ.
If you make it at that time when a game worked, perhaps it is necessary to switch off a game and again start.
Mar 18 2019
In other words. A situation when in clothes and a backpack there are no free slots. Circulation of objects through hands, the hot keys happens well if objects have identical volume. If to try to take a subject of small volume in hand, and now through the hot key to take a subject of large volume in hand, the small subject will occupy a part of the place from a big subject. The empty seat in a backpack or clothes loses rational distribution that leads to locking of a turn objects through the hot keys.
You can change the controls for the control keys that are not available in the game settings. All functions of the keys are written in the game file, edit them in notepad:
Follow the path:
C: \ Users \ Name \ Documents \ DayZ.
Here find the files
- Name.dayz_preset_User.XML - in this file all control settings in the game are saved.
I do not have a problem with loss of control. Try the following three steps:
Mar 14 2019
I get the same problem when there are a lot of 40-50 players on the server.
When I use a quick run across the landscape, I can slow down and stop repeatedly and ported 5-10 meters ahead.
I think this problem is not related to the car, but has a common lag problem.
T137102 Look at this ticket. Before creating a ticket, it is better to use a keyword search so as not to create a replay.
Mar 13 2019
@joma126 I do not have a problem with loss of control. Try the following three steps:
- Follow the path:
C: \ Users \ Name \ Documents \ DayZ.
Here find the two files, delete both files and start the game.
Files to delete:
- Name.dayz_preset_User.XML - in this file all control settings in the game are saved.
- Name.core.XML - all control profiles in the game are saved in this file.
- Go to the game settings "keyboard settings".
Select the "user" profile in the game, and configure the key management in the first column (In the second column, it sometimes does not save settings.)
Click "Apply" and exit the game.
- Create backup copies of the files Name.dayz_preset_User.XML and Name.core.XML, anywhere on the PC. If there is a problem, restore files from them.
T137102 Look at this ticket. Before creating a ticket, it is better to use a keyword search so as not to create a replay.
Mar 12 2019
Identical ticket with the same problem T137479
Mar 11 2019
This problem appeared with the latest update, reproduced on all optical devices and does not depend on the server or Mods. I reproduce it in a stress test.
Mar 8 2019
Mar 7 2019
Mar 5 2019
In T137397#1832028, @nuggs wrote:Oh my bad. On my server I can take them off to repair them without them ruining.
I also took down the Suppressors while he was "worn". But before I found the tape and could repair it, it received the status of "damaged" while in the backpack. More than once, Suppressors got my status from “not used” to “damaged” being in a backpack, before I could apply them.
No other items in the backpack or unloading receive such status there.
Given the resource of silencers, this counts in over thousands of shots. In the game, it seems less than 75 shots are capable of disabling the muffler.
Mar 4 2019
In T137397#1831975, @nuggs wrote:You can repair them with a gun cleaning kit or duct tape but they don't last much longer.
I know what can be repaired. But it is not possible to do this in a timely manner, before the Suppressors receives the state "destroyed".
- It is impossible to obtain information about the status of Suppressors when it is attached to the weapon.
- while Suppressors was working, disconnecting him from the weapon he immediately gets the state of "destroyed"
- Suppressors gets the status "destroyed", even when it has not been applied more than once, just keep it in a backpack, or unload.
@Geez You can confirm this ticket, as it is very old, but is being reproduced now. This is not a proper use of the ACOG scope features.
This part of the sight is not activated on any rifle.
On the M4, for example, where the iron sight is removed to install the ACOG optics, only the ACOG optics work, and the switch to the ACOG iron sight does not occur.
On sg5k with ACOG, switching to an iron sight shifts its eye to the sg5k iron sight, which leads to a poor view of the target.
Feb 25 2019
I had many cases when in any place, appears always identical objects. I take away these objects, but after a while, there it is possible to find the same subject again.
There is a feeling that some places, cannot generate other objects, in one session of a game.
Feb 14 2019
Oct 9 2018
Aug 22 2018
Close this ticket.
Jul 10 2018
Close this ticket, the issue was resolved at 1.82. Thank you.
https://feedback.bistudio.com/T83081
The same question is in my ticket. The lack of a solution was associated with the fall of FPS. But I could not see a significant drop in FPS in the tests.
Jun 19 2018
This ticket is a duplicate of the problem.
Source T125680
Download and install Arma3 v1.56, on this version of the game you can get an achievement.
Similar solutions are born on the Internet.
