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Segmentation fault when hosting Antistasi on Cam Lao Nam on Linux
Closed, ResolvedPublic

Description

When starting Antistasi on the Cam Lao Nam map the linux dedicated server will crash while loading the Antistasi mission.

https://github.com/official-antistasi-community/A3-Antistasi/issues/2406

Details

Severity
Crash
Resolution
Open
Reproducibility
Always
Operating System
Linux x64
Operating System Version
Ubuntu 20.04
Category
Dedicated Server
Steps To Reproduce
  1. Install the server: steamcmd +force_install_dir /<installdir>/arma3 +login <username> +app_update 233780 -beta creatordlc validate +quit
  1. Download Antistasi mission: wget https://github.com/official-antistasi-community/A3-Antistasi/releases/download/2.5.4/Antistasi-CamLaoNam-2-5-4.cam_lao_nam.pbo
  1. Create regular server.cfg with Antistasi-CamLaoNam-2-5-4.cam_lao_nam as map
  1. Start the server: ./arma3server_x64 -name=server -config=server.cfg "-mod=vn"
  1. Join and load the mission
Additional Information
Jul 14 17:48:25 game01 start.sh[6646]: 17:48:25 Mission Antistasi-CamLaoNam-2-5-4.cam_lao_nam read from bank.
Jul 14 17:48:25 game01 start.sh[6646]: 17:48:25 Host identity created.
Jul 14 17:48:26 game01 start.sh[6646]: 17:48:26 Connected to Steam servers
Jul 14 17:48:36 game01 start.sh[6646]: 17:48:36 Domi uses modified data file
Jul 14 17:48:36 game01 start.sh[6646]: 17:48:36 Player Domi connecting.
Jul 14 17:48:36 game01 start.sh[6646]: 17:48:36 Player Domi connected (id=76561198037034301).
Jul 14 17:48:46 game01 start.sh[6646]: Warning: failed to init SDL thread priority manager: SDL not found
Jul 14 17:48:46 game01 start.sh[6646]: 17:48:46 Roles assigned.
Jul 14 17:48:46 game01 start.sh[6646]: 17:48:46 Reading mission ...
Jul 14 17:48:46 game01 start.sh[6646]: 17:48:46 Starting mission:
Jul 14 17:48:46 game01 start.sh[6646]: 17:48:46  Mission file: Antistasi-CamLaoNam-2-5-4 (__cur_mp)
Jul 14 17:48:46 game01 start.sh[6646]: 17:48:46  Mission world: cam_lao_nam
Jul 14 17:48:46 game01 start.sh[6646]: 17:48:46  Mission directory: mpmissions\__cur_mp.cam_lao_nam\
Jul 14 17:48:50 game01 start.sh[6646]: 17:48:50 No more slot to add connection at 028149 (2880.1,14912.9)
Jul 14 17:48:50 game01 start.sh[6646]: 17:48:50 No more slot to add connection at 028149 (2889.5,14921.5)
Jul 14 17:48:50 game01 start.sh[6646]: 17:48:50 No more slot to add connection at 029149 (2920.6,14937.8)
Jul 14 17:48:50 game01 start.sh[6646]: 17:48:50 No more slot to add connection at 033078 (3338.8,7877.0)
Jul 14 17:48:50 game01 start.sh[6646]: 17:48:50 No more slot to add connection at 125135 (12531.3,13539.1)
Jul 14 17:48:50 game01 start.sh[6646]: 17:48:50 No more slot to add connection at 163036 (16312.4,3690.5)
Jul 14 17:48:50 game01 start.sh[6646]: 17:48:50 No more slot to add connection at 163073 (16374.6,7395.9)
