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Jan 14 2023

Anoreth added a comment to T74536: Chat disappears when you press ESC.

This issue occurred again on my end. IS there any way to fix it?

Jan 14 2023, 9:55 AM · Arma 3

Jan 13 2023

Moach edited Additional Information on T169736: UH1D Nose Antennae and windshield wipers not visible from cockpit.
Jan 13 2023, 11:59 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Moach created T169736: UH1D Nose Antennae and windshield wipers not visible from cockpit.
Jan 13 2023, 11:56 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
kajschak created T169735: Launcher crashed /Perf branch.
Jan 13 2023, 10:17 AM · Arma 3
BIS_fnc_KK claimed T169734: Vehicles damaged underwater become permanently disabled.
Jan 13 2023, 9:33 AM · Arma 3
BIS_fnc_KK claimed T150796: Ifrit and Strider tire sound is played non-spatially.
Jan 13 2023, 9:32 AM · Arma 3
TRAGER added a comment to T150796: Ifrit and Strider tire sound is played non-spatially.

created a YT video for repro https://youtu.be/Yyt0fK5wBkg the "2d" tire sound is continuous if these cars reversing
Apparently this problem persists if you are 580 meters from the Strider or 700 meters from the Ifrit
[? related issue type as in T167073 ?]

Jan 13 2023, 6:12 AM · Arma 3
MDCCLXXVI created T169734: Vehicles damaged underwater become permanently disabled.
Jan 13 2023, 5:58 AM · Arma 3

Jan 12 2023

BIS_fnc_KK changed the status of T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers from New to Feedback.
Jan 12 2023, 8:07 PM · Arma 3
BIS_fnc_KK added a comment to T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers.

https://community.bistudio.com/wiki/insideBuilding rev 150214

Jan 12 2023, 8:07 PM · Arma 3
Leopard20 added a comment to T167265: Arma 3 [2.10] - selectionPosition logging error to .rpt even when selection exists.

In my opinion, don't log anything for any command at all, and instead add a new command line arg for that, so only if someone's interested in debugging would get them in log.

Jan 12 2023, 5:45 PM · Arma 3
Leopard20 added a comment to T167265: Arma 3 [2.10] - selectionPosition logging error to .rpt even when selection exists.

Thats what the error says, no points, and the error is correct

Jan 12 2023, 5:43 PM · Arma 3
dedmen added a comment to T167265: Arma 3 [2.10] - selectionPosition logging error to .rpt even when selection exists.

The selection does exist, it just doesn't have any points in it.
It's a selection in the model that has no vertices assigned to it, its empty, its invalid.
Thats what the error says, no points, and the error is correct, there are no points and the returned position is also 0,0,0

Jan 12 2023, 3:30 PM · Arma 3
dedmen changed the status of T169701: Can't delete presets with "space" character in file name from New to Feedback.

We will trim whitespace on preset creation, so you cannot create ones that end with whitespace anymore.
And also fix that deletion thing in case you somehow manually create one :D
dev branch next week

Jan 12 2023, 3:05 PM · Arma 3
dedmen added a comment to T169701: Can't delete presets with "space" character in file name.

Step 3 "restart" launcher is important, if launcher is not restarted after creating the preset, then deleting works fine.
test space preset.preset2 no repro
test space .preset2 repro

Jan 12 2023, 2:52 PM · Arma 3
johnmartin100 added a comment to T166591: M1 Garand scope alternate sight.
Jan 12 2023, 1:52 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Prodavec updated the task description for T169689: [Server] Add support to connect to Listenserver (non-dedicated) for the Headless Client.
Jan 12 2023, 1:11 PM · Arma 3
dedmen added a comment to T169312: Game Crash / BattlEye Query Timeout.

Nevermind I thought I fixed it but didn't.
But I cannot reproduce this with JIP

Jan 12 2023, 12:04 PM · Arma 3
BIS_fnc_KK added a comment to T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers.

would have been very handy and cheap way to detect i you are in a building :|

Jan 12 2023, 11:58 AM · Arma 3
captaincullen added a comment to T119349: Launcher settings.

Currently experiencing this problem as well.
I'm using Nvidia GeForce Now to run steam to run Arma 3, so I don't have access to system files.
I've tried verifying game files through steam menus, to no avail.

Jan 12 2023, 9:08 AM · Arma 3
Moach updated the task description for T169706: Clarified: Huey sits on the ground at wrong pitch angle with AFM.
Jan 12 2023, 1:56 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Moach changed Category from category:general to category:advancedflightmodel on T169706: Clarified: Huey sits on the ground at wrong pitch angle with AFM.
Jan 12 2023, 1:20 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Moach created T169706: Clarified: Huey sits on the ground at wrong pitch angle with AFM.
Jan 12 2023, 1:19 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire

Jan 11 2023

ehylla93 added a comment to T169312: Game Crash / BattlEye Query Timeout.

