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May 26 2020

Wulf changed the status of T151136: Arma 3 Launcher Mod Counter Bigger than background Box from New to Acknowledged.
May 26 2020, 1:20 PM · Arma 3
Wulf added a comment to T149835: Crash.

Did the crash occur since the report?

May 26 2020, 1:11 PM · Arma 3
DanilKan added a comment to T151143: Aircraft controls itself in Multiplayer once I open menu or chat.

It's not a bug. When you lose control of the vehicle, autopilot kicks in to avoid a crash.

The problem is that thing doesn't help to avoid crash. Usually it brings aircraft to crash. I don't lose control when I want to type in chat or open menu. This is unnecessary. That will be helpful if it would enable autopilot once player loses connection to server to prevent crash

May 26 2020, 8:15 AM · Arma 3
jennifer247 added a comment to T151176: RCO and ERCO aiming reticle misalignment issue.
May 26 2020, 6:17 AM · Arma 3
Leopard20 added a comment to T151143: Aircraft controls itself in Multiplayer once I open menu or chat.

It's not a bug. When you lose control of the vehicle, autopilot kicks in to avoid a crash.

May 26 2020, 5:29 AM · Arma 3

May 25 2020

JB47394 created T151178: Land_Destroyer_01_Boat_Rack_01_F doesn't update or delete its triggers.
May 25 2020, 11:53 PM · Arma 3
A_killer_Wombat created T151176: RCO and ERCO aiming reticle misalignment issue.
May 25 2020, 10:34 PM · Arma 3
cashappsupport added a comment to T131130: Community Terrain Dust Effect Conflict (+= for nested arrays).
May 25 2020, 7:49 PM · Restricted Project, Arma 3
Gruntage created T151170: Missing Script.
May 25 2020, 7:04 PM · Arma 3
dedmen moved T131130: Community Terrain Dust Effect Conflict (+= for nested arrays) from Restricted Project Column to Restricted Project Column on the Restricted Project board.
May 25 2020, 5:44 PM · Restricted Project, Arma 3
dedmen moved T131130: Community Terrain Dust Effect Conflict (+= for nested arrays) from Restricted Project Column to Restricted Project Column on the Restricted Project board.
May 25 2020, 5:44 PM · Restricted Project, Arma 3
dedmen changed the status of T151053: RscListNBox doesn't handle any other button , except LMB from Assigned to Feedback.
May 25 2020, 5:09 PM · Arma 3
dedmen added a comment to T151053: RscListNBox doesn't handle any other button , except LMB.

all good.

May 25 2020, 5:09 PM · Arma 3
Wulf closed T138626: "Raise Weapon" Command Malfunction as Resolved.

This is a remnant of past iterations that unfortunately can't be removed. The toggle of raised lowered weapon still works as intended thus this control can be ignored.

May 25 2020, 2:05 PM · Arma 3
kju-PvPscene added a comment to T151053: RscListNBox doesn't handle any other button , except LMB.

does this need more info or cleared up in direct chat? @dedmen

May 25 2020, 1:44 PM · Arma 3
dedmen added a comment to T150684: Linux MP Dedicated randomly segfaults during gameplay.

would need a dump, but I can't check linux dumps currently. Maybe mods or extensions? maybe x64 linux server fixes it..

May 25 2020, 12:29 PM · Arma 3

May 24 2020

RtHonLaqueesha added a comment to T138626: "Raise Weapon" Command Malfunction.

Can confirm still a problem with latest dev build as of 24 May 2020.

May 24 2020, 7:37 PM · Arma 3
dedmen added a comment to T131130: Community Terrain Dust Effect Conflict (+= for nested arrays).

Change
Before:

class rightDustEffects
{
    surfaceClassname = particleEffectClassname;
};
class leftDustEffects
{
    surfaceClassname = particleEffectClassname;
};

after

class dustEffects
{
    class default {
        surfaceClassname = particleEffectClassname;
    };
    class left : default {};
    class right : default{};
}
May 24 2020, 3:15 PM · Restricted Project, Arma 3
dedmen claimed T79801: Unexpected behavior of += array in configs.
May 24 2020, 3:13 PM · Arma 3
TeTeT.nimitz added a comment to T151037: Crash to Desktop with Nimitz development version.

