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Command Request - set(get)TurnTurret && set(get)ElevTurret
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Description

At the mission design stage, I quite often encounter a restriction with turrets indoors - when there is a certain angle for the turret to fire
And exceeding these "limits" the player's model crawls out of the walls
Please implement commands to overwrite rotation and elevation values from config

//--- config values
minTurn=-360;
maxTurn=360;
minElev=-8;
maxElev=35;

and also to return these values
getTurnTurret && getElevTurret

getTurnTurret vehicle player; //--- returns [360, -360] → [max, min]
getElevTurret vehicle player; //--- returns [35, -8] → [max, min]
vehicle player setTurnTurret [95, -95]; → [max, min]
vehicle player setElevTurret [11, -8]; → [max, min]

Details

Severity
Feature
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Operating System Version
win11 21H2
Category
Feature Request
Additional Information

Event Timeline

TRAGER created this task.Wed, Apr 27, 11:50 AM