Page MenuHomeFeedback Tracker

UGV Stomper's do not properly model skid-steering.
New, WishlistPublic

Description

The UGV Stomper drives like a traditional wheeled vehicle yet the original vehicle it's based on features skid-steering, meaning that it should drive more like a tracked vehicle.

Details

Legacy ID
1093932471
Severity
None
Resolution
Open
Reproducibility
Always
Category
Visual-Vehicles
Steps To Reproduce
  1. Open the editor.
  2. Place a UAV Operator.
  3. Place a UGV Stomper of the same faction (any variant).
  4. Preview and connect your UAV terminal to the UGV.
  5. Take control and drive around, steering in different directions.

--> You need to be moving to steer, as opposed to a track vehicle which can turn in place.

Additional Information

This issue is present in the Development Branch as well.

Event Timeline

Winters edited Steps To Reproduce. (Show Details)Oct 29 2013, 6:47 PM
Winters edited Additional Information. (Show Details)
Winters set Category to Visual-Vehicles.
Winters set Reproducibility to Always.
Winters set Severity to None.
Winters set Resolution to Open.
Winters set Legacy ID to 1093932471.May 7 2016, 5:16 PM
Kecske added a subscriber: Kecske.May 7 2016, 5:16 PM

As far as I know this is not a bug. The UGV is based off the real life Crusher unmanned vehicle which does not use conventional steering.

@Kecske, you're absolutely right. I googled a bit and, as you said, the Crusher family of UGVs use skid-steering.

However, doesn't that mean the Stomper should have a turning circle of zero and behave more like a tracked vehicle?

You're right, it should behave like that.

Updated to match the actual problem.

any Chance of ever changing it?
for it's almost 3 years ago, since posted.