It now stopped crashing on the laptop and on the desktop. The simulation was set to car (inherited field) and not carX. I guess without a reproducer we can close this one, sorry for the fuzz.

May 24 2020, 1:56 PM · Arma 3
DanilKan created T151143: Aircraft controls itself in Multiplayer once I open menu or chat.
May 24 2020, 12:12 PM · Arma 3
Fourty7 created T151139: Smoke Removal via Semi-Transparent Material(s).
May 24 2020, 10:12 AM · Arma 3
Major.Heretic added a comment to T150684: Linux MP Dedicated randomly segfaults during gameplay.

(gdb) bt full
#0 0x0a02b515 in ?? ()
No symbol table info available.
#1 0xf75250ee in clone () from /lib/libc.so.6
No symbol table info available.
(gdb) info registers
eax 0xffffffff -1
ecx 0xf6f6a790 -151607408
edx 0xa02b4d8 167949528
ebx 0x0 0
esp 0xf69fd2ec 0xf69fd2ec
ebp 0xf69fd428 0xf69fd428
esi 0xf6f6a79c -151607396
edi 0x0 0
eip 0xa02b515 0xa02b515
eflags 0x210296 [ PF AF SF IF RF ID ]
cs 0x23 35
ss 0x2b 43
ds 0x2b 43
es 0x2b 43
fs 0x0 0
gs 0x63 99

May 24 2020, 4:54 AM · Arma 3
Major.Heretic added a comment to T150684: Linux MP Dedicated randomly segfaults during gameplay.

Not sure if I'd call this resolved, it appears to still be happening on all centos boxes:

May 24 2020, 4:48 AM · Arma 3

May 23 2020

dedmen claimed T127508: Arma 3 Launcher Formatting.
May 23 2020, 11:51 PM · Arma 3
Pi created T151136: Arma 3 Launcher Mod Counter Bigger than background Box.
May 23 2020, 11:42 PM · Arma 3
dedmen claimed T139750: Launcher text formatting.
May 23 2020, 11:20 PM · Arma 3
TeTeT.nimitz added a comment to T151037: Crash to Desktop with Nimitz development version.

The shuttle should be a moving object, that traverses along the catapult upon launch and then back. With Car_F my scripts work, but on my laptop I get a 90% CTD possibilty. On my beefier desktop it still crashes sometimes.

May 23 2020, 9:42 PM · Arma 3
Klaus0ua added a comment to T151121: Crash.

Yes, thx

May 23 2020, 6:45 PM · Arma 3
dedmen added a comment to T151053: RscListNBox doesn't handle any other button , except LMB.

?? Cannot repro? Your code above. I found a typo in our code but seems to be unrelated and your thing seems to work

May 23 2020, 3:47 PM · Arma 3
dedmen changed the status of T151053: RscListNBox doesn't handle any other button , except LMB from Reviewed to Assigned.
May 23 2020, 3:41 PM · Arma 3
dedmen added a comment to T151053: RscListNBox doesn't handle any other button , except LMB.

Problem found. Its a typo that should really be affecting alot more than just ListBox.

May 23 2020, 3:40 PM · Arma 3
dedmen placed T151014: Tanoa forest paths detected with nearRoads, but isOnRoad and roadsConnectedTo don't return information on them up for grabs.
May 23 2020, 3:28 PM · Arma 3
dedmen added a comment to T151014: Tanoa forest paths detected with nearRoads, but isOnRoad and roadsConnectedTo don't return information on them.

The road piece is not connected to other road pieces, so they are ignored for the "is there a road on this position" check....

May 23 2020, 3:21 PM · Arma 3
dedmen changed the status of T151014: Tanoa forest paths detected with nearRoads, but isOnRoad and roadsConnectedTo don't return information on them from New to Acknowledged.
May 23 2020, 3:20 PM · Arma 3
cikexidy added a comment to T127375: pier box model (Land_Pier_Box_F) ladders causes player to glitch and get stuck constantly.
May 23 2020, 3:16 PM · Arma 3
dedmen claimed T151014: Tanoa forest paths detected with nearRoads, but isOnRoad and roadsConnectedTo don't return information on them.
May 23 2020, 3:10 PM · Arma 3
dedmen added a comment to T151121: Crash.