I'll install the latest prof branch and give feedback in 2 days.

Jan 11 2023, 9:24 PM · Arma 3
kju-PvPscene added a comment to T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers.

would have been very handy and cheap way to detect i you are in a building :|

Jan 11 2023, 8:53 PM · Arma 3
BIS_fnc_KK closed T139070: MB 4WD AT and Offroad AT Sound Bug as Resolved.
Jan 11 2023, 6:02 PM · Arma 3
BIS_fnc_KK added a comment to T167073: inside configured radius the tail sound on SPG-9 shot will 2D for all players.

Although the MRAWS launcher uses the same sounds sets

they don't

Jan 11 2023, 5:49 PM · Arma 3
Bob_Murphy moved T166135: Insertion helicopter for campaign mission 2 (spindown) won't land if piloted by AI from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 5:35 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T164350: M151 passenger is set as effective commander from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 5:33 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T166247: M1 Carbine and M49/56 Rifle Grenade Zeroing Incorrect as Resolved.

we have looked into your issue and what you experienced is intended behaviour.
Unfortunately there are technical limitations.
Hence we will close this ticket.

Jan 11 2023, 5:31 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T166584: Some feedbacks for M1 Garand's iron sight as Resolved.

we have looked into your issue and what you experienced is intended behaviour.
Hence we will close this ticket.

Jan 11 2023, 5:29 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T165857: AI fighting in the ricefields east of Hue and in Ba Ria makes the game unplayable. from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 5:27 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T166580: Tree Collision from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 5:23 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T161131: How to load the save for S.O.G. campaign as Resolved.

due to insufficient information and/or our team not being able to reproduce this issue, we will close this ticket.
If you have additional information and/or in the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.

Jan 11 2023, 5:18 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T166745: XM177 carbine unable to mount Singlepoint SP scope from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 5:10 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T166671: Howitzers - non functioning scopes from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 5:09 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T166653: Radio Support Transport - Dismount Behavior from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 5:09 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T166641: The belt on MG42 (both low and high) is sometimes not animated from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 5:07 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T166591: M1 Garand scope alternate sight from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 5:04 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T166887: Helicopter Grenade Launchers Have No Actuation Sounds from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 5:02 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T166775: L1A1 missing reload animation from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 5:00 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T166697: Minefield/Ambient Traps Module from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 4:58 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T166672: Rifle grenade rifles lacking melee from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 4:58 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T167293: SOG death screen not showing after 2.10 from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 4:51 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T167779: Switching to melee resets weapon zero to 100m from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 4:49 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T168804: Wiki update request: Radio Support Module from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 4:47 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
BIS_fnc_KK placed T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers up for grabs.
Jan 11 2023, 1:50 PM · Arma 3
BIS_fnc_KK added a comment to T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers.

It is weapons and ammo sound controller only, we don't have those returned

Jan 11 2023, 1:49 PM · Arma 3
honger created T169701: Can't delete presets with "space" character in file name.
Jan 11 2023, 12:04 PM · Arma 3
MDCCLXXVI added a comment to T169664: [Feature Request] Invisible physx object for Rope origin attachment.

it also needs to be static, so it can be placed in a position and not need to exec

onEachFrame {obj setposworld <pos>}

to keep its position.

Jan 11 2023, 9:24 AM · Arma 3
MDCCLXXVI added a comment to T169666: Get rope from rope segment (missing command).

Will extend objectParent

Jan 11 2023, 9:08 AM · Arma 3
Kurni created T169699: Workshop mod not installing because of "an unexpected exception occurred when checking content of the mod".
Jan 11 2023, 6:33 AM · Arma 3
Kurni added a comment to T127402: Workshop mods not installing.

Similar problem. I subscribed to Antistasi Plus 2.0. But for me the 29mb mod is downloaded succesfully, it shows up in modlist in launcher. BUT, the launcher said it is not installing.
What I've tried: Repaired mod, resub mod, manually checked the workshop content folder, and the mod is there, but strangely, it's not showing up in the !Workshop folder.

Jan 11 2023, 6:30 AM · Arma 3
Bob_Murphy moved T162878: Radio Support UI stays visible on death screen from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 1:36 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T163610: OH-6 explodes randomly when touchdown from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 1:35 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T163634: M1897 rate of fire too slow as Resolved.

we have looked into your issue and what you experienced is intended behaviour.
Hence we will close this ticket.

