The center of the optical sight below the center of eye vision. Whenever I line up my actions relative to the center of focus (point on the screen) applicable to the object / target, the action is an adventure on an iron sightis below or above the center of view, or on an optical sight,for the position of the character's doll lying on an uneven piece of land. focusesWhenever I line up my actions relative to the center of focus - the “T” of the sight well belowcrosshair applicable to the object / target., This is inconvenient in twins,the action — to switch to an iron sight or optical sight — focuses the center of the sight well below or above the object / target. when using an optical sight with a high magnification -This leads to the fact that the target igoes beyond the scopeoptical review of the optical reviewsight of the weapon.
Exit from the action "s"Sight" has the same effect, the focus of view remains above or below the object / goaltarget.
According to the sensations in the game, the aiming process occurstakes place without tactilityity for the position of the character's doll body - lying on a non-horizontal piece of land. When I want to look through the sight of a weapon, I lose sight of the object / object of observation.
When you see a point in the middle of the screen - this is the focus of eye vision.
When I raise the weapon, the point on the screen is converted to "T" - they synchronize well.
But when I transfer the line of sight through the sight of the weapon, the "T" does not synchronize with the center of the sight of the weapon.
When the character's doll body does not lie horizontally - the head is above or below the legs.
The greater the slope, the greater the divergence of the centers of eye vision and rifle sight.
For the position of the character's doll, it is "sitting" or "sitting," this problem does not exist.