Jul 14 17:48:50 game01 start.sh[6646]: 17:48:50 No more slot to add connection at 164035 (16483.0,3578.7)
Jul 14 17:48:50 game01 start.sh[6646]: 17:48:50 No more slot to add connection at 174094 (17495.4,9477.6)
Jul 14 17:48:50 game01 start.sh[6646]: 17:48:50 No more slot to add connection at 193068 (19397.2,6825.0)
Jul 14 17:48:50 game01 start.sh[6646]: 17:48:50 No more slot to add connection at 196069 (19651.0,6913.9)
Jul 14 17:48:50 game01 start.sh[6646]: 17:48:50 No more slot to add connection at 197065 (19761.2,6577.8)
Jul 14 17:48:55 game01 start.sh[6646]: 17:48:55 "server/BIS_fnc_log: [BIS_fnc_preload] ----- Initializing scripts in Antistasi-CamLaoNam-2-5-4 -----"
Jul 14 17:48:55 game01 start.sh[6646]: 17:48:55 "server/BIS_fnc_log: [recompile] recompile BIS_fnc_missionTasksLocal"
Jul 14 17:48:55 game01 start.sh[6646]: 17:48:55 "server/BIS_fnc_log: [recompile] recompile BIS_fnc_missionConversationsLocal"
Jul 14 17:48:55 game01 start.sh[6646]: 17:48:55 "server/BIS_fnc_log: [recompile] recompile BIS_fnc_missionFlow"
Jul 14 17:48:55 game01 start.sh[6646]: 17:48:55 "server/BIS_fnc_log: [preInit] BIS_fnc_feedbackMain (3.9978 ms)"
Jul 14 17:48:55 game01 start.sh[6646]: 17:48:55 "server/BIS_fnc_log: [preInit] BIS_fnc_missionHandlers (0 ms)"
Jul 14 17:48:55 game01 start.sh[6646]: 17:48:55 "server/BIS_fnc_log: [preInit] BIS_fnc_storeParamsValues (0.999451 ms)"
Jul 14 17:48:55 game01 start.sh[6646]: 17:48:55 "server/BIS_fnc_log: [preInit] ""DeltaTime computation started"""
Jul 14 17:48:55 game01 start.sh[6646]: 17:48:55 "server/BIS_fnc_log: [preInit] BIS_fnc_keyframeAnimation_deltaTime (0 ms)"
Jul 14 17:48:55 game01 start.sh[6646]: 17:48:55 "server/BIS_fnc_log: [preInit] BIS_fnc_getServerVariable (0 ms)"
Jul 14 17:48:55 game01 start.sh[6646]: 17:48:55 "server/BIS_fnc_log: [preInit] BIS_fnc_OM_HandleMapControls (0 ms)"
Jul 14 17:48:55 game01 start.sh[6646]: 17:48:55 "server/BIS_fnc_log: [BIS_fnc_OM_moduleSmartMarkers] Error: SmartMarker system has not been yet initialized."
Jul 14 17:48:55 game01 start.sh[6646]: 17:48:55 "server/BIS_fnc_log: [preInit] BIS_fnc_OM_moduleSmartMarkers (0 ms)"
Jul 14 17:48:55 game01 start.sh[6646]: 17:48:55 "server/BIS_fnc_log: [preInit] vn_ms_fnc_tracker_preInit (0 ms)"
Jul 14 17:48:55 game01 start.sh[6646]: 17:48:55 "server/BIS_fnc_log: [preInit] HR_GRG_fnc_initServer (0 ms)"
Jul 14 17:48:56 game01 start.sh[6646]: No face for R Alpha 1-1:1
Jul 14 17:48:56 game01 start.sh[6646]: 17:48:56 2022-07-14 15:48:56:549 | Antistasi | Info | File: init.sqf | Init Started
Jul 14 17:48:56 game01 start.sh[6646]: 17:48:56 2022-07-14 15:48:56:549 | Antistasi | Info | File: init.sqf | Init SQF started
Jul 14 17:48:56 game01 start.sh[6646]: 17:48:56 2022-07-14 15:48:56:549 | Antistasi | Info | File: init.sqf | Init Started
Jul 14 17:48:56 game01 start.sh[6646]: 17:48:56 Mission read.