Jan 11 2023, 1:26 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T163734: AIspawn in game as Resolved.

as the content of this ticket unfortunately is outside of the scope of the CDLC, we have to close this ticket.

Jan 11 2023, 1:25 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T166581: Square Particle Effects as Resolved.

due to insufficient information and/or our team not being able to reproduce this issue, we will close this ticket.
If you have additional information and/or in the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.

Jan 11 2023, 1:22 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T166578: Saigon USA Embassy Config Mistake as Resolved.

We've picked up your issue and the fix has been implemented in the latest S.O.G. update. Thanks for helping us making the game better!
In the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.

Jan 11 2023, 1:22 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T166585: Embassy destruction issue as Resolved.

We've picked up your issue and the fix has been implemented in the latest S.O.G. update. Thanks for helping us making the game better!
In the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.

Jan 11 2023, 1:22 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T166602: Lack of non-tracer magazines for MAT-49 VC from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 1:21 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T166606: Wrong assignments in the new arsenal.hpp on every MikeForce PBO as Resolved.

this seems to be an issue related to Mike Force, not the content in itself.
If this issue still persists, please open a ticket on the Mike Force GitHub which you can find here:
https://github.com/Savage-Game-Design/Mike-Force/issues

Jan 11 2023, 1:16 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T166608: Segmentation fault when hosting Antistasi on Cam Lao Nam on Linux as Resolved.

as the content of this ticket unfortunately is outside of the scope of the CDLC, we have to close this ticket.

Jan 11 2023, 1:15 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T167235: Mikeforce UI/Progress bar bug as Resolved.

this seems to be an issue related to Mike Force, not the content in itself.
If this issue still persists, please open a ticket on the Mike Force GitHub which you can find here:
https://github.com/Savage-Game-Design/Mike-Force/issues

Jan 11 2023, 1:12 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T166677: BIS_fnc_UnitPlayFiring no longer works since S.O.G 1.2 as Resolved.
Jan 11 2023, 1:10 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T166721: New custom faces sometimes turn entirely white/textureless as Resolved.

due to insufficient information and/or our team not being able to reproduce this issue, we will close this ticket.
If you have additional information and/or in the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.

Jan 11 2023, 1:04 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T163612: without structure from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 12:59 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T162853: RPD dropped physics as Resolved.

due to insufficient information and/or our team not being able to reproduce this issue, we will close this ticket.
If you have additional information and/or in the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.

Jan 11 2023, 12:54 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T166696: Side Whip Punji Trap - No tripwire as Resolved.

we have looked into your issue and what you experienced is intended behaviour.
Hence we will close this ticket.

Jan 11 2023, 12:53 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T166748: The "hidden caches" are clearly marked on the map as Resolved.

we have looked into your issue and what you experienced is intended behaviour.
Hence we will close this ticket.

Jan 11 2023, 12:52 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T166800: M1/M2 Carbines are incorrectly using 7.62x51mm instead of .30 carbine ammo from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 12:51 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T166842: AI is incapable of firing/throwing CS Tear Gas grenades from the M79 Grenade Launcher or by hand. as Resolved.

we have looked into your issue and what you experienced is intended behaviour.
As the grenades themselves have no damage but the damage is applied via particles, to the AI it technically is smoke.
Hence we will close this ticket.

Jan 11 2023, 12:45 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T168005: cannot pick up wire tap kit as Resolved.

due to insufficient information and/or our team not being able to reproduce this issue, we will close this ticket.
If you have additional information and/or in the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.

Jan 11 2023, 12:31 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T167131: Radio Support Module Not Functioning Properly on Independent and Opfor Sides from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 12:30 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T168045: SOG PF Radio Support Transport Broken from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 12:28 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T166746: L1A1 3x scope rotated wrong way from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 12:23 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T168619: Welrod pistol too loud from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 12:19 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T169550: RPD continues to fire after fire button is released as Resolved.

as the content of this ticket unfortunately is outside of the scope of the CDLC, we have to close this ticket.

Jan 11 2023, 12:15 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire

Jan 10 2023

C42FATTTY added a comment to T169693: ERROR CODE 0XC0000135-STATUS_DLL_NOT_FOUND.

HELP ME PLS

Jan 10 2023, 11:47 PM · Arma 3
C42FATTTY created T169693: ERROR CODE 0XC0000135-STATUS_DLL_NOT_FOUND.
Jan 10 2023, 11:47 PM · Arma 3
LoSboccacc added a comment to T82940: Deleting non-local object produces RPT spam.

almost 8 years now

Jan 10 2023, 10:36 PM · Arma 3
BIS_fnc_KK claimed T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers.
Jan 10 2023, 10:04 PM · Arma 3
BIS_fnc_KK changed the status of T164568: Overwrting the Turret Elevation and Rotation limits from New to Feedback.
Jan 10 2023, 7:09 PM · Arma 3
BIS_fnc_KK added a comment to T164568: Overwrting the Turret Elevation and Rotation limits.

rev 150196

Jan 10 2023, 7:09 PM · Arma 3
Prodavec added a comment to T169485: ARMA 3 must use the Steam cloud service..