Problem solved?

May 23 2020, 3:09 PM · Arma 3
dedmen changed the status of T151037: Crash to Desktop with Nimitz development version from New to Need More Info.

Oh wow what did you find here :D

May 23 2020, 3:06 PM · Arma 3
Klaus0ua added a comment to T151121: Crash.

Thank you, I could not understand what was happening in the video card driver. Although not the latest version, it works. I tried to update DirectX

May 23 2020, 3:02 PM · Arma 3
Klaus0ua added a comment to T151121: Crash.

Now I will install version 442.74 I will try with it

May 23 2020, 2:48 PM · Arma 3
Klaus0ua added a comment to T151121: Crash.

Yes, I have an outdated driver, but when I try to download a new one, it gives me an error on the site. and the program says that I have the latest driver version

May 23 2020, 2:45 PM · Arma 3
dedmen claimed T151037: Crash to Desktop with Nimitz development version.

11:50:14 Dimensions in class jdg_mk29_restricted should be an array of size 2.
11:50:14 Error: EntityAI SubSkeleton index was not initialized properly (repeated 0x in the last 60sec)
11:50:14 name: JDG_carrier_deck_1, shape: jdg_carrier\res\carrier_1.p3d, index: -1, matrices: 0
11:50:14 Dimensions in class ttt_rim116_restricted should be an array of size 2.
11:50:14 Dimensions in class ttt_phalanx_restricted should be an array of size 2.

May 23 2020, 2:45 PM · Arma 3
dedmen added a comment to T151106: Arsenal "arsenalOpened" event called after arsenal opened.

Arsenal "arsenalOpened" event called after arsenal opened

Uhm yes. The name is "Opened" in past-tense not "Open"

May 23 2020, 2:44 PM · Arma 3
dedmen claimed T151123: STATUS ACCESS VIOLATION.
May 23 2020, 2:42 PM · Arma 3
dedmen changed the status of T151123: STATUS ACCESS VIOLATION from New to Need More Info.

Your RHS is outdated btw.
There are no actual crashdumps in there so I cannot see what causes the crash.
There are lots of very weird network errors, can you try to reproduce it without mods and attach a report of that here?

-malloc=jemalloc_bi_x64

Please remove that and try the default memory allocator instead.

May 23 2020, 2:41 PM · Arma 3
dedmen changed the status of T151122: Old Man Scenario Crashing on save game start from New to Need More Info.

17:15:03 ErrorMessage: Too many virtual memory blocks requested
17:15:03 Application terminated intentionally

May 23 2020, 2:36 PM · Arma 3
dedmen changed the status of T151121: Crash from New to Feedback.

2:44:32 DX11 - device removed - reason: DXGI_ERROR_DRIVER_INTERNAL_ERROR
2:44:33 Cannot create shader Unknown, error 887a0005
2:44:33 DX11 error : Error creating shader : DXGI_ERROR_DEVICE_REMOVED
2:44:33 DX11 - device removed - reason: DXGI_ERROR_DRIVER_INTERNAL_ERROR
2:44:33 ErrorMessage: DX11 error : Error creating shader : DXGI_ERROR_DEVICE_REMOVED
2:44:33 Application terminated intentionally
ErrorMessage: DX11 error : Error creating shader : DXGI_ERROR_DEVICE_REMOVED

May 23 2020, 2:31 PM · Arma 3
dedmen changed the status of T131130: Community Terrain Dust Effect Conflict (+= for nested arrays) from New to Assigned.
May 23 2020, 1:25 PM · Restricted Project, Arma 3
dedmen claimed T151121: Crash.
May 23 2020, 1:24 PM · Arma 3
dedmen claimed T151122: Old Man Scenario Crashing on save game start.
May 23 2020, 1:24 PM · Arma 3
dedmen changed the status of T151119: issue with the export topography in Eden from New to Assigned.
May 23 2020, 1:23 PM · Arma 3
dedmen changed the status of T151065: Vanilla targeting hud for jets stutters on targets that are not local to the client from New to Acknowledged.
May 23 2020, 12:43 PM · Arma 3
MungBeanSoup updated the task description for T151123: STATUS ACCESS VIOLATION.
May 23 2020, 6:37 AM · Arma 3
MungBeanSoup created T151123: STATUS ACCESS VIOLATION.
May 23 2020, 6:31 AM · Arma 3
mdorschel updated the task description for T151122: Old Man Scenario Crashing on save game start.
May 23 2020, 2:47 AM · Arma 3
mdorschel created T151122: Old Man Scenario Crashing on save game start.
May 23 2020, 2:34 AM · Arma 3
Klaus0ua created T151121: Crash.
May 23 2020, 2:02 AM · Arma 3