Jul 14 17:48:56 game01 start.sh[6646]: 17:48:56 ../lib/Network/networkServer.cpp OnClientStateChanged:NOT IMPLEMENTED - briefing!
Jul 14 17:48:56 game01 start.sh[6646]: Attempt to override final function - bis_fnc_storeparamsvalues_data
Jul 14 17:48:57 game01 start.sh[6646]: 17:48:57 "server/BIS_fnc_log: [module] BIS_fnc_moduleCurator (785 ms)"
Jul 14 17:48:57 game01 start.sh[6646]: 17:48:57 "server/BIS_fnc_log: [module]  (0 ms)"
Jul 14 17:48:57 game01 start.sh[6646]: 17:48:57 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (85.9985 ms)"
Jul 14 17:48:57 game01 start.sh[6646]: 17:48:57 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (85.9985 ms)"
Jul 14 17:48:57 game01 start.sh[6646]: 17:48:57 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (84.9991 ms)"
Jul 14 17:48:57 game01 start.sh[6646]: 17:48:57 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (84.9991 ms)"
Jul 14 17:48:57 game01 start.sh[6646]: 17:48:57 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (84.9991 ms)"
Jul 14 17:48:57 game01 start.sh[6646]: 17:48:57 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (84.9991 ms)"
Jul 14 17:48:57 game01 start.sh[6646]: 17:48:57 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (84.9991 ms)"
Jul 14 17:48:57 game01 start.sh[6646]: 17:48:57 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (84.9991 ms)"
Jul 14 17:48:57 game01 start.sh[6646]: 17:48:57 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (84.9991 ms)"
Jul 14 17:48:57 game01 start.sh[6646]: 17:48:57 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (84.9991 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (154.999 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (154.999 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (154.999 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (154.999 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (154.999 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (154.999 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (208 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (208 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (208 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (208 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (208 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (208 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (208 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (208 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (208 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (208 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (207.001 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (207.001 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (207.001 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (207.001 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (207.001 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (207.001 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (207.001 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (271 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (271 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (271 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (271 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (271.999 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (271.999 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (271.999 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (271.999 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (271.999 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (271.999 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (271.999 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (271.999 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (271.999 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (327 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (327 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (327 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (327 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (327 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (326 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (326 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (326 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (326 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (326 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (326 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (326 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (326 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (326 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (326 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (326 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (326 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (326 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (326 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (387.001 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (387.001 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (387.001 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (387.001 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (387.001 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (387.001 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (388 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (388 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (388 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (388 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (388 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (387.001 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (387.001 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (565.002 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (565.002 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (621.002 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (621.002 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (621.002 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (621.002 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (621.002 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (621.002 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (682.003 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (682.003 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (682.003 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (682.003 