@Tenshi
He is using GeForce Now - it is server-side rendering service if you don't have decent PC to play. All user data is stored on the server and not on the client's machine. The user only sees "remote desktop" which runs in virtualized environment and it gets deleted afer session ends trashing all his/her game data. Probably he/she even doesn't have direct access to the file system of the remote machine (depends on GeForce Now service provider)

Jan 10 2023, 7:04 PM · Arma 3
Prodavec renamed T169689: [Server] Add support to connect to Listenserver (non-dedicated) for the Headless Client from [Feature request] Add support to connect to Listenserver (non-dedicated) for the Headless Client to [Server] Add support to connect to Listenserver (non-dedicated) for the Headless Client.
Jan 10 2023, 6:59 PM · Arma 3
Prodavec renamed T169689: [Server] Add support to connect to Listenserver (non-dedicated) for the Headless Client from Add support to connect to Listenserver (non-dedicated) for the Headless Client to [Feature request] Add support to connect to Listenserver (non-dedicated) for the Headless Client.
Jan 10 2023, 6:57 PM · Arma 3
Prodavec created T169689: [Server] Add support to connect to Listenserver (non-dedicated) for the Headless Client.
Jan 10 2023, 6:50 PM · Arma 3
dedmen set Ref Ticket to AIII-55474 on T169666: Get rope from rope segment (missing command).
Jan 10 2023, 6:06 PM · Arma 3
dedmen added a comment to T169508: Acces Violation error near vehicles Mod and Unmoded.

Are you using a USB headset? try without it.

Jan 10 2023, 6:04 PM · Arma 3
dedmen set Ref Ticket to AIII-55473 on T169575: Linux (Dedicated Server) SQF Random Syntax Conflict.
Jan 10 2023, 5:55 PM · Arma 3
dedmen added a comment to T120756: Hideobject does not hide all objects at long ranges.

On one hand I'd say this is expected because terrain objects are streamed in/out.
But, why doesn't this always happen when hiding forests using the editor hideObject module?

Jan 10 2023, 5:54 PM · Arma 3
dedmen closed T169450: diag_captureSlowFrame doesn't work as mentioned in BIKI as Resolved.

It is available in the profiling binary, when you get that error it means you are not running the profiling binary.
Keep in mind that perf/prof branch by default runs the "performance" binary

Jan 10 2023, 5:48 PM · Arma 3
dedmen closed T169415: [BUG] Freeze logs are not cleaned up like rpts and normal crash log files as Resolved.
Jan 10 2023, 5:47 PM · Arma 3
dedmen changed the status of T169413: Not able to start the game. from New to Feedback.

Please take a look at this and see if it fixes it for you: https://community.bistudio.com/wiki/Arma_3:_Unusual_process_exit#0xC0000135_-_STATUS_DLL_NOT_FOUND

Jan 10 2023, 5:46 PM · Arma 3
dedmen added a comment to T126474: [Feature Request] mineActivated eventhandler.

We now have ammo explode eventhandler. Which will fire just before the mine explodes (within the same frame).
That would be what you described, but it doesn't provide the unit that triggered it, and you cannot prevent the actual explosion with it (but you didn't say that you wanted that)

Jan 10 2023, 5:42 PM · Arma 3
LoganEugene8 added a comment to T161192: Some music tracks have wrong duration defined in config.

¿Está buscando un sitio web para nuevos tonos de llamada gratis? Sé que https://descargartonosdellamada.com/ es un sitio web que tiene miles de tonos de llamada de calidad y actualizados.

Jan 10 2023, 5:39 PM · Arma 3
dedmen changed the status of T169312: Game Crash / BattlEye Query Timeout from New to Feedback.

This should be fixed, it was a temporary problem on profiling branch, can you confirm?

Jan 10 2023, 5:37 PM · Arma 3
dedmen added a comment to T159838: [Feature Request] Custom difficulty settings.

This is unlikely, the difficulty system dates back alot of years and is thus not easily extended

Jan 10 2023, 5:31 PM · Arma 3
dedmen closed T169110: トラブルシューティング as Resolved.

Was crash on dev or profiling, is fixed now

Jan 10 2023, 5:30 PM · Arma 3