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M151 passenger is set as effective commander
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Description

Everytime a player jumps into M151 as a passenger (not Gunner, might happen for other vehicles too) game sets him as an effective commander and he gains the ability to remotely control the driver. Once being assinged as the commander, AI will not follow any scripted or preplaced waypoints, will wait for any player input instead, what renders scripted cutscenes with player in a vehicle broken.

Details

Severity
Tweak
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
21H2
Category
Config
Steps To Reproduce
  1. Place a M151 vehicle with driver
  2. Give it a "hold" waypoint and "move" waypoint one after another
  3. Assign a skip waypoint trigger with condition of player being in the vehicle
  4. Preview and jump into the truck
Additional Information

It's possible to fix that by simply using "setEffectiveCommander" on the driver and he will follow the waypoints, but it has to be repeatedly executed everytime player jumps out of the vehicle.

Event Timeline

honger created this task.Apr 20 2022, 10:41 AM
This comment was removed by LouMontana.
This comment was removed by LouMontana.
Bob_Murphy added a subscriber: Bob_Murphy.

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