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (682.003 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (682.003 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (682.003 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (682.003 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (682.003 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (682.003 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (682.003 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (682.003 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (682.003 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (682.003 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (681 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (681 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (733.997 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (733.997 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (834 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (834 ms)"
Jul 14 17:48:58 game01 start.sh[6646]: 17:48:58 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (897.999 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1328 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1313 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleEditTerrainObject (1329 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1329 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1329 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1329 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1329 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1329 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1329 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1329 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1329 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1329 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1329 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1329 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1330 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1330 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1330 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1330 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1330 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1330 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1329 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1329 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1329 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1329 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1329 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1329 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1329 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1329 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1329 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1329 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1329 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1329 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1330 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1330 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1330 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1330 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1330 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1330 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1330 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1330 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1330 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1330 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1330 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1330 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1330 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1329 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1329 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [module] bis_fnc_moduleHideTerrainObjects (1329 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [script] initServer.sqf"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [postInit] BIS_fnc_missionFlow (0.999451 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [postInit] BIS_fnc_initParams (0.999451 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [postInit] BIS_fnc_initRespawn (0 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [postInit] BIS_fnc_keyframeAnimation_init (3.00217 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [postInit] BIS_fnc_reviveInit (0.999451 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [postInit] VN_fnc_preload_particle (5.00107 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [postInit] VN_fnc_init (0 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [postInit] VN_EMM_multiplayerMenu_fnc_mission_copyServerDetailsInit (0 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [postInit] VN_EMM_multiplayerMenu_fnc_mission_setLastPlayedTime (0 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [postInit] vn_ms_fnc_respawn_handleJIP (0 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [postInit] VN_fnc_versioningHudToggle (0 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [postInit] VN_fnc_UI_addItemHelmet (0 ms)"
Jul 14 17:48:59 game01 start.sh[6646]: 17:48:59 "server/BIS_fnc_log: [postInit] VN_fnc_kbm_load (0.999451 ms)"
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 "server/BIS_fnc_log: [postInit] VN_fnc_initdynamicradiomusic (146 ms)"
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 "server/BIS_fnc_log: [postInit] VN_fnc_initsituationalawareness (6.99997 ms)"
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 "server/BIS_fnc_log: [postInit] JN_fnc_debugv2 (0 ms)"
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:073 | Antistasi | Info | File: A3A_fnc_initServer | Dedicated server detected
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:073 | Antistasi | Info | File: A3A_fnc_initServer | Server init started
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:074 | Antistasi | Error | File: A3A_fnc_returnSavedStat | Variable membersX does not exist. | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:074 | Antistasi | Error | File: A3A_fnc_returnSavedStat | Variable membersX does not exist. | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:074 | Antistasi | Info | File: A3A_fnc_initServer | Creating new campaign with ID 94315
