If a unit is attached to a object using attachTo, and the item that the unit is attached is destroyed, the unit somehow glitchs and turn into a... 2D object?
Description
Description
Details
Details
- Legacy ID
- 3580846397
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Visual-Characters
Steps To Reproduce
1 - Attach a unit to some object (table, chair, etc...)
2 - Destroy the object
3 - Watch
Additional Information
Event Timeline
Comment Actions
Ok, I have to admit this is kinda creepy. And awesome.
The issue could be fixed by implementing Physx for the affected models (most of them, such as that chair was inherited from ArmA2 and they still use this flatting effect when destroyed).
Comment Actions
Is there any way i can reverse this bug and create a tank from a 2D drawing? :D
(voted up)
Comment Actions
I choked, that beats the hilarity of the walking fish bug...oh man..actually made me laugh tears.