Page MenuHomeFeedback Tracker

The center of the optical sight below the center of eye vision.
Closed, DuplicatePublic

Description

The center of the optical sight is below or above the center of view, for the position of the character's doll lying on an uneven piece of land. Whenever I line up my actions relative to the center of focus - the “T” of the crosshair applicable to the object / target, the action — to switch to an iron sight or optical sight — focuses the center of the sight well below or above the object / target. This leads to the fact that the target goes beyond the optical review of the sight of the weapon.
Exit from the action "Sight" has the same effect, the focus of view remains above or below the object / target.
https://youtu.be/llDXxAwcKsw
According to the sensations in the game, the aiming process takes place without tactility for the position of the character's doll body - lying on a non-horizontal piece of land. When I want to look through the sight of a weapon, I lose sight of the object / object of observation.
When you see a point in the middle of the screen - this is the focus of eye vision.
When I raise the weapon, the point on the screen is converted to "T" - they synchronize well.
But when I transfer the line of sight through the sight of the weapon, the "T" does not synchronize with the center of the sight of the weapon.
When the character's doll body does not lie horizontally - the head is above or below the legs.
The greater the slope, the greater the divergence of the centers of eye vision and rifle sight.



For the position of the character's doll "raised" or "sitting", this problem is not.

Details

Severity
Tweak
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
OS 1809
Category
General
Steps To Reproduce
  • take any weapon
  • Orient your center of view (point in the center of the screen) to the control point (target)
  • pick up the weapon, the crosshair stays on at the control point (target)
  • turn on the iron \ optical sight
  • move the sight to the reference point
  • turn off the iron \ optical sight

Notice how the center of view (the point in the center of the screen) is above the control point.
If you repeat these actions with an optical sight at high magnification, you will get the result - when you can lose a target in sight of an optical sight.

Event Timeline

Lex created this task.Mar 8 2019, 1:18 AM
Lex updated the task description. (Show Details)Mar 8 2019, 1:46 PM
Lex renamed this task from The center of the optical sight below the center of sight. to The center of the optical sight below the center of eye vision..Mar 8 2019, 1:52 PM
Lex updated the task description. (Show Details)
Lex updated the task description. (Show Details)Mar 8 2019, 3:01 PM
Lex updated the task description. (Show Details)Mar 8 2019, 3:23 PM
Lex updated the task description. (Show Details)Mar 8 2019, 3:26 PM
Geez added a subscriber: Geez.

Hello Lex and thank you for the report.
This is an issue we are aware of and it is scheduled for a fix.
Regards,
Geez

Lex added a comment.Mar 11 2019, 6:07 PM

@Geez Thank. I hope you properly rated part of my request, as the problem of these tickets T128362 , T129231 for me it does not play and was probably solved. The problem I reported is in a different position of the character doll.
Or is it a common problem for these tickets ?

Geez added a comment.Mar 13 2019, 11:36 AM

Hello Lex.
The issues are related to each other and will be addressed together.
Regards,
Geez

Lex added a comment.Aug 20 2019, 2:39 PM
This comment was removed by Lex.

@Geez for something to be addressed, the ticket must be opened. How can something be reviewed if the ticket is closed?

@Groove_C a ticket is closed due to duplicate reports