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:074 | Antistasi | Info | File: A3A_fnc_initParams | Initializing global params | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:075 | Antistasi | Debug | File: A3A_fnc_initParams | Setting default params | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:075 | Antistasi | Debug | File: A3A_fnc_initParams | Loading params from saved game | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:075 | Antistasi | Debug | File: A3A_fnc_initParams | Setting overrides from role-screen params | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:076 | Antistasi | Info | File: A3A_fnc_initParams | Param setup completed | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:076 | Antistasi | Debug | File: A3A_fnc_initParams | Param gameMode 1 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:076 | Antistasi | Debug | File: A3A_fnc_initParams | Param autoSave true | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:076 | Antistasi | Debug | File: A3A_fnc_initParams | Param autoSaveInterval 3600 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:076 | Antistasi | Debug | File: A3A_fnc_initParams | Param distanceMission 4000 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:076 | Antistasi | Debug | File: A3A_fnc_initParams | Param skillMult 2 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:076 | Antistasi | Debug | File: A3A_fnc_initParams | Param civTraffic 2 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:077 | Antistasi | Debug | File: A3A_fnc_initParams | Param limitedFT true | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:077 | Antistasi | Debug | File: A3A_fnc_initParams | Param napalmEnabled false | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:077 | Antistasi | Debug | File: A3A_fnc_initParams | Param playerMarkersEnabled true | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:077 | Antistasi | Debug | File: A3A_fnc_initParams | Param allowUnfairSupports false | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:077 | Antistasi | Debug | File: A3A_fnc_initParams | Param allowFuturisticSupports false | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:077 | Antistasi | Debug | File: A3A_fnc_initParams | Param allowDLCKart false | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:077 | Antistasi | Debug | File: A3A_fnc_initParams | Param allowDLCMark false | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:077 | Antistasi | Debug | File: A3A_fnc_initParams | Param allowDLCHeli false | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:077 | Antistasi | Debug | File: A3A_fnc_initParams | Param allowDLCExpansion false | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:077 | Antistasi | Debug | File: A3A_fnc_initParams | Param allowDLCJets false | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:077 | Antistasi | Debug | File: A3A_fnc_initParams | Param allowDLCOrange false | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:077 | Antistasi | Debug | File: A3A_fnc_initParams | Param allowDLCTanks false | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:077 | Antistasi | Debug | File: A3A_fnc_initParams | Param allowDLCGlobMob false | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:077 | Antistasi | Debug | File: A3A_fnc_initParams | Param allowDLCEnoch false | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:077 | Antistasi | Debug | File: A3A_fnc_initParams | Param allowDLCAoW false | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:077 | Antistasi | Debug | File: A3A_fnc_initParams | Param allowDLCVN true | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:077 | Antistasi | Debug | File: A3A_fnc_initParams | Param allowDLCWS false | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:077 | Antistasi | Debug | File: A3A_fnc_initParams | Param membershipEnabled true | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:077 | Antistasi | Debug | File: A3A_fnc_initParams | Param switchCom true | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:077 | Antistasi | Debug | File: A3A_fnc_initParams | Param tkpunish true | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:078 | Antistasi | Debug | File: A3A_fnc_initParams | Param memberDistance 5000 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:078 | Antistasi | Debug | File: A3A_fnc_initParams | Param memberSlots 20 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:078 | Antistasi | Debug | File: A3A_fnc_initParams | Param startWithLongRangeRadio true | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:078 | Antistasi | Debug | File: A3A_fnc_initParams | Param helmetLossChance 33 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:078 | Antistasi | Debug | File: A3A_fnc_initParams | Param minWeaps 25 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:078 | Antistasi | Debug | File: A3A_fnc_initParams | Param memberOnlyMagLimit 40 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:078 | Antistasi | Debug | File: A3A_fnc_initParams | Param unlockedUnlimitedAmmo 0 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:078 | Antistasi | Debug | File: A3A_fnc_initParams | Param allowUnlockedExplosives 0 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:078 | Antistasi | Debug | File: A3A_fnc_initParams | Param allowGuidedLaunchers 0 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:078 | Antistasi | Debug | File: A3A_fnc_initParams | Param LootToCrateEnabled true | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:078 | Antistasi | Debug | File: A3A_fnc_initParams | Param LTCLootUnlocked false | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:078 | Antistasi | Debug | File: A3A_fnc_initParams | Param logLevel 3 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:078 | Antistasi | Debug | File: A3A_fnc_initParams | Param bobChaosCrates false | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:078 | Antistasi | Debug | File: A3A_fnc_initParams | Param cratePlayerScaling true | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:078 | Antistasi | Debug | File: A3A_fnc_initParams | Param crateWepTypeMax 9 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:078 | Antistasi | Debug | File: A3A_fnc_initParams | Param crateWepNumMax 8 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:078 | Antistasi | Debug | File: A3A_fnc_initParams | Param crateItemTypeMax 4 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:078 | Antistasi | Debug | File: A3A_fnc_initParams | Param crateItemNumMax 5 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:078 | Antistasi | Debug | File: A3A_fnc_initParams | Param crateAmmoTypeMax 6 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:078 | Antistasi | Debug | File: A3A_fnc_initParams | Param crateAmmoNumMax 20 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:079 | Antistasi | Debug | File: A3A_fnc_initParams | Param crateExplosiveTypeMax 2 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:079 | Antistasi | Debug | File: A3A_fnc_initParams | Param crateExplosiveNumMax 5 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:079 | Antistasi | Debug | File: A3A_fnc_initParams | Param crateAttachmentTypeMax 6 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:079 | Antistasi | Debug | File: A3A_fnc_initParams | Param crateAttachmentNumMax 15 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:079 | Antistasi | Debug | File: A3A_fnc_initParams | Param crateBackpackTypeMax 0 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:079 | Antistasi | Debug | File: A3A_fnc_initParams | Param crateBackpackNumMax 3 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:079 | Antistasi | Debug | File: A3A_fnc_initParams | Param crateVestTypeMax 0 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:079 | Antistasi | Debug | File: A3A_fnc_initParams | Param crateVestNumMax 0 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:079 | Antistasi | Debug | File: A3A_fnc_initParams | Param crateHelmetTypeMax 0 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:079 | Antistasi | Debug | File: A3A_fnc_initParams | Param crateHelmetNumMax 0 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:079 | Antistasi | Debug | File: A3A_fnc_initParams | Param crateDeviceTypeMax 2 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:079 | Antistasi | Debug | File: A3A_fnc_initParams | Param crateDeviceNumMax 3 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:079 | Antistasi | Debug | File: A3A_fnc_initParams | Param distanceSPWN 1000 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:079 | Antistasi | Debug | File: A3A_fnc_initParams | Param civPerc 5 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:079 | Antistasi | Debug | File: A3A_fnc_initParams | Param maxUnits 140 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:079 | Antistasi | Debug | File: A3A_fnc_initParams | Param minPlayersRequiredForPVP 2 | Called By: A3A_fnc_initServer
Jul 14 17:49:00 game01 start.sh[6646]: 17:49:00 2022-07-14 15:49:00:079 | Antistasi | Info | File: A3A_fnc_initFuncs | initFuncs started | Called By: A3A_fnc_initServer
Jul 14 17:49:02 game01 start.sh[6646]: 17:49:02 2022-07-14 15:49:02:937 | Antistasi | Info | File: JN_fnc_arsenal_init | JNA init started | Called By: A3A_fnc_initFuncs
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:676 | Antistasi | Info | File: JN_fnc_arsenal_init | JNA server detected | Called By: A3A_fnc_initFuncs
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:676 | Antistasi | Info | File: JN_fnc_arsenal_init | JNA init completed | Called By: A3A_fnc_initFuncs
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:676 | Antistasi | Info | File: A3A_fnc_initFuncs | initFuncs completed | Called By: A3A_fnc_initServer
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:676 | Antistasi | Info | File: A3A_fnc_initVar | initVar started | Called By: A3A_fnc_initServer
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:676 | Antistasi | Info | File: A3A_fnc_initVarCommon | initVarCommon started | Called By: A3A_fnc_initVar
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:676 | Antistasi | Info | File: A3A_fnc_initVarCommon | Setting initial variables | Called By: A3A_fnc_initVar
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:676 | Antistasi | Info | File: A3A_fnc_initVarCommon | Generating sides | Called By: A3A_fnc_initVar
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:676 | Antistasi | Info | File: A3A_fnc_initVarCommon | Declaring item categories | Called By: A3A_fnc_initVar
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:676 | Antistasi | Info | File: A3A_fnc_initVarCommon | Starting mod detection | Called By: A3A_fnc_initVar
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:682 | Antistasi | Info | File: A3A_fnc_initVarCommon | VN Detected. | Called By: A3A_fnc_initVar
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:682 | Antistasi | Info | File: A3A_fnc_initVarCommon | No Side Replacement Mods Detected. | Called By: A3A_fnc_initVar
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:682 | Antistasi | Info | File: A3A_fnc_initVarCommon | No Addon Mods Detected. | Called By: A3A_fnc_initVar
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:683 | Antistasi | Info | File: A3A_fnc_initVarCommon | Creating building arrays | Called By: A3A_fnc_initVar
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:683 | Antistasi | Info | File: A3A_fnc_initVarCommon | Compiling sounds and animations | Called By: A3A_fnc_initVar
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:684 | Antistasi | Info | File: A3A_fnc_initVarCommon | Creating unit identities | Called By: A3A_fnc_initVar
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:684 | Antistasi | Info | File: A3A_fnc_initVarCommon | initVarCommon completed | Called By: A3A_fnc_initVar
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:684 | Antistasi | Info | File: A3A_fnc_initVarServer | initVarServer started | Called By: A3A_fnc_initVar
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:684 | Antistasi | Info | File: A3A_fnc_initVarServer | initialising general server variables | Called By: A3A_fnc_initVar
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:684 | Antistasi | Info | File: A3A_fnc_initDisabledMods | Disabled DLC: ["kart","mark","heli","expansion","jets","orange","tanks","gm","enoch","aow","ws"] | Called By: A3A_fnc_initVarServer
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:684 | Antistasi | Info | File: A3A_fnc_initVarServer | Setting server only variables | Called By: A3A_fnc_initVar
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:684 | Antistasi | Info | File: A3A_fnc_initVarServer | Initialising item categories | Called By: A3A_fnc_initVar
