Homepage - Jägerbataillon 533
Homepage - Jägerbataillon 533
I think, what Shields means, is that you should seperate zeoring from "lead-zeoring".
best way to do that, would be as i said before:
can confirm this only for the new armed versions. they keep their random selected type of color, when first placed on map.
the other versions work fine.
and the display in the NYX Autocannon, the Kamysh, the Marshall and the Mora indicates ammo left for the explosive ammo type, in both categories (20mm AP and HE). AP is not counted.
mine has. tested in sp editor.
you must shortly tap the lase-key once, in order to just calculate the distance.
if you hold it and follow the path of the target, the FCS will also calculate the correction to the side.
referring to the name in the inventory, the ammo is the PG-7 VM, which is a 70mm Monoblock HEAT grenade.
but the power of it is to high, compared to the ammo of the RPG 42 for example, which has a tandemblock HEAT grenade.
The laser dot was Manually / Automatically revealed and is LOS-visible OR
it seems, that at least for the falcon, it doesn't delete last waypoint. set a waypoint for the falcon via terminal. see how it begins to travel to it. then delete the waypoint. see, that it's still flying towards the already deleted waypoint.
and there is already a tractor model in the game "Land_DeckTractor_01_F" and a towing bar "Land_TowBar_01_F". but they have no functions. just empty objects.
yeah, the drones shows some weired behaviour anyways. not always, but often. considering waypoints and considering startings from airstrips. you should give it a second testing phase all over, again.
and they should be lockable for l-gbu's, like the ir-granade is.
the Looks of the camera and the way it is mounted on the vehicle, reminds me of a surveillance-System.
the camera should be steerable and equipped with a laserpointer.
any Chance of ever changing it?
for it's almost 3 years ago, since posted.
why don't you simply make screenshots of you keybindings in your controll Options?
so BIS can easily integrate them as a preset in their next update.
@1. thumbs up
@2. no, that would make it too easy. it must be somekind of challenging.
everything's fine. i just have forgotten, that i had locked config Folder. so arma couldn't save the changes i made within the game.
thank you very much.
usually i do, but i disabled the to make sure. before the update, i had no Problems of that kind
thank you, too!
As Rakien mentioned i don't know how that Dta Folder has gotten into my Heli Folder either. So after deleting it launcher works as it used to.
a pleased and satisfied costumer of Bohemia Interactive
BIS i'm very unpleased with your costumer's Service.
I cannot start the game with your selfdeveloped gamelauncher - you know the Problem - you heard others having similar Problems - it's been weeks ago - and there is still no reaction from your side of at least Status quo in solving the Problem.
maybe solution is hard to find, but at least a Report of status quo would be welcome
an unpleased costumer!!!
sadly, this don't work either
the only thing i can do, to run the game with mods, is to start the game via the normal arma3.exe (so without the launcher and therefor without mods).
then activate the mods via the menu expansions and restart it.
(the way we did before all the launchers came out.)
running the game with the arma3battleye.exe works as well.
all points confirmed
i testet it with battleye disabled (with/out mods):
doesn't work either
already did this yesterday.
today second time of verifying - same result:succesfully verified
loading screen says:addons being loaded, addons being initialized, player profile options being loaded, then game crashes with code 0x00000001 - STATUS_WAIT_1 and the "Error compiling shader PSLODDiag"
i tried to penetrate trucks like the hemtt and light armored vehicles like the hunter, with a 12.7mm of a tank commander,a 7.62mm of a tank gunner, and the 6.5mm gatling. result of all is the same: no damage. the only one i can do damage to are the offroad and other not armored cars.
i also tried the mk-30 50.cal of all factions. a little exception is the 12.7mm of the t-100 varsuk. you can do damage to the side section of a hunter. - that's all.
come on BIS are you serious? 12.7mm and i cannot penetrate a fxxxxxg truck, except for it's wheels?