I wanted to hide a section of a forest using hideObject command. However, when moving away from the forest some of the trees on the edge of the area I had hidden came back into view. Both HideObject and HideObjectGlobal produce same results.
Description
Description
Details
Details
- Severity
- Trivial
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 7
- Operating System Version
- SP1
- Category
- Scripting
Steps To Reproduce
- Hide some trees with HideObject
- Move away
- They come back into view
Additional Information
Script used for testing:
_trees = []; { _trees pushBack _x; } forEach nearestObjects [getMarkerPos "poisto", [], 1000]; { if (_x inArea "poisto") then { hideObject _x; }; } forEach _trees;
Related Objects
Related Objects
Event Timeline
Comment Actions
On one hand I'd say this is expected because terrain objects are streamed in/out.
But, why doesn't this always happen when hiding forests using the editor hideObject module?
Or does it happen there too and none noticed?