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:686 | Antistasi | Info | File: A3A_fnc_initVarServer | Setting mod configs | Called By: A3A_fnc_initVar
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:686 | Antistasi | Info | File: A3A_fnc_initVarServer | Creating civilians | Called By: A3A_fnc_initVar
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:686 | Antistasi | Info | File: A3A_fnc_initVarServer | Reading templates | Called By: A3A_fnc_initVar
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:698 | Antistasi | Info | File: A3A_fnc_compatibilityLoadFaction | Compatibility loading template: 'Templates\NewTemplates\VN\VN_Reb_POF.sqf' as side GUER | Called By: A3A_fnc_initVarServer
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:777 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_reb_militia_staticcrew with class I_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:777 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_reb_militia_machinegunner with class I_G_Soldier_AR_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:777 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_reb_militia_marksman with class I_G_Soldier_M_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:777 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_reb_militia_petros with class I_G_officer_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:777 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_reb_militia_rifleman with class I_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:777 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_reb_militia_explosivesexpert with class I_G_Soldier_exp_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:777 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_reb_militia_sniper with class I_G_Sharpshooter_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:777 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_reb_militia_unarmed with class I_G_Survivor_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:778 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_reb_militia_aa with class I_Soldier_AA_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:778 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_reb_militia_squadleader with class I_G_Soldier_SL_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:778 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_reb_militia_at with class I_Soldier_AT_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:778 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_reb_militia_engineer with class I_G_engineer_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:778 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_reb_militia_lat with class I_G_Soldier_LAT_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:778 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_reb_militia_medic with class I_G_medic_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:778 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_reb_militia_grenadier with class I_G_Soldier_GL_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:778 | Antistasi | Info | File: A3A_fnc_initVarServer | Using POF Template | Called By: A3A_fnc_initVar
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 2022-07-14 15:49:03:778 | Antistasi | Info | File: A3A_fnc_compatibilityLoadFaction | Compatibility loading template: 'Templates\NewTemplates\VN\VN_AI_PAVN.sqf' as side WEST | Called By: A3A_fnc_initVarServer
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 Deinitialized shape [Class: "vn_o_men_vc_local_08"; Shape: "vn\characters_f_vietnam\opfor\uniforms\vn_o_vc_local_bdu_04.p3d";]
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 Deinitialized shape [Class: "vn_o_men_vc_local_12"; Shape: "vn\characters_f_vietnam\opfor\uniforms\vn_o_vc_local_bdu_04.p3d";]
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 Deinitialized shape [Class: "vn_o_men_vc_local_29"; Shape: "vn\characters_f_vietnam\opfor\uniforms\vn_o_nva_army_bdu_14.p3d";]
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 Deinitialized shape [Class: "vn_o_men_vc_local_07"; Shape: "vn\characters_f_vietnam\opfor\uniforms\vn_o_vc_local_bdu_03.p3d";]
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 Deinitialized shape [Class: "vn_o_men_vc_local_11"; Shape: "vn\characters_f_vietnam\opfor\uniforms\vn_o_vc_local_bdu_03.p3d";]
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 Deinitialized shape [Class: "vn_o_men_vc_local_05"; Shape: "vn\characters_f_vietnam\opfor\uniforms\vn_o_vc_local_bdu_01.p3d";]
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 Deinitialized shape [Class: "vn_o_men_vc_local_01"; Shape: "vn\characters_f_vietnam\opfor\uniforms\vn_o_vc_local_bdu_01.p3d";]
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 Deinitialized shape [Class: "vn_o_men_vc_local_18"; Shape: "vn\characters_f_vietnam\opfor\uniforms\vn_o_vc_local_bdu_02.p3d";]
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 Deinitialized shape [Class: "vn_o_men_vc_local_26"; Shape: "vn\characters_f_vietnam\opfor\uniforms\vn_o_vc_local_bdu_02.p3d";]
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 Deinitialized shape [Class: "vn_o_men_nva_04"; Shape: "vn\characters_f_vietnam\opfor\uniforms\vn_o_nva_army_bdu_04.p3d";]
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 Deinitialized shape [Class: "vn_o_men_nva_01"; Shape: "vn\characters_f_vietnam\opfor\uniforms\vn_o_nva_army_bdu_01.p3d";]
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 Deinitialized shape [Class: "vn_o_men_nva_12"; Shape: "vn\characters_f_vietnam\opfor\uniforms\vn_o_nva_army_bdu_12.p3d";]
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 Deinitialized shape [Class: "vn_o_men_nva_23"; Shape: "vn\characters_f_vietnam\opfor\uniforms\vn_o_nva_army_bdu_09.p3d";]
Jul 14 17:49:03 game01 start.sh[6646]: 17:49:03 Deinitialized shape [Class: "vn_o_men_nva_11"; Shape: "vn\characters_f_vietnam\opfor\uniforms\vn_o_nva_army_bdu_11.p3d";]