The lack of attention of BIS in solving simple problems, teaches players to use radical methods. This can indirectly affect the profits of BIS, teaches players on the Internet to exchange pirated versions of the game and try to use it.
BIS, BIS, - lack of foresight and predictability can destroy any business.
Jun 16 2018
Rockets PCML
- capturing a goal
- choice of the trajectory of attack
- rocket launching
Further everything in this ticket
T130378
In the launcher Arma3 (arma3launcher.exe), under the options, select the platform - 64bit. Tried it?
Now the PCML and Titan missiles have two flight trajectories. Depending on the application of the rocket, select the desired trajectory. The trajectory of the attack from the top down causes great damage. For machines, one missile is enough. Check the game settings, there are keys to change the trajectory of the rocket for the launcher.
May 28 2018
No changes so far
Apr 24 2018
@madpat3 this ticket about UAV Darter which can't reach a traveling point.
For other problems with UAV Darter it is necessary to create other ticket with steps of reproduction of a problem.
Apr 12 2018
Yes, this is my replay from T74443
The problem, as before, has not been solved.
The problem, as before, has not been solved.
Close the ticket, the ticket problem is solved. Thank you.
The problem is solved partially.
Enable free view - stops action of keys:
- Gun Elevation Up
- Gun Elevation Down
Mar 27 2018
The latest Improvements allow you to move "back" when you are a crew member.
You need an action, just like an AI in a group. But AI vehicles, as part of the group, do not know how to carry out the "backward movement."
https://youtu.be/3Svo5rDznDk
+100% DLC Marksmen had to have adjustable bipod and bipod fixes associated with immersion in the doll ground.
Mar 26 2018
@oukej The latest Improvements allow you to move "back" when you are a crew member.
You need an action, just like an AI in a group. But AI vehicles, as part of the group, do not know how to carry out the "backward movement."
https://youtu.be/3Svo5rDznDk
https://feedback.bistudio.com/T82259
Mar 20 2018
I did the ticket for this problem too.
T126258
But there is a ticket of 2013
The problem is reproduced on any riflescope where there is a smooth change of zoom. On the riflescope where there is a step-by-step change of zoom, the problem isn't reproduced.
Mar 15 2018
@Wulf In the editor, you can create a script, for example, there is a big fight between AI infantry and equipment.
Starting the mission, the mission will be done with some lag. At this point in time, you can reproduce how the bushes break the wheels of the car.
The script of the breakage of the bush lags behind, breaks the car and takes away the health of the character.
Here is the result on the video, as I have reproduced.
https://youtu.be/BuZY6zqF8uk
So it happens on servers where there are more than 10-15 players, a lot of AI, a lot of actions and events.
Mar 12 2018
@Wulf If in red area of the riflescope there are any objects, capture of the purpose doesn't happen.
It is reproduced for any AT launchers.
Try different options when at red area there is a grass or parts of the case of the vehicle.
In the majority of situations, you should open the position before the opponent to reproduce capture of the target.
https://youtu.be/aYcQJkF93h0
Mar 7 2018
The model of destruction of an awning hasn't changed. When it is planned?
Feb 27 2018
I understood it caused a problem. I use the program electronic translator "QTranslate". When the program is running in the background, in the game Pressing the left mouse button repeatedly plays as pressing the "C" key. The key "C" in the game settings performed the command - Vision Mode (Vehicle).
I did not understand how the game and the program communicate, but I decided the problem, I do not use the "C" Key in the game settings. Close the ticket. Thank you.
Feb 25 2018
Feb 14 2018
+100% Annoying this behavior
Also did this request,
my duplicate close
T123455
Feb 7 2018
I apologize, you are right. Thanks, close the ticket.
Feb 6 2018
@Wulf Sorry, I thought that video will fully give an idea of a problem.
Steps for reproduction:
- Editor
- The tank with crew, you the commander of the tank
- Start of a mission
- Give the command for AI about any inactive purpose
- Wait for turn of a tower of the shooter.
The "Report target" command does not reproduce the AI arrow action.
@Wulf In the chat, all commands for AI in English. The commands that you write do not call the action AI - turn the tower.
AI do not turn the tower toward an inactive target, which I'm reporting to them.
After other, superfluous commands and superfluous actions of the commander, AI start to turn a tower to the purpose about which I inform them, from commands about which you write.
@Wulf In the chat, all commands for AI in English.
Feb 5 2018
Feb 1 2018
Jan 31 2018
Open as Feature change