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Hello @Geez ,

here is something I have been observing with the Loot Table for quite a long time now and you should be able to REPRODUCE/observe it as well.

It becomes especially apparent when you are loot-cycling. When you see a specific item spawn, for some odd reason, the exact same item will spawn with a high chance in the surrounding buildings (entire loot zone/town).

Lately I lootcycled small sheds and garages in a small town, in order to find a spark plug. When I finally found one after about 30 minutes, suddenly in the next shed there was another one, and I found two more looting the rest of the sheds whereas before there wasn't a single one during the 30-45 minutes of lootcycling.

I've also observed this swarm spawning WITHOUT lootcycling.

EDIT #1: The phenomenon can be observed on official vanilla servers.


Operating System
Windows 10 x64
Operating System Version

Event Timeline

fing24 added a subscriber: fing24.Feb 24 2019, 7:48 PM

Yep I have been to cherno and found a warehouse area mainly full of generators. Or places full of one colored barrel or light and so on. It has been a problem with the dynamic spawning for a long time.

@fing24 Thank you for your confirmation!

Lex added a subscriber: Lex.Feb 25 2019, 12:29 PM

I had many cases when in any place, appears always identical objects. I take away these objects, but after a while, there it is possible to find the same subject again.
There is a feeling that some places, cannot generate other objects, in one session of a game.

Geez changed the task status from New to Assigned.Feb 25 2019, 4:47 PM
freerider3434 renamed this task from 1.01.150505 - LOOT TABLE/SWARM SPAWNING OF ITEMS to 1.0150627 - LOOT TABLE/SWARM SPAWNING OF ITEMS.Feb 26 2019, 1:39 AM
freerider3434 renamed this task from 1.0150627 - LOOT TABLE/SWARM SPAWNING OF ITEMS to 1.0.150627 - LOOT TABLE/SWARM SPAWNING OF ITEMS.
freerider3434 updated the task description. (Show Details)

@Geez Hi, I just want to ask for a quick update if possible. Has this been attempted to monitor or recreate internally? The problem is present 100% as of version 1.03.151507.

@Geez I have found some useful INFORMATION I believe, regarding this exact problem <<<>>>

According to this and the points 'walloon5' makes, slots are being filled up with the same item, when it drops melow the 'min'-value and tries to restore the 'nominal'-value. Perhaps a system would be required that doesn't allow all the empty spots in one area to be filled with the 'restock' of only one specific item?

Would love to hear back, if this was any helpful!

Best regards

This is still an issue in 1.04