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:171 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_militia_machinegunner with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:171 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_militia_marksman with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:172 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_sf_medic with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:172 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_military_rifleman with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:172 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_police_standard with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:172 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_other_pilot with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:172 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_military_medic with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:172 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_military_explosivesexpert with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:172 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_military_machinegunner with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:172 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_military_sniper with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:172 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_militia_rifleman with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:173 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_militia_explosivesexpert with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:173 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_militia_sniper with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:173 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_other_crew with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:173 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_sf_engineer with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:173 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_military_squadleader with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:173 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_militia_aa with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:173 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_sf_aa with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:173 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_other_official with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:173 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_sf_machinegunner with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:174 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_military_engineer with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:174 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_militia_squadleader with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:174 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_other_unarmed with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:174 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_sf_explosivesexpert with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:174 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_sf_lat with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:174 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_sf_marksman with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:174 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_sf_sniper with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:174 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_military_aa with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:174 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_police_squadleader with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:174 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_militia_at with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:175 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_sf_at with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:175 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_military_grenadier with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:176 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_military_lat with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:176 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_militia_engineer with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:176 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_militia_lat with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:177 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_sf_rifleman with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:177 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_militia_medic with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:177 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_militia_grenadier with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:177 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_other_traitor with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:177 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_sf_squadleader with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:177 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_sf_grenadier with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:177 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_military_at with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:177 | Antistasi | Debug | File: A3A_fnc_registerUnitType | Registering unit loadouts_occ_military_marksman with class B_G_Soldier_F and 5 loadouts | Called By: A3A_fnc_compatibilityLoadFaction
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:178 | Antistasi | Info | File: A3A_fnc_initVarServer | Using VN PAVN Template | Called By: A3A_fnc_initVar
Jul 14 17:49:04 game01 start.sh[6646]: 17:49:04 2022-07-14 15:49:04:178 | Antistasi | Info | File: A3A_fnc_compatibilityLoadFaction | Compatibility loading template: 'Templates\NewTemplates\VN\VN_AI_MACV.sqf' as side EAST | Called By: A3A_fnc_initVarServer
Jul 14 17:49:07 game01 start.sh[6645]: Segmentation fault (core dumped)

Event Timeline

As a workaround, running the Windows server in Wine works just fine.

I'm running into the exact same issue when trying to host the server in a Docker environment.

Bob_Murphy closed this task as Resolved.Jan 11 2023, 1:15 AM
Bob_Murphy claimed this task.
Bob_Murphy added a subscriber: Bob_Murphy.

Hello,

as the content of this ticket unfortunately is outside of the scope of the CDLC, we have to close this ticket.

Thank you very much and best regards,
Bob Murphy

I am running into this same issue trying to host server in a docker container. A3A_fnc-initServer line in log file crashes server. Has there been a resolution to this issue?