May 22 2020

darkChozo added a comment to T150710: M2 turret gunners are immune to explosive damage.

I tested the dev change, it seems a lot better now but I did notice that the gunners are still oddly resistant to RGN grenades. This isn't very consistent but when throwing grenades at M2s surrounded by other similar units, the M2s would survive sometimes where other units would consistently die. This seems to happen more often for the low M2s for some reason.

May 22 2020, 11:34 PM · Arma 3
dedmen claimed T151119: issue with the export topography in Eden.
May 22 2020, 11:30 PM · Arma 3
1212PDMCDMPPM created T151119: issue with the export topography in Eden.
May 22 2020, 11:14 PM · Arma 3
h- created T151112: The scripting command 'reload' needs tweaking.
May 22 2020, 9:21 PM · Arma 3
BIS_fnc_KK claimed T148480: When Helicopter's HUD/cockpit digital clock reaches 18:59:59 after a second the game crashes (0x000000FF).
May 22 2020, 6:51 PM · Arma 3
BIS_fnc_KK changed the status of T151106: Arsenal "arsenalOpened" event called after arsenal opened from New to Reviewed.
May 22 2020, 4:53 PM · Arma 3
BIS_fnc_KK added a comment to T151106: Arsenal "arsenalOpened" event called after arsenal opened.

This event handler is designed to fire after the event. Perhaps you could try to store backpack reference in a mission variable instead of on player as player may be replaced with dummy when arsenal is opened

May 22 2020, 4:53 PM · Arma 3
borg added a comment to T148480: When Helicopter's HUD/cockpit digital clock reaches 18:59:59 after a second the game crashes (0x000000FF).

Still reproducible in

Launcher version: 1.5.146373
Game version: 1.98.146373
Branch: main / beta branch not specified

May 22 2020, 4:09 PM · Arma 3
mjc4wilton created T151106: Arsenal "arsenalOpened" event called after arsenal opened.
May 22 2020, 5:12 AM · Arma 3

May 21 2020

aManWithABugToReport777 edited Additional Information on T151099: A Civilian "End Mission" Trigger Activates Prematurely If There Is An Empty vehicle Inside The Trigger.
May 21 2020, 10:35 PM · Arma 3
aManWithABugToReport777 updated the task description for T151099: A Civilian "End Mission" Trigger Activates Prematurely If There Is An Empty vehicle Inside The Trigger.
May 21 2020, 10:34 PM · Arma 3
immiguy created T151100: Making thing's work out well and successful .
May 21 2020, 10:31 PM
aManWithABugToReport777 changed Category from category:editor to category:edeneditor on T151099: A Civilian "End Mission" Trigger Activates Prematurely If There Is An Empty vehicle Inside The Trigger.
May 21 2020, 10:30 PM · Arma 3
aManWithABugToReport777 edited Additional Information on T151099: A Civilian "End Mission" Trigger Activates Prematurely If There Is An Empty vehicle Inside The Trigger.
May 21 2020, 10:29 PM · Arma 3
aManWithABugToReport777 updated the task description for T151099: A Civilian "End Mission" Trigger Activates Prematurely If There Is An Empty vehicle Inside The Trigger.
May 21 2020, 10:28 PM · Arma 3
aManWithABugToReport777 renamed T151099: A Civilian "End Mission" Trigger Activates Prematurely If There Is An Empty vehicle Inside The Trigger from A Civilian Trigger With An "End #1-6" Type and a "Civilian" Present" Gets Activated If An Empty Vehicle Is Inside Trigger to A Civilian "End Mission" Trigger Activates Prematurely If There Is An Empty vehicle Inside The Trigger.
May 21 2020, 10:21 PM · Arma 3
aManWithABugToReport777 created T151099: A Civilian "End Mission" Trigger Activates Prematurely If There Is An Empty vehicle Inside The Trigger.
May 21 2020, 10:19 PM · Arma 3
AZCoder added a comment to T142637: Popping Sound on Livonia.

