Kecske
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User Since
Jun 21 2013, 2:57 PM (205 w, 1 d)

Recent Activity

Apr 21 2017

Kecske added a comment to T124397: A-164 Wipeout Speedbrakes.

Confirmed, issue still present as of 04.20 (1.69.141362).:

Apr 21 2017, 1:15 PM · Arma 3
Kecske added a comment to T124483: A-164 Wipeout speedbrake animation error.

Sorry, duplicate of: https://feedback.bistudio.com/T124397

Apr 21 2017, 1:12 PM · Arma 3
Kecske renamed T124483: A-164 Wipeout speedbrake animation error from "speedbrake animation error" to "A-164 Wipeout speedbrake animation error".
Apr 21 2017, 12:56 PM · Arma 3
Kecske created T124483: A-164 Wipeout speedbrake animation error.
Apr 21 2017, 12:53 PM · Arma 3

Apr 13 2017

Kecske edited the description of T124317: Small dome structure doesn't cast shadows..
Apr 13 2017, 3:54 PM · Arma 3
Kecske created T124317: Small dome structure doesn't cast shadows..
Apr 13 2017, 3:53 PM · Arma 3

Jun 4 2016

Kecske edited Additional Information on T117241: Vehicle license plates not working in Eden..
Jun 4 2016, 2:54 PM · Arma 3
Kecske created T117242: Ifrit and Tempest lights are always on..
Jun 4 2016, 2:53 PM · Arma 3
Kecske created T117241: Vehicle license plates not working in Eden..
Jun 4 2016, 2:42 PM · Arma 3

May 10 2016

Kecske set Category to category:visualweapons on T81499: Bipod on Rahim clips through weapon and hands..
May 10 2016, 10:32 AM · Arma 3
Kecske set Category to category:virtualarsenal on T81441: MBT-52 Kuma component missing in Virtual Arsenal.
May 10 2016, 10:30 AM · Arma 3
Kecske edited Steps To Reproduce on T78749: U_NikosAgedBody missing from Virtual Arsenal.
May 10 2016, 8:59 AM · Arma 3
Kecske edited Steps To Reproduce on T78711: AH-99 Blackfoot pedal animations are reversed.
May 10 2016, 8:58 AM · Arma 3
Kecske edited Steps To Reproduce on T76829: MRCO front glass texture missing..
May 10 2016, 8:10 AM · Arma 3
Kecske added a comment to T76829: MRCO front glass texture missing..

This was fixed once but it's back again with the rear glass missing as well.

May 10 2016, 8:10 AM · Arma 3
Kecske edited Steps To Reproduce on T76272: Campaign errors related to mission time.
May 10 2016, 7:56 AM · Arma 3
Kecske added a comment to T76272: Campaign errors related to mission time.

Apparently fixed with todays dev update.
Thanks for the quick response!

May 10 2016, 7:56 AM · Arma 3
Kecske added a comment to T74075: UGV Stomper's do not properly model skid-steering..

You're right, it should behave like that.

May 10 2016, 6:58 AM · Arma 3
Kecske added a comment to T74075: UGV Stomper's do not properly model skid-steering..

As far as I know this is not a bug. The UGV is based off the real life Crusher unmanned vehicle which does not use conventional steering.

May 10 2016, 6:58 AM · Arma 3
Kecske edited Steps To Reproduce on T73879: Marid rear lights are not working.
May 10 2016, 6:53 AM · Arma 3
Kecske edited Steps To Reproduce on T73717: Ghosthawk side gunners have pilot models instead of crew..
May 10 2016, 6:49 AM · Arma 3
Kecske edited Steps To Reproduce on T72068: Hangar missing destruction model (which was present in A2).
May 10 2016, 6:03 AM · Arma 3
Kecske edited Steps To Reproduce on T71836: Chronometer in Orca has its dials mirrored.
May 10 2016, 5:56 AM · Arma 3
Kecske edited Steps To Reproduce on T71430: AI to shoot out the tires of vehicles..
May 10 2016, 5:45 AM · Arma 3
Kecske edited Steps To Reproduce on T71208: Handheld UAV terminal model.
May 10 2016, 5:38 AM · Arma 3
Kecske edited Steps To Reproduce on T69467: Ifrit's windows don't move with the doors.
May 10 2016, 4:36 AM · Arma 3
Kecske added a comment to T69361: attachTo turns 3D object in 2D.

Ok, I have to admit this is kinda creepy. And awesome.
The issue could be fixed by implementing Physx for the affected models (most of them, such as that chair was inherited from ArmA2 and they still use this flatting effect when destroyed).

May 10 2016, 4:33 AM · Arma 3
Kecske added a comment to T69205: Plastic chair does not cast shadows.

This seems to have been fixed, status should be resolved.

May 10 2016, 4:27 AM · Arma 3
Kecske edited Steps To Reproduce on T69205: Plastic chair does not cast shadows.
May 10 2016, 4:27 AM · Arma 3
Kecske added a comment to T67716: [Vehicle]OPFOR truck..

http://youtu.be/FktFMfzHIFw?t=1m33s
Status should be resolved now:)

May 10 2016, 3:30 AM · Arma 3
Kecske added a comment to T67716: [Vehicle]OPFOR truck..

All things considered, the best solution would be to have the Tatra T810 from ACR instead.

  • Already modelled, just needs reskinning and some adjustments for the new engine
  • Relatively new, fits way more into the game than a truck made in the 80s
  • Plausible for both OPFOR and Green Army (Kamaz looks really odd next to all the NATO equipment for the latter)

Sadly the DLC PBOs are encrypted so this is something only BIS could do.

May 10 2016, 3:30 AM · Arma 3