I also get a popping noise. Only in the left channel. Happens when I'm in the editor after a couple minutes. 100% of the time it will pop when I click out of Arma and back in, and only when Livonia is open in the editor. Sometimes it pops while staying in the editor (on Livonia) whenever I click on something, like change unit faction, or select an object. I never get this noise with any other map open.

May 21 2020, 7:41 PM · Arma 3
G00golplexian added a comment to T123528: Loading P3D from mission-PBO causes player kicks/disconnects.

Perfect!

May 21 2020, 1:57 PM · Arma 3
Wulf added a comment to T147866: addMagazineCargo causes CTD when trying to swap unit weapon after adding magazines.

Could you please try this addon that I attached to this message if it helps?

May 21 2020, 1:08 PM · Arma 3
nomisum added a comment to T127068: Linux vs Windows have different Orientation/Rotation on some objects.

we dont have a linux server running anymore, so no quick test possible :(

May 21 2020, 11:58 AM · Arma 3
beno_83au created T151083: UAV Stops Operating After Landing Waypoint.
May 21 2020, 2:15 AM · Arma 3

May 20 2020

LouMontana added a comment to T149790: BIS_fnc_diagVehicleIcons, BIS_fnc_sceneGetObjects, BIS_fnc_spawnEnemy have code typo.

Yay!

May 20 2020, 6:33 PM · Arma 3
dedmen closed T70896: Arma 3 crashes at launch all the time as Resolved.
May 20 2020, 4:30 PM · Arma 3
dedmen closed T69661: Game Crashes after 20-45 minutes of gameplay as Resolved.
May 20 2020, 4:30 PM · Arma 3
dedmen closed T72747: Crash to Desktop - Module at fault "PhysX3_x86.dll" as Resolved.
May 20 2020, 4:30 PM · Arma 3
dedmen closed T73005: After starting the game it crashes as Resolved.
May 20 2020, 4:30 PM · Arma 3
dedmen closed T73312: game crashes in ''SCUBA'' mission in showcases as Resolved.
May 20 2020, 4:30 PM · Arma 3
dedmen closed T72819: CTDs, laggy main menu and mouse pointer, computer lock ups [UPDATED] as Resolved.
May 20 2020, 4:30 PM · Arma 3
dedmen closed T74293: Game Crashes during load up as Resolved.
May 20 2020, 4:29 PM · Arma 3
dedmen closed T73593: RPT spam Server: Network message 25ee6cl is pending as Resolved.
May 20 2020, 4:29 PM · Arma 3
dedmen closed T74085: Maxwell going past load screen as Resolved.
May 20 2020, 4:29 PM · Arma 3
dedmen closed T73765: Game crash when mission completed as Resolved.
May 20 2020, 4:29 PM · Arma 3
dedmen closed T74463: Computer locks up often from opening the map as Resolved.
May 20 2020, 4:29 PM · Arma 3
dedmen closed T74345: FPS drops to 1 and game crash when leaving a vehicle as Resolved.
May 20 2020, 4:28 PM · Arma 3
dedmen closed T74986: 0xc000007b as Resolved.
May 20 2020, 4:28 PM · Arma 3
dedmen closed T74540: Crash On Startup as Resolved.
May 20 2020, 4:28 PM · Arma 3
dedmen closed T75016: When i pick up MK200 machinegun my game crash as Resolved.
May 20 2020, 4:28 PM · Arma 3
dedmen closed T75132: ........Crash upon startup: Cannot create DX11 device...... as Resolved.
May 20 2020, 4:28 PM · Arma 3
dedmen closed T75064: Game crashes because driver problems as Resolved.
May 20 2020, 4:28 PM · Arma 3
dedmen closed T75036: Crash while loading as Resolved.
May 20 2020, 4:28 PM · Arma 3
dedmen closed T75170: Game Crashes on main menu with Overwolf overlay activated. as Resolved.
May 20 2020, 4:27